Player Matchup

Erlang Shen
Erlang Shen
FiRe_HoUiNi
Erlang Shen
Level 44
God Stats
15W - 15L
1,465 SR
Queue Stats
384W - 364L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Luzifer03
Danzaburou
Level 18
God Stats
19W - 13L
1,601 SR
Queue Stats
144W - 188L
1,359 Elo+
Party 1
Hercules
Hercules
NaayZen-DLAPATAT
Hercules
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Todesstern12
Cthulhu
Level 86
God Stats
8W - 5L
1,556 SR
Queue Stats
145W - 163L
1,400 Elo+
Party 1
Sol
Sol
iKyZze
Sol
Level 76
God Stats
137W - 101L
1,510 SR
Queue Stats
631W - 596L
1,478 Elo+
Party 2
Team Averages
Level 45
1,526 SR
1,434 Elo+

VS

Team Averages
Level 43
1,420 SR
1,310 Elo+
Kali
Kali
Bombklack
Kali
Level 29
God Stats
3W - 9L
1,268 SR
Queue Stats
372W - 628L
1,207 Elo+
Party 3
Janus
Janus
Ghost-Xtremee-
Janus
Level 88
God Stats
26W - 21L
1,567 SR
Queue Stats
399W - 476L
1,434 Elo+
Party 4
Chernobog
Chernobog
KingRyk7
Chernobog
Level 26
God Stats
56W - 100L
1,459 SR
Queue Stats
142W - 297L
1,328 Elo+
Party 3
Cerberus
Cerberus
Meeeel_19
Cerberus
Level 26
God Stats
6W - 13L
1,305 SR
Queue Stats
47W - 60L
1,357 Elo+
Party 4
Hercules
Hercules
edgarramalho_82
Hercules
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
378W - 636L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FiRe_HoUiNi
Erlang Shen
12
3 / 0 / 1
6,866
572
5,201
7,224
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Luzifer03
Danzaburou
9
0 / 1 / 2
5,653
471
3,359
4,107
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
5,823
485
1,118
6,224
2,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Todesstern12
Cthulhu
9
4 / 1 / 0
6,294
525
4,817
7,638
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
iKyZze
Sol
14
3 / 0 / 1
8,032
669
4,849
3,211
1,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 2 / 0
5,466
456
435
7,604
2,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 0
6,261
522
2,589
5,508
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
KingRyk7
Chernobog
8
0 / 3 / 2
4,956
413
2,901
6,051
1,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Meeeel_19
Cerberus
9
2 / 1 / 0
5,876
490
3,893
9,144
4,375
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
11
5 / 2 / 0
6,982
582
3,549
4,837
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
7
7
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
0
0
W
Erlang Shen
FiRe_HoUiNi
Erlang Shen
3
0
1
3.5
L
0
2
0
0
L
Chernobog
KingRyk7
Chernobog
0
3
2
0.33
W
Danzaburou
Luzifer03
Danzaburou
0
1
2
1
L
Cerberus
Meeeel_19
Cerberus
2
1
0
2
W
0
5
3
0.3
W
Cthulhu
Todesstern12
Cthulhu
4
1
0
4
L
Hercules
5
2
0
2.5
W
Sol
iKyZze
Sol
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
13,367
28,404
Taken
33,144
13,024
Mitigated
12,045
10,519
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
435
72
0
3,249
7,604
2,125
0
1,177
6,427
0
31,839
W
Erlang Shen
FiRe_HoUiNi
Erlang Shen
5,201
2,456
0
3,863
7,224
3,319
0
2,305
4,919
0
47,017
L
2,589
302
0
651
5,508
1,533
0
2,290
3,218
43,301
0
L
Chernobog
KingRyk7
Chernobog
2,901
1,577
0
1,060
6,051
1,525
0
2,009
4,042
0
17,202
W
Danzaburou
Luzifer03
Danzaburou
3,359
1,379
0
1,061
4,107
1,073
596
1,775
2,332
0
26,774
L
Cerberus
Meeeel_19
Cerberus
3,893
181
186
3,776
9,144
4,375
0
2,717
6,427
17,528
0
W
1,118
824
0
531
6,224
2,516
0
0
6,224
0
13,913
W
Cthulhu
Todesstern12
Cthulhu
4,817
738
243
2,296
7,638
4,716
0
1,663
5,975
22,751
0
L
Hercules
3,549
1,636
0
670
4,837
2,487
0
1,473
3,364
0
19,653
W
Sol
iKyZze
Sol
4,849
1,321
0
2,525
3,211
1,400
1,302
1,006
2,205
57,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
29,541
328
Minions Killed
273
0
Camps Cleared
0
1,209,305
Distance Traveled
1,125,404
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,466
456
67
6
0
221,466
0
W
Erlang Shen
6,866
572
90
8
0
292,004
0
L
Janus
6,261
522
82
7
0
224,084
3
L
Chernobog
4,956
413
31
3
0
194,881
0
W
Danzaburou
5,653
471
55
5
0
212,395
0
L
Cerberus
5,876
490
35
3
0
250,381
1
W
Hercules
5,823
485
34
3
0
233,617
1
W
Cthulhu
6,294
525
34
3
0
232,129
1
L
Hercules
6,982
582
58
5
0
234,592
5
W
Sol
8,032
669
115
10
0
239,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role