Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Axeyii
Charybdis
Level 59
God Stats
1W - 2L
1,367 SR
Queue Stats
8W - 17L
1,381 Elo+
Party 2
Chaac
Chaac
JacobRizq
Chaac
Level 88
God Stats
2W - 4L
1,633 SR
Queue Stats
162W - 192L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
Shuga3499
Kuzenbo
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
133W - 153L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
diamondude556
Morgan Le Fay
Level 117
God Stats
8W - 9L
1,652 SR
Queue Stats
132W - 172L
1,504 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,485 Elo+

VS

Team Averages
Level 111
1,606 SR
1,541 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
NAMlKAZE MINATO
Neith
Level 110
God Stats
9W - 10L
1,578 SR
Queue Stats
102W - 92L
1,597 Elo+
Solo
Anubis
Anubis
PandaComic975
Anubis
Level 105
God Stats
4W - 3L
1,614 SR
Queue Stats
514W - 436L
1,554 Elo+
Solo
Nike
Nike
okchaas
Nike
Level 86
God Stats
4W - 5L
1,436 SR
Queue Stats
18W - 22L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
r4n63r_g0rdon
Cthulhu
Level 109
God Stats
6W - 1L
1,905 SR
Queue Stats
235W - 211L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 0 / 0
3,655
731
665
2,036
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Axeyii
Charybdis
5
0 / 3 / 0
2,946
589
1,124
2,626
435
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JacobRizq
Chaac
6
0 / 0 / 0
3,634
727
91
2,836
1,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
Shuga3499
Kuzenbo
4
0 / 2 / 0
2,974
595
1,130
5,135
1,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
diamondude556
Morgan Le Fay
6
0 / 1 / 1
3,450
690
1,349
1,895
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 0 / 0
3,821
764
891
1,934
418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
3 / 0 / 2
4,081
816
4,062
1,892
411
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
3,765
753
1,172
2,376
1,131
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
okchaas
Nike
7
0 / 0 / 0
3,968
794
198
1,826
472
Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
5
0 / 0 / 3
3,614
723
1,544
3,208
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Janus
 
Janus
2
0
0
2
L
Charybdis
Axeyii
Charybdis
0
3
0
0
L
Chaac
JacobRizq
Chaac
0
0
0
0
W
3
0
2
4
W
1
1
0
1
L
Kuzenbo
Shuga3499
Kuzenbo
0
2
0
0
L
Morgan Le Fay
diamondude556
Morgan Le Fay
0
1
1
0.5
W
Nike
okchaas
Nike
0
0
0
0
W
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,359
Damage
7,867
14,528
Taken
11,236
4,766
Mitigated
3,643
4,635
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
665
143
0
980
2,036
671
0
436
1,600
0
12,634
W
Janus
 
Janus
891
165
0
480
1,934
418
0
476
1,432
19,090
0
L
Charybdis
Axeyii
Charybdis
1,124
548
0
461
2,626
435
0
930
1,696
0
6,787
L
Chaac
JacobRizq
Chaac
91
54
0
1,816
2,836
1,299
0
0
2,836
0
15,339
W
4,062
2,686
0
1,109
1,892
411
0
410
1,482
0
14,100
W
1,172
175
0
1,283
2,376
1,131
0
1,047
1,211
16,223
0
L
Kuzenbo
Shuga3499
Kuzenbo
1,130
684
0
865
5,135
1,965
0
1,424
3,711
6,110
0
L
Morgan Le Fay
diamondude556
Morgan Le Fay
1,349
109
0
513
1,895
396
0
817
1,078
13,246
0
W
Nike
okchaas
Nike
198
68
0
125
1,826
472
0
0
1,789
0
19,409
W
Cthulhu
1,544
497
0
1,063
3,208
1,211
0
402
2,806
10,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,659
Gold Earned
19,249
135
Minions Killed
192
0
Camps Cleared
0
484,342
Distance Traveled
483,068
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,655
731
34
7
0
85,999
1
W
Janus
3,821
764
40
8
0
100,215
0
L
Charybdis
2,946
589
14
3
0
97,296
1
L
Chaac
3,634
727
43
9
0
100,346
1
W
Neith
4,081
816
37
7
0
98,764
0
W
Anubis
3,765
753
42
8
0
91,200
2
L
Kuzenbo
2,974
595
10
2
0
100,911
0
L
Morgan Le Fay
3,450
690
34
7
0
99,790
0
W
Nike
3,968
794
64
13
0
94,311
1
W
Cthulhu
3,614
723
9
2
0
98,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role