Player Matchup

Da Ji
Da Ji
InsidiousAsian
Da Ji
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 17L
1,322 Elo+
Party 2
Sol
Sol
Menatan
Sol
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,322 Elo+
Party 2
Tiamat
Tiamat
Swub
Tiamat
Level 85
God Stats
11W - 10L
1,728 SR
Queue Stats
121W - 81L
1,676 Elo+
Party 1
Amaterasu
Amaterasu
Tylerbadog
Amaterasu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 1
Xing Tian
Xing Tian
WillieWaning
Xing Tian
Level 84
God Stats
6W - 5L
1,536 SR
Queue Stats
127W - 94L
1,656 Elo+
Party 1
Team Averages
Level 49
1,553 SR
1,454 Elo+

VS

Team Averages
Level 76
1,517 SR
1,469 Elo+
Osiris
Osiris
Markuna
Osiris
Level 48
God Stats
6W - 6L
1,509 SR
Queue Stats
397W - 408L
1,461 Elo+
Solo
Heimdallr
Heimdallr
ShinraNinja
Heimdallr
Level 100
God Stats
6W - 18L
1,488 SR
Queue Stats
303W - 329L
1,450 Elo+
Party 3
Merlin
Merlin
acutelyinsane
Merlin
Level 87
God Stats
14W - 27L
1,524 SR
Queue Stats
192W - 214L
1,428 Elo+
Party 3
Khepri
Khepri
jedijetjaiden
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,516 Elo+
Party 3
Odin
Odin
rottenasstuna
Odin
Level 23
God Stats
1W - 2L
1,562 SR
Queue Stats
18W - 20L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
5 / 0 / 3
5,012
835
3,539
3,383
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
6
1 / 1 / 1
3,891
649
2,487
2,687
420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Swub
Tiamat
8
1 / 0 / 2
4,651
775
2,525
2,815
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Tylerbadog
Amaterasu
7
0 / 1 / 1
4,020
670
649
2,758
985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
WillieWaning
Xing Tian
6
2 / 0 / 3
4,241
707
1,732
4,533
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Markuna
Osiris
6
0 / 2 / 0
3,617
603
1,548
3,571
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
ShinraNinja
Heimdallr
7
1 / 3 / 0
3,968
661
2,590
4,878
1,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,678
613
797
2,906
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 2 / 1
3,324
554
1,018
3,593
837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 0
3,499
583
967
2,163
499
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Osiris
Markuna
Osiris
0
2
0
0
W
Sol
1
1
1
1.5
L
Heimdallr
ShinraNinja
Heimdallr
1
3
0
0.33
W
Tiamat
Swub
Tiamat
1
0
2
2
W
Amaterasu
Tylerbadog
Amaterasu
0
1
1
0.5
W
Xing Tian
WillieWaning
Xing Tian
2
0
3
3.5
L
0
1
0
0
L
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,932
Damage
6,920
16,176
Taken
17,111
5,658
Mitigated
5,113
5,916
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,539
1,021
0
991
3,383
1,157
0
80
3,303
0
18,448
L
Osiris
Markuna
Osiris
1,548
995
0
598
3,571
1,699
0
1,169
2,402
0
14,574
W
Sol
2,487
1,404
0
1,402
2,687
420
0
500
2,187
17,233
0
L
Heimdallr
ShinraNinja
Heimdallr
2,590
1,196
291
1,764
4,878
1,241
0
1,864
3,014
0
20,774
W
Tiamat
Swub
Tiamat
2,525
470
46
1,363
2,815
1,353
130
518
2,128
22,068
0
W
Amaterasu
Tylerbadog
Amaterasu
649
305
0
1,023
2,758
985
214
0
2,758
0
12,118
W
Xing Tian
WillieWaning
Xing Tian
1,732
171
0
1,091
4,533
1,743
0
522
3,985
8,278
0
L
797
0
51
892
2,906
837
0
1,762
1,144
14,077
0
L
1,018
78
133
363
3,593
837
0
1,949
1,644
4,649
0
L
967
54
0
0
2,163
499
0
0
2,163
0
7,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,815
Gold Earned
18,086
161
Minions Killed
135
0
Camps Cleared
0
611,832
Distance Traveled
538,112
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,012
835
35
6
0
122,759
0
L
Osiris
3,617
603
34
6
0
140,048
1
W
Sol
3,891
649
33
6
0
126,785
1
L
Heimdallr
3,968
661
44
7
0
111,359
1
W
Tiamat
4,651
775
46
8
0
128,127
3
W
Amaterasu
4,020
670
35
6
0
107,138
0
W
Xing Tian
4,241
707
12
2
0
127,023
1
L
Merlin
3,678
613
33
6
0
119,302
1
L
Khepri
3,324
554
6
1
0
83,379
2
L
Odin
3,499
583
18
3
0
84,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role