Player Matchup

Neith
Neith
Ciriloth
Neith
Level 144
God Stats
1W - 1L
1,361 SR
Queue Stats
266W - 284L
1,478 Elo+
Party 2
Ra
Ra
DIESELvV
Ra
Level 123
God Stats
1W - 2L
1,314 SR
Queue Stats
19W - 19L
1,441 Elo+
Solo
Bellona
Bellona
EzioXVIlI
Bellona
Level 49
God Stats
3W - 7L
1,577 SR
Queue Stats
92W - 65L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
JBone_67
Baron Samedi
Level 99
God Stats
3W - 3L
1,614 SR
Queue Stats
335W - 353L
1,462 Elo+
Solo
Sylvanus
Sylvanus
SafeSeven183189
Sylvanus
Level 89
God Stats
1W - 3L
1,683 SR
Queue Stats
34W - 24L
1,517 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,502 Elo+

VS

Team Averages
Level 92
1,403 SR
1,513 Elo+
Anubis
Anubis
IKingCaesar
Anubis
Level 127
God Stats
2W - 1L
1,490 SR
Queue Stats
31W - 34L
1,520 Elo+
Party 3
Fenrir
Fenrir
JadeWabbit125
Fenrir
Level 49
God Stats
2W - 3L
1,220 SR
Queue Stats
5W - 3L
1,471 Elo+
Solo
Danzaburou
Danzaburou
LucidDream01
Danzaburou
Level 84
God Stats
1W - 0L
1,225 SR
Queue Stats
32W - 41L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
ScarredFoxx
Cthulhu
Level 78
God Stats
17W - 12L
1,582 SR
Queue Stats
316W - 283L
1,533 Elo+
Party 1
Cerberus
Cerberus
Taitancomander
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ciriloth
Neith
17
4 / 2 / 10
11,279
1,025
15,954
11,996
4,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 8 / 12
11,213
1,019
12,939
13,190
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
EzioXVIlI
Bellona
17
7 / 5 / 6
11,404
1,037
13,426
18,655
17,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
JBone_67
Baron Samedi
17
0 / 6 / 12
10,002
909
11,307
14,660
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
18
3 / 3 / 12
10,971
997
6,425
13,508
16,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

123

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 4 / 17
11,581
1,053
15,797
9,391
4,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 10
12,673
1,152
15,136
11,407
7,292
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
LucidDream01
Danzaburou
18
4 / 2 / 11
10,788
981
7,669
7,276
2,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ScarredFoxx
Cthulhu
18
5 / 3 / 16
12,983
1,180
16,651
15,067
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
2 / 5 / 20
11,009
1,001
13,027
22,844
18,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
17
Kills
24
24
Deaths
17
52
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
Ciriloth
Neith
4
2
10
4.5
L
3
8
12
1.13
L
Bellona
EzioXVIlI
Bellona
7
5
6
2
W
Anubis
3
4
17
2.88
L
Baron Samedi
JBone_67
Baron Samedi
0
6
12
1
W
10
3
10
5
W
Danzaburou
LucidDream01
Danzaburou
4
2
11
4.75
L
Sylvanus
3
3
12
3
W
Cthulhu
ScarredFoxx
Cthulhu
5
3
16
4.33
W
Cerberus
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,051
Damage
68,280
72,009
Taken
65,985
46,956
Mitigated
51,247
14,655
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ciriloth
Neith
15,954
9,696
0
1,515
11,996
4,253
0
8,339
3,657
0
38,789
L
12,939
938
698
282
13,190
4,417
0
5,632
7,558
50,248
0
L
Bellona
EzioXVIlI
Bellona
13,426
5,663
0
492
18,655
17,589
0
12,522
6,133
0
21,093
W
Anubis
15,797
1,239
0
2,906
9,391
4,307
0
4,101
5,170
52,799
0
L
Baron Samedi
JBone_67
Baron Samedi
11,307
1,193
1,602
2,654
14,660
4,583
0
9,389
5,271
27,871
0
W
15,136
3,061
0
616
11,407
7,292
0
4,823
6,460
0
22,857
W
Danzaburou
LucidDream01
Danzaburou
7,669
2,173
0
983
7,276
2,533
0
4,330
2,854
0
18,278
L
Sylvanus
6,425
1,082
4,327
3,085
13,508
16,114
0
9,593
3,915
10,858
0
W
Cthulhu
ScarredFoxx
Cthulhu
16,651
388
1,009
916
15,067
18,296
0
6,411
8,404
43,065
0
W
Cerberus
13,027
1,123
51
5,221
22,844
18,819
0
10,148
11,686
30,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
59,034
218
Minions Killed
269
7
Camps Cleared
8
1,024,997
Distance Traveled
972,921
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,279
1,025
54
5
3
201,800
0
L
Ra
11,213
1,019
100
9
0
209,859
0
L
Bellona
11,404
1,037
19
2
3
218,701
0
W
Anubis
11,581
1,053
98
9
1
181,386
0
L
Baron Samedi
10,002
909
34
3
0
190,117
0
W
Fenrir
12,673
1,152
14
1
2
229,269
2
W
Danzaburou
10,788
981
29
3
2
132,758
0
L
Sylvanus
10,971
997
11
1
1
204,520
3
W
Cthulhu
12,983
1,180
68
6
1
224,460
1
W
Cerberus
11,009
1,001
60
5
2
205,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role