Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
D0gS0LdIeR666
Odin
Silver IV
Level 48
God Stats
5W - 5L
1,400 SR
Queue Stats
91W - 99L
920 MMR
Solo
Arachne
Arachne
Silver III
Trix0d
Arachne
Silver III
Level 106
God Stats
4W - 8L
1,353 SR
Queue Stats
202W - 229L
839 MMR
Solo
Kukulkan
Kukulkan
Silver II
jutgh61
Kukulkan
Silver II
Level 100
God Stats
7W - 7L
1,576 SR
Queue Stats
58W - 75L
925 MMR
Solo
Izanami
Izanami
Silver I
xWe321x
Izanami
Silver I
Level 87
God Stats
3W - 6L
1,252 SR
Queue Stats
283W - 275L
1,216 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,416 SR
1,080 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,464 SR
1,168 MMR
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Adrili066
Loki
Silver I
Level 85
God Stats
91W - 73L
1,548 SR
Queue Stats
278W - 297L
1,210 MMR
Party 1
Skadi
Skadi
Silver II
CJ-W1TCH3R
Skadi
Silver II
Level 86
God Stats
51W - 41L
1,562 SR
Queue Stats
389W - 390L
1,051 MMR
Party 1
Tiamat
Tiamat
Silver III
alvarosalvador_
Tiamat
Silver III
Level 110
God Stats
0W - 2L
1,274 SR
Queue Stats
67W - 72L
1,156 MMR
Solo
Cabrakan
Cabrakan
Silver III
xXAfghan_KingXx7
Cabrakan
Silver III
Level 69
God Stats
5W - 7L
1,435 SR
Queue Stats
40W - 52L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 9
8,764
516
2,886
10,531
10,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 0 / 2
9,568
563
4,935
9,505
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Trix0d
Arachne
16
10 / 2 / 5
10,657
627
9,481
11,011
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
jutgh61
Kukulkan
17
4 / 1 / 6
10,689
629
7,991
7,007
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xWe321x
Izanami
16
1 / 2 / 6
10,324
607
9,046
7,592
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraMorgan Le FayKumbhakarnaAthenaGilgamesh

VS

Bans
Cu ChulainnThanatosOsirisTyrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 1
7,474
440
5,181
13,387
6,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
14
4 / 6 / 1
8,899
523
4,393
12,286
3,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
7
0 / 3 / 0
5,656
333
1,914
3,647
823
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 7 / 1
8,324
490
5,903
10,094
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
7,166
422
2,955
13,183
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
24
Kills
5
5
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
9
8.5
L
King Arthur
 
King Arthur
0
6
1
0.08
L
Loki
4
6
1
0.75
L
Skadi
0
3
0
0
W
5
0
2
6
W
Arachne
Trix0d
Arachne
10
2
5
6.25
L
0
7
1
0.07
W
Kukulkan
jutgh61
Kukulkan
4
1
6
7
W
Izanami
xWe321x
Izanami
1
2
6
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,339
Damage
20,346
45,646
Taken
52,597
30,027
Mitigated
26,295
12,899
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,886
511
240
1,251
10,531
10,277
33
3,976
6,388
16,044
0
L
King Arthur
 
King Arthur
5,181
577
0
2,442
13,387
6,663
300
1,736
11,188
0
39,797
L
Loki
4,393
858
0
3,147
12,286
3,569
0
2,471
9,815
0
44,878
L
Skadi
1,914
846
0
701
3,647
823
0
282
3,365
0
18,861
W
4,935
1,371
0
3,157
9,505
9,214
676
1,949
7,534
0
34,775
W
Arachne
Trix0d
Arachne
9,481
7,718
0
3,537
11,011
5,195
256
2,932
8,025
0
70,191
L
5,903
198
4
1,786
10,094
5,810
0
3,883
6,137
54,663
0
W
Kukulkan
jutgh61
Kukulkan
7,991
1,169
0
2,787
7,007
2,538
511
3,866
2,825
85,224
0
W
Izanami
xWe321x
Izanami
9,046
7,004
0
1,927
7,592
2,803
6,623
1,230
6,362
0
82,047
L
2,955
337
0
1,862
13,183
9,430
0
3,104
9,989
22,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,002
Gold Earned
37,519
503
Minions Killed
354
0
Camps Cleared
0
1,676,651
Distance Traveled
1,324,664
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,764
516
18
1
0
332,400
8
L
King Arthur
7,474
440
85
5
0
267,433
4
L
Loki
8,899
523
73
4
0
340,372
2
L
Skadi
5,656
333
31
2
0
119,437
2
W
Odin
9,568
563
79
5
0
340,230
3
W
Arachne
10,657
627
85
5
0
408,289
6
L
Tiamat
8,324
490
129
8
0
298,591
3
W
Kukulkan
10,689
629
159
9
0
321,056
4
W
Izanami
10,324
607
162
10
0
274,676
3
L
Cabrakan
7,166
422
36
2
0
298,831
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role