Player Matchup

Cthulhu
Cthulhu
ExMajik
Cthulhu
Level 159
God Stats
0W - 3L
1,372 SR
Queue Stats
226W - 238L
1,472 Elo+
Party 1
Fenrir
Fenrir
samhain6616
Fenrir
Level 35
God Stats
55W - 46L
1,557 SR
Queue Stats
57W - 49L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xItZxDeMoNx
Ah Muzen Cab
Level 64
God Stats
2W - 4L
1,477 SR
Queue Stats
50W - 54L
1,500 Elo+
Party 1
Team Averages
Level 86
1,469 SR
1,485 Elo+

VS

Team Averages
Level 59
1,369 SR
1,327 Elo+
Khepri
Khepri
COOL SQuID O51
Khepri
Level 39
God Stats
3W - 4L
1,502 SR
Queue Stats
94W - 126L
1,323 Elo+
Solo
Skadi
Skadi
ItzAntiU
Skadi
Level 50
God Stats
25W - 11L
1,385 SR
Queue Stats
188W - 252L
1,221 Elo+
Solo
Persephone
Persephone
J Balvin 690
Persephone
Level 88
God Stats
1W - 1L
1,219 SR
Queue Stats
7W - 8L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExMajik
Cthulhu
15
2 / 9 / 9
12,539
697
11,885
31,095
31,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
2 / 6 / 3
11,331
630
4,105
17,010
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
xItZxDeMoNx
Ah Muzen Cab
17
10 / 4 / 3
13,052
725
19,885
18,397
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
12,288
683
8,554
13,733
11,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ItzAntiU
Skadi
18
13 / 7 / 6
14,828
824
28,472
14,645
5,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
J Balvin 690
Persephone
15
4 / 5 / 10
12,634
702
16,596
15,655
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
14
Kills
19
19
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Cthulhu
ExMajik
Cthulhu
2
9
9
0.72
W
Skadi
ItzAntiU
Skadi
13
7
6
2.29
W
Persephone
J Balvin 690
Persephone
4
5
10
1.8
L
Fenrir
2
6
3
0.58
L
Ah Muzen Cab
xItZxDeMoNx
Ah Muzen Cab
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,875
Damage
53,622
66,502
Taken
44,033
47,541
Mitigated
21,308
14,161
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,554
1,000
0
0
13,733
11,580
260
2,667
10,894
31,149
0
L
Cthulhu
ExMajik
Cthulhu
11,885
594
931
4,607
31,095
31,554
240
10,171
20,924
43,012
0
W
Skadi
ItzAntiU
Skadi
28,472
13,950
0
250
14,645
5,507
1,966
5,185
9,165
0
68,171
W
Persephone
J Balvin 690
Persephone
16,596
2,179
0
1,931
15,655
4,221
968
4,933
10,674
43,298
0
L
Fenrir
4,105
943
0
1,865
17,010
9,142
0
7,574
9,436
0
11,480
L
Ah Muzen Cab
xItZxDeMoNx
Ah Muzen Cab
19,885
9,086
310
6,448
18,397
6,845
1,365
8,328
10,069
0
66,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
39,750
170
Minions Killed
223
7
Camps Cleared
8
958,397
Distance Traveled
916,160
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,288
683
48
3
4
349,162
4
L
Cthulhu
12,539
697
43
2
2
310,100
1
W
Skadi
14,828
824
89
5
3
275,026
0
W
Persephone
12,634
702
86
5
1
291,972
1
L
Fenrir
11,331
630
26
1
1
336,894
0
L
Ah Muzen Cab
13,052
725
101
6
4
311,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role