Player Matchup

Morgan Le Fay
Morgan Le Fay
AFRESHCUPCAKE
Morgan Le Fay
Level 124
God Stats
30W - 17L
1,652 SR
Queue Stats
194W - 134L
1,697 Elo+
Party 2
Neith
Neith
Dawlfin
Neith
Level 18
God Stats
2W - 5L
1,426 SR
Queue Stats
31W - 62L
1,380 Elo+
Party 3
Amaterasu
Amaterasu
Kaswirl
Amaterasu
Level 95
God Stats
1W - 1L
1,359 SR
Queue Stats
126W - 68L
1,705 Elo+
Party 2
Aphrodite
Aphrodite
RooNe737
Aphrodite
Level 26
God Stats
11W - 3L
1,961 SR
Queue Stats
51W - 21L
1,758 Elo+
Party 2
Cerberus
Cerberus
xXG1NGAoN1NJAXx
Cerberus
Level 107
God Stats
110W - 90L
1,588 SR
Queue Stats
562W - 613L
1,452 Elo+
Party 3
Team Averages
Level 74
1,597 SR
1,598 Elo+

VS

Team Averages
Level 86
1,447 SR
1,430 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlphaDawwg
Charybdis
Level 125
God Stats
48W - 67L
1,512 SR
Queue Stats
508W - 560L
1,494 Elo+
Solo
Fenrir
Fenrir
InRuinsKF
Fenrir
Level 108
God Stats
0W - 1L
1,591 SR
Queue Stats
71W - 72L
1,392 Elo+
Party 1
Chaac
Chaac
astraluxe
Chaac
Level 28
God Stats
9W - 15L
1,367 SR
Queue Stats
63W - 56L
1,426 Elo+
Party 1
Hades
Hades
marioguy54
Hades
Level 42
God Stats
0W - 2L
1,263 SR
Queue Stats
29W - 48L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFRESHCUPCAKE
Morgan Le Fay
20
6 / 0 / 22
12,795
1,066
32,765
5,904
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Dawlfin
Neith
19
0 / 3 / 14
11,065
922
10,334
9,297
3,695
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Kaswirl
Amaterasu
20
18 / 2 / 8
15,049
1,254
30,918
23,397
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
RooNe737
Aphrodite
19
3 / 1 / 22
12,161
1,013
17,010
10,896
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
19
3 / 1 / 20
11,820
985
10,459
14,874
14,877
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 4 / 5
10,339
862
2,812
19,032
21,653
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
AlphaDawwg
Charybdis
17
0 / 5 / 4
10,390
866
5,314
12,431
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
InRuinsKF
Fenrir
17
4 / 6 / 2
11,786
982
14,430
26,714
15,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
astraluxe
Chaac
17
1 / 5 / 4
10,584
882
10,727
23,346
19,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
17
2 / 10 / 3
10,981
915
18,080
28,362
12,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
30
Kills
7
7
Deaths
30
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
5
0.63
W
Morgan Le Fay
AFRESHCUPCAKE
Morgan Le Fay
6
0
22
17
L
Charybdis
AlphaDawwg
Charybdis
0
5
4
0.4
W
Neith
Dawlfin
Neith
0
3
14
2.33
L
Fenrir
InRuinsKF
Fenrir
4
6
2
0.83
W
Amaterasu
Kaswirl
Amaterasu
18
2
8
11
W
Aphrodite
RooNe737
Aphrodite
3
1
22
14
L
Chaac
astraluxe
Chaac
1
5
4
0.6
L
Hades
2
10
3
0.35
W
Cerberus
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,486
Damage
51,363
64,368
Taken
109,885
46,503
Mitigated
72,762
32,469
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,812
428
1,001
895
19,032
21,653
0
9,663
8,451
16,058
0
W
Morgan Le Fay
AFRESHCUPCAKE
Morgan Le Fay
32,765
2,320
0
1,875
5,904
2,477
0
1,597
4,125
52,489
0
L
Charybdis
AlphaDawwg
Charybdis
5,314
1,685
0
736
12,431
3,864
0
3,517
8,572
0
16,954
W
Neith
Dawlfin
Neith
10,334
5,243
432
1,177
9,297
3,695
0
2,189
7,016
0
41,389
L
Fenrir
InRuinsKF
Fenrir
14,430
5,062
0
1,127
26,714
15,777
0
13,890
12,001
0
36,910
W
Amaterasu
Kaswirl
Amaterasu
30,918
17,918
0
5,952
23,397
17,037
0
6,617
11,585
0
41,898
W
Aphrodite
RooNe737
Aphrodite
17,010
3,894
12,336
6,452
10,896
8,417
0
4,287
6,526
36,661
0
L
Chaac
astraluxe
Chaac
10,727
562
0
4,244
23,346
19,134
0
14,681
7,978
0
29,984
L
Hades
18,080
761
942
2,599
28,362
12,334
0
16,721
10,810
26,079
0
W
Cerberus
10,459
642
0
4,245
14,874
14,877
0
6,202
8,199
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,890
Gold Earned
54,080
234
Minions Killed
167
5
Camps Cleared
8
1,171,589
Distance Traveled
1,055,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,339
862
22
2
0
252,069
1
W
Morgan Le Fay
12,795
1,066
56
5
0
260,443
2
L
Charybdis
10,390
866
36
3
2
128,600
1
W
Neith
11,065
922
83
7
1
176,786
0
L
Fenrir
11,786
982
45
4
2
226,139
0
W
Amaterasu
15,049
1,254
28
2
1
228,333
0
W
Aphrodite
12,161
1,013
53
4
3
247,828
0
L
Chaac
10,584
882
48
4
0
223,744
0
L
Hades
10,981
915
16
1
4
224,726
0
W
Cerberus
11,820
985
14
1
0
258,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role