Player Matchup

Nemesis
Nemesis
Bigotisimo
Nemesis
Level 4
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Neith
Neith
Carmonkeyhehe
Neith
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,318 Elo+
Solo
Ymir
Ymir
IagoNam3
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,395 Elo+
Party 1
Team Averages
Level 12
1,508 SR
1,404 Elo+

VS

Team Averages
Level 64
1,492 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
Tenzaa14
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
bibi76
Sylvanus
Level 157
God Stats
56W - 64L
1,476 SR
Queue Stats
196W - 228L
1,484 Elo+
Solo
Chaac
Chaac
greasyweed
Chaac
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 56L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigotisimo
Nemesis
9
0 / 14 / 1
7,050
542
4,593
19,401
5,996
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 7 / 1
8,040
618
8,399
13,358
3,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 8 / 1
8,262
636
8,165
17,511
10,494
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tenzaa14
Morgan Le Fay
13
9 / 1 / 17
10,369
798
13,150
10,295
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
bibi76
Sylvanus
14
8 / 0 / 19
10,987
845
9,267
13,453
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
14
12 / 1 / 14
10,702
823
18,522
16,009
9,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
79
2
Kills
29
29
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bigotisimo
Nemesis
0
14
1
0.04
L
1
7
1
0.21
L
Ymir
1
8
1
0.19
W
Morgan Le Fay
Tenzaa14
Morgan Le Fay
9
1
17
17.5
W
Sylvanus
bibi76
Sylvanus
8
0
19
17.5
W
Chaac
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
40,939
50,270
Taken
39,757
20,316
Mitigated
32,157
4,799
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bigotisimo
Nemesis
4,593
1,596
113
817
19,401
5,996
0
8,992
10,409
0
11,531
L
8,399
2,835
0
2,019
13,358
3,826
0
5,195
8,163
0
23,710
L
Ymir
8,165
741
0
1,850
17,511
10,494
0
8,417
9,094
20,638
0
W
Morgan Le Fay
Tenzaa14
Morgan Le Fay
13,150
1,980
0
1,631
10,295
5,822
1,443
3,284
7,011
32,539
0
W
Sylvanus
bibi76
Sylvanus
9,267
3,479
5,099
7,606
13,453
16,901
582
2,077
11,376
29,321
0
W
Chaac
18,522
3,839
0
5,961
16,009
9,434
234
3,392
12,617
0
39,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
32,058
80
Minions Killed
121
1
Camps Cleared
5
566,133
Distance Traveled
663,514
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,050
542
20
2
0
188,287
1
L
Neith
8,040
618
29
2
0
195,995
4
L
Ymir
8,262
636
31
2
1
181,851
3
W
Morgan Le Fay
10,369
798
38
3
1
223,166
1
W
Sylvanus
10,987
845
39
3
4
188,372
5
W
Chaac
10,702
823
44
3
0
251,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role