Player Matchup

Cthulhu
Cthulhu
NateUzii
Cthulhu
Level 49
God Stats
0W - 1L
1,258 SR
Queue Stats
31W - 36L
1,427 Elo+
Party 2
Janus
Janus
TheJaggster
Janus
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 120L
1,471 Elo+
Party 2
Thor
Thor
TreyLikesZebras
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,506 Elo+
Party 2
Team Averages
Level 41
1,419 SR
1,468 Elo+

VS

Team Averages
Level 107
1,535 SR
1,488 Elo+
Ymir
Ymir
JoseNairaC
Ymir
Level 144
God Stats
1W - 0L
1,517 SR
Queue Stats
47W - 55L
1,468 Elo+
Party 1
Charybdis
Charybdis
JuegosLocos
Charybdis
Level 88
God Stats
1W - 2L
1,355 SR
Queue Stats
4W - 3L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
KeVerX
Gilgamesh
Level 89
God Stats
11W - 1L
1,734 SR
Queue Stats
49W - 54L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NateUzii
Cthulhu
12
2 / 2 / 5
8,266
751
8,808
12,734
11,850
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
5 / 10 / 1
8,839
804
5,480
13,325
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 3
7,178
653
5,629
11,493
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 12
9,335
849
8,709
12,225
8,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
JuegosLocos
Charybdis
14
6 / 2 / 12
9,765
888
12,087
8,727
3,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
KeVerX
Gilgamesh
14
10 / 3 / 7
9,838
894
10,700
9,563
4,567
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
21
21
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Charybdis
JuegosLocos
Charybdis
6
2
12
6
W
Gilgamesh
KeVerX
Gilgamesh
10
3
7
4.5
L
Cthulhu
NateUzii
Cthulhu
2
2
5
2.25
L
5
10
1
0.55
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
31,496
37,552
Taken
30,515
19,773
Mitigated
15,808
1,361
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,709
2,302
0
2,771
12,225
8,016
41
8,030
3,932
30,714
0
W
Charybdis
JuegosLocos
Charybdis
12,087
8,654
0
3,462
8,727
3,225
1,399
3,367
5,296
0
35,720
W
Gilgamesh
KeVerX
Gilgamesh
10,700
3,028
205
1,482
9,563
4,567
716
2,768
4,921
0
27,848
L
Cthulhu
NateUzii
Cthulhu
8,808
1,049
0
1,029
12,734
11,850
0
4,462
8,272
22,237
0
L
5,480
1,008
0
290
13,325
3,502
0
1,937
11,388
26,032
0
L
5,629
1,214
0
42
11,493
4,421
0
2,647
8,846
0
12,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
28,938
104
Minions Killed
119
2
Camps Cleared
7
522,041
Distance Traveled
607,071
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,335
849
24
2
3
179,698
0
W
Charybdis
9,765
888
68
6
0
194,994
0
W
Gilgamesh
9,838
894
27
2
4
232,379
2
L
Cthulhu
8,266
751
19
2
0
207,798
0
L
Janus
8,839
804
54
5
1
156,050
3
L
Thor
7,178
653
31
3
1
158,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role