Player Matchup

Rama
Rama
BeaBeauty
Rama
Level 84
God Stats
2W - 0L
1,502 SR
Queue Stats
90W - 69L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
PoKeR-_-FaCe_021
Cabrakan
Level 63
God Stats
3W - 4L
1,356 SR
Queue Stats
216W - 257L
1,441 Elo+
Party 2
Fenrir
Fenrir
RABBI-RAFFZAHN
Fenrir
Level 42
God Stats
15W - 9L
1,648 SR
Queue Stats
224W - 166L
1,606 Elo+
Party 1
Anubis
Anubis
TOBI-_-DIAMOND
Anubis
Level 145
God Stats
5W - 4L
1,444 SR
Queue Stats
657W - 664L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Von_lord
Hun Batz
Level 60
God Stats
4W - 4L
1,168 SR
Queue Stats
266W - 287L
1,401 Elo+
Party 2
Team Averages
Level 79
1,424 SR
1,500 Elo+

VS

Team Averages
Level 101
1,527 SR
1,477 Elo+
Medusa
Medusa
Evil Elf 911
Medusa
Level 124
God Stats
56W - 36L
1,598 SR
Queue Stats
202W - 201L
1,532 Elo+
Party 3
Ao Kuang
Ao Kuang
KostasZog-
Ao Kuang
Level 74
God Stats
40W - 36L
1,525 SR
Queue Stats
545W - 467L
1,471 Elo+
Solo
Chang'e
Chang'e
TheRealNock
Chang'e
Level 69
God Stats
37W - 44L
1,395 SR
Queue Stats
121W - 161L
1,393 Elo+
Party 3
Kuzenbo
Kuzenbo
aSiaNraGe81
Kuzenbo
Level 126
God Stats
93W - 105L
1,579 SR
Queue Stats
180W - 208L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
icecavani
Nu Wa
Level 113
God Stats
26W - 25L
1,538 SR
Queue Stats
799W - 799L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 0 / 2
6,130
557
2,379
6,093
1,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 1 / 3
5,211
474
929
5,589
3,359
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 0
7,538
685
9,145
8,958
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 6
7,431
676
8,538
6,673
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Von_lord
Hun Batz
11
3 / 1 / 7
6,660
605
3,358
6,078
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 1
5,268
479
3,443
4,441
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
KostasZog-
Ao Kuang
11
2 / 3 / 0
6,590
599
3,749
7,634
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
TheRealNock
Chang'e
9
0 / 6 / 0
5,440
495
2,112
7,140
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
aSiaNraGe81
Kuzenbo
9
1 / 0 / 1
5,660
515
2,949
5,905
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
icecavani
Nu Wa
10
0 / 6 / 3
5,870
534
5,342
10,295
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
4
4
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
2
0
2
3
L
Medusa
1
1
1
1.5
L
Ao Kuang
KostasZog-
Ao Kuang
2
3
0
0.67
W
1
1
3
2.5
W
6
2
0
3
W
4
0
6
7
L
Chang'e
TheRealNock
Chang'e
0
6
0
0
W
Hun Batz
Von_lord
Hun Batz
3
1
7
6.5
L
Kuzenbo
aSiaNraGe81
Kuzenbo
1
0
1
1.5
L
Nu Wa
icecavani
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
17,595
33,391
Taken
35,415
14,948
Mitigated
12,701
13,078
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,379
2,085
0
1,210
6,093
1,708
420
1,308
4,785
0
40,011
L
Medusa
3,443
1,105
0
688
4,441
1,150
0
518
3,923
0
30,250
L
Ao Kuang
KostasZog-
Ao Kuang
3,749
860
0
3,285
7,634
1,964
0
2,932
4,659
32,785
0
W
929
253
0
855
5,589
3,359
0
2,023
3,396
10,359
0
W
9,145
1,590
0
4,148
8,958
4,609
0
4,295
4,226
60
40,536
W
8,538
243
0
4,897
6,673
3,498
0
4,128
2,393
51,045
0
L
Chang'e
TheRealNock
Chang'e
2,112
34
114
1,301
7,140
1,235
210
3,367
3,773
23,936
0
W
Hun Batz
Von_lord
Hun Batz
3,358
682
0
1,968
6,078
1,774
0
1,911
4,107
0
28,881
L
Kuzenbo
aSiaNraGe81
Kuzenbo
2,949
677
0
1,702
5,905
4,702
0
2,650
3,255
18,460
0
L
Nu Wa
icecavani
Nu Wa
5,342
1,778
0
1,542
10,295
3,650
864
60
9,571
25,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
28,828
351
Minions Killed
291
0
Camps Cleared
0
1,042,889
Distance Traveled
965,394
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,130
557
82
7
0
195,203
2
L
Medusa
5,268
479
61
6
0
191,416
2
L
Ao Kuang
6,590
599
80
7
0
216,176
1
W
Cabrakan
5,211
474
21
2
0
181,840
0
W
Fenrir
7,538
685
85
8
0
224,170
0
W
Anubis
7,431
676
101
9
0
200,564
1
L
Chang'e
5,440
495
62
6
0
185,296
0
W
Hun Batz
6,660
605
62
6
0
241,112
0
L
Kuzenbo
5,660
515
33
3
0
205,243
1
L
Nu Wa
5,870
534
55
5
0
167,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role