Player Matchup

Bastet
Bastet
AsaLaz
Bastet
Level 117
God Stats
10W - 1L
1,873 SR
Queue Stats
210W - 198L
1,528 Elo+
Party 2
Janus
Janus
Nasnasty24
Janus
Level 158
God Stats
21W - 24L
1,589 SR
Queue Stats
960W - 885L
1,605 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NiennaHawke
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,594 Elo+
Party 1
Freya
Freya
cleanshirtmike
Freya
Level 97
God Stats
1W - 2L
1,310 SR
Queue Stats
75W - 84L
1,493 Elo+
Party 2
Hercules
Hercules
ℓiъъy
Hercules
Level 160
God Stats
8W - 5L
1,498 SR
Queue Stats
286W - 254L
1,574 Elo+
Party 1
Team Averages
Level 132
1,554 SR
1,559 Elo+

VS

Team Averages
Level 122
1,400 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IRFreeze
Ullr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 91L
1,552 Elo+
Solo
Olorun
Olorun
OhDangleJunkie
Olorun
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,401 Elo+
Party 3
He Bo
He Bo
Rangepure
He Bo
Level 67
God Stats
0W - 3L
1,173 SR
Queue Stats
61W - 57L
1,592 Elo+
Solo
Bastet
Bastet
tangdatank
Bastet
Level 148
God Stats
0W - 3L
1,329 SR
Queue Stats
51W - 66L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AsaLaz
Bastet
20
7 / 2 / 20
12,876
805
24,447
19,892
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
20
14 / 3 / 7
13,793
862
28,862
11,130
4,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
NiennaHawke
Kumbhakarna
17
0 / 7 / 17
10,529
658
6,075
24,863
22,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 20
11,274
705
17,415
17,680
9,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ℓiъъy
Hercules
19
8 / 4 / 20
11,724
733
20,697
27,557
33,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 7 / 12
9,438
590
11,067
25,982
25,198
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
15
2 / 10 / 6
9,374
586
12,417
18,191
7,219
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
2 / 4 / 12
10,209
638
16,950
18,625
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Rangepure
He Bo
17
2 / 8 / 14
10,136
634
20,882
16,178
8,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
tangdatank
Bastet
20
10 / 4 / 6
11,941
746
24,726
25,393
14,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
67
33
Kills
17
19
Deaths
33
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
7
12
1
W
Bastet
AsaLaz
Bastet
7
2
20
8.5
L
Ullr
2
10
6
0.5
W
Janus
14
3
7
5.83
W
Kumbhakarna
NiennaHawke
Kumbhakarna
0
7
17
1.21
L
2
4
12
2
L
He Bo
Rangepure
He Bo
2
8
14
1.13
W
4
3
20
4.67
L
Bastet
tangdatank
Bastet
10
4
6
3.25
W
Hercules
ℓiъъy
Hercules
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,496
Damage
86,042
101,122
Taken
104,369
79,429
Mitigated
63,758
40,710
Healing
39,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,067
1,004
835
6,830
25,982
25,198
0
16,040
9,066
617
23,595
W
Bastet
AsaLaz
Bastet
24,447
4,820
3,856
7,706
19,892
8,971
729
7,799
12,093
0
40,360
L
Ullr
12,417
7,081
1,098
1,212
18,191
7,219
54
7,380
10,157
0
22,212
W
Janus
28,862
1,727
1,272
1,376
11,130
4,818
1,865
3,336
7,794
56,540
0
W
Kumbhakarna
NiennaHawke
Kumbhakarna
6,075
378
1,437
3,557
24,863
22,376
83
9,921
14,942
11,617
0
L
16,950
6,554
8,468
9,288
18,625
8,382
0
7,985
10,215
35,695
0
L
He Bo
Rangepure
He Bo
20,882
2,242
1,579
900
16,178
8,944
0
8,348
7,348
30,245
0
W
17,415
6,472
1,847
6,717
17,680
9,435
2,198
6,549
11,131
39,131
0
L
Bastet
tangdatank
Bastet
24,726
4,495
1,241
8,325
25,393
14,015
0
11,527
13,272
0
38,392
W
Hercules
ℓiъъy
Hercules
20,697
3,813
1,425
11,517
27,557
33,829
162
10,799
16,758
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,196
Gold Earned
51,098
177
Minions Killed
159
0
Camps Cleared
0
1,577,372
Distance Traveled
1,356,103
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,438
590
14
1
0
266,825
0
W
Bastet
12,876
805
40
3
0
395,627
2
L
Ullr
9,374
586
35
2
0
255,790
2
W
Janus
13,793
862
67
4
0
293,615
3
W
Kumbhakarna
10,529
658
7
0
0
289,436
0
L
Olorun
10,209
638
45
3
0
266,815
0
L
He Bo
10,136
634
35
2
0
241,875
0
W
Freya
11,274
705
42
3
0
292,787
0
L
Bastet
11,941
746
30
2
0
324,798
3
W
Hercules
11,724
733
21
1
0
305,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role