Player Matchup

Charybdis
Charybdis
CommonLoots
Charybdis
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 33L
1,508 Elo+
Party 2
Ymir
Ymir
ItsDoopliss
Ymir
Level 117
God Stats
1W - 2L
1,165 SR
Queue Stats
29W - 40L
1,498 Elo+
Party 2
Anubis
Anubis
misterio984
Anubis
Level 88
God Stats
3W - 0L
1,637 SR
Queue Stats
147W - 193L
1,412 Elo+
Solo
Team Averages
Level 106
1,434 SR
1,472 Elo+

VS

Team Averages
Level 71
1,642 SR
1,438 Elo+
Janus
Janus
Jake13
Janus
Level 85
God Stats
1W - 1L
1,919 SR
Queue Stats
7W - 8L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
L3VELZ
Gilgamesh
Level 65
God Stats
23W - 24L
1,499 SR
Queue Stats
112W - 161L
1,417 Elo+
Party 1
Izanami
Izanami
madmike-16
Izanami
Level 62
God Stats
13W - 27L
1,509 SR
Queue Stats
63W - 93L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CommonLoots
Charybdis
18
8 / 7 / 9
15,399
700
18,342
22,699
8,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
5 / 7 / 15
14,216
646
14,237
30,013
40,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
18
9 / 7 / 11
15,379
699
21,223
22,775
12,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jake13
Janus
18
6 / 6 / 9
15,058
684
24,931
15,969
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
L3VELZ
Gilgamesh
18
8 / 4 / 11
15,399
700
16,662
24,927
20,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
madmike-16
Izanami
16
7 / 12 / 11
15,123
687
18,981
21,256
6,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
52
22
Kills
21
21
Deaths
22
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CommonLoots
Charybdis
8
7
9
1.79
W
5
7
15
1.79
L
Janus
Jake13
Janus
6
6
9
1.75
L
Gilgamesh
L3VELZ
Gilgamesh
8
4
11
3.38
L
Izanami
madmike-16
Izanami
7
12
11
1.04
W
Anubis
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,802
Damage
60,574
75,487
Taken
62,152
60,551
Mitigated
31,947
16,419
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CommonLoots
Charybdis
18,342
12,205
1,089
6,315
22,699
8,214
2,058
8,775
13,383
0
54,181
W
14,237
2,605
0
1,554
30,013
40,285
361
8,737
20,480
38,334
0
L
Janus
Jake13
Janus
24,931
828
0
4,495
15,969
5,051
331
10,111
5,858
66,180
0
L
Gilgamesh
L3VELZ
Gilgamesh
16,662
3,010
0
9,337
24,927
20,086
616
15,730
9,197
7,296
24,264
L
Izanami
madmike-16
Izanami
18,981
12,984
0
421
21,256
6,810
1,826
10,756
10,500
0
54,713
W
Anubis
21,223
734
932
6,529
22,775
12,052
466
11,516
10,979
90,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
45,580
218
Minions Killed
187
8
Camps Cleared
11
1,008,495
Distance Traveled
1,084,714
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,399
700
60
3
1
345,097
1
W
Ymir
14,216
646
40
2
1
339,231
3
L
Janus
15,058
684
94
4
9
375,478
3
L
Gilgamesh
15,399
700
14
1
1
396,116
3
L
Izanami
15,123
687
79
4
1
313,120
0
W
Anubis
15,379
699
118
5
6
324,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role