Player Matchup

Charybdis
Charybdis
Abe_Lincolnn
Charybdis
Level 159
God Stats
4W - 8L
1,471 SR
Queue Stats
406W - 490L
1,410 Elo+
Party 3
Loki
Loki
Dahlolsen
Loki
Level 158
God Stats
0W - 3L
1,327 SR
Queue Stats
372W - 473L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
ItsAlf15
Sun Wukong
Level 29
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Zeus
Zeus
Jo-Mack
Zeus
Level 142
God Stats
15W - 17L
1,580 SR
Queue Stats
122W - 171L
1,379 Elo+
Party 3
Hera
Hera
TTV-DanielRK7
Hera
Level 65
God Stats
1W - 1L
1,420 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Team Averages
Level 111
1,415 SR
1,411 Elo+

VS

Team Averages
Level 65
1,633 SR
1,465 Elo+
Ra
Ra
Frusto88
Ra
Level 64
God Stats
2W - 1L
1,529 SR
Queue Stats
17W - 23L
1,168 Elo+
Solo
Heimdallr
Heimdallr
Hunt3rJ1
Heimdallr
Level 17
God Stats
1W - 0L
1,792 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 1
Bellona
Bellona
Kanekisyuno
Bellona
Level 87
God Stats
1W - 0L
1,849 SR
Queue Stats
5W - 3L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PigeonChef
Kumbhakarna
Level 96
God Stats
1W - 0L
1,429 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 1
Set
Set
RabidWetDog
Set
Level 62
God Stats
1W - 0L
1,567 SR
Queue Stats
2W - 1L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abe_Lincolnn
Charybdis
11
0 / 4 / 1
6,269
627
3,231
6,386
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
4 / 4 / 1
8,288
829
6,120
7,329
2,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
ItsAlf15
Sun Wukong
10
0 / 6 / 1
5,657
566
3,861
9,294
5,725
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Jo-Mack
Zeus
14
1 / 5 / 3
7,280
728
11,742
8,079
2,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 1
7,260
726
6,629
7,680
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,367
837
6,401
4,821
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Hunt3rJ1
Heimdallr
14
1 / 2 / 8
8,057
806
4,409
6,573
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Kanekisyuno
Bellona
16
8 / 1 / 8
10,280
1,028
8,410
12,547
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
PigeonChef
Kumbhakarna
15
6 / 1 / 15
9,869
987
5,939
11,031
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 1 / 7
9,926
993
9,097
11,958
10,169
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
6
Kills
26
26
Deaths
6
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abe_Lincolnn
Charybdis
0
4
1
0.13
L
Loki
4
4
1
1.13
W
2
1
14
9
W
Heimdallr
Hunt3rJ1
Heimdallr
1
2
8
2.5
L
Sun Wukong
ItsAlf15
Sun Wukong
0
6
1
0.08
L
Zeus
Jo-Mack
Zeus
1
5
3
0.5
W
Bellona
Kanekisyuno
Bellona
8
1
8
12
W
Kumbhakarna
PigeonChef
Kumbhakarna
6
1
15
13.5
W
9
1
7
12.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
34,256
38,768
Taken
46,930
16,303
Mitigated
39,909
1,066
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abe_Lincolnn
Charybdis
3,231
1,720
0
12
6,386
2,279
0
1,802
4,566
0
16,311
L
Loki
6,120
1,474
0
0
7,329
2,773
0
2,065
5,135
0
17,011
W
6,401
281
1,379
1,384
4,821
2,189
576
2,501
2,320
31,395
0
W
Heimdallr
Hunt3rJ1
Heimdallr
4,409
1,933
0
1,284
6,573
2,618
2,781
2,821
3,752
0
28,853
L
Sun Wukong
ItsAlf15
Sun Wukong
3,861
1,428
215
386
9,294
5,725
0
3,775
5,403
0
6,563
L
Zeus
Jo-Mack
Zeus
11,742
1,050
0
0
8,079
2,971
1
1,612
6,357
28,780
0
W
Bellona
Kanekisyuno
Bellona
8,410
3,977
0
2,741
12,547
12,446
2,384
4,505
8,042
0
32,484
W
Kumbhakarna
PigeonChef
Kumbhakarna
5,939
370
0
1,476
11,031
12,487
438
3,315
7,716
14,774
0
W
9,097
3,878
0
3,953
11,958
10,169
802
5,523
6,435
0
16,573
L
6,629
1,207
107
346
7,680
2,555
0
2,652
4,967
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
46,499
156
Minions Killed
245
3
Camps Cleared
11
899,498
Distance Traveled
1,057,973
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,269
627
34
3
0
163,924
1
L
Loki
8,288
829
26
3
1
198,111
0
W
Ra
8,367
837
74
7
2
227,001
2
W
Heimdallr
8,057
806
62
6
2
195,965
1
L
Sun Wukong
5,657
566
7
1
0
161,444
1
L
Zeus
7,280
728
50
5
1
208,497
1
W
Bellona
10,280
1,028
61
6
6
209,769
0
W
Kumbhakarna
9,869
987
23
2
1
214,708
1
W
Set
9,926
993
25
3
0
210,530
0
L
Hera
7,260
726
39
4
1
167,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role