Player Matchup

Athena
Athena
Catwoman10
Athena
Level 22
God Stats
19W - 29L
1,466 SR
Queue Stats
241W - 369L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
ChazWilliamsTV
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 396L
1,282 Elo+
Party 1
Ra
Ra
gordoopooh
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,663 Elo+
Party 4
Thor
Thor
iaki85
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,455 Elo+
Party 4
Medusa
Medusa
imlu
Medusa
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
108W - 113L
1,445 Elo+
Solo
Team Averages
Level 31
1,451 SR
1,425 Elo+

VS

Team Averages
Level 15
1,513 SR
1,342 Elo+
Ymir
Ymir
Aviminus
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,141 Elo+
Party 2
Bellona
Bellona
LunarGreg
Bellona
Level 15
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 4L
1,460 Elo+
Party 3
Loki
Loki
Spooodr
Loki
Level 8
God Stats
6W - 5L
1,424 SR
Queue Stats
19W - 18L
1,293 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
imitable7
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,583 SR
Queue Stats
11W - 8L
1,635 Elo+
Party 3
Jing Wei
Jing Wei
woodychok
Jing Wei
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 44L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catwoman10
Athena
10
0 / 5 / 1
6,896
493
2,060
9,757
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 1
6,769
484
3,590
10,430
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 2
7,064
505
5,153
8,060
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
iaki85
Thor
13
4 / 4 / 2
7,848
561
5,077
9,681
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
imlu
Medusa
11
1 / 8 / 0
6,511
465
6,198
9,891
3,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
6 / 1 / 9
7,742
553
4,420
8,496
4,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
LunarGreg
Bellona
10
1 / 1 / 3
6,149
439
5,018
7,448
4,649
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Spooodr
Loki
14
8 / 0 / 2
8,277
591
7,273
7,061
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
imitable7
Morgan Le Fay
13
4 / 2 / 4
7,397
528
10,385
7,284
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
woodychok
Jing Wei
11
3 / 3 / 2
6,786
485
4,433
7,681
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
22
22
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
9
10.5
L
Athena
Catwoman10
Athena
0
5
1
0.1
L
1
1
1
1.5
W
Bellona
LunarGreg
Bellona
1
1
3
2.5
W
Loki
Spooodr
Loki
8
0
2
9
L
1
4
2
0.5
L
Thor
iaki85
Thor
4
4
2
1.25
W
Morgan Le Fay
imitable7
Morgan Le Fay
4
2
4
3
L
Medusa
imlu
Medusa
1
8
0
0.13
W
Jing Wei
woodychok
Jing Wei
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,078
Damage
31,529
47,819
Taken
37,970
24,822
Mitigated
16,287
8,959
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,420
1,496
0
0
8,496
4,883
0
2,369
6,127
18,590
0
L
Athena
Catwoman10
Athena
2,060
653
0
731
9,757
6,244
299
1,527
8,230
20,060
0
L
3,590
580
128
3,955
10,430
8,817
301
2,365
7,843
0
25,326
W
Bellona
LunarGreg
Bellona
5,018
2,309
202
1,890
7,448
4,649
38
0
7,078
0
22,333
W
Loki
Spooodr
Loki
7,273
2,026
0
3,322
7,061
2,144
0
635
6,426
0
46,061
L
5,153
752
193
1,906
8,060
2,639
549
3,672
4,048
31,012
0
L
Thor
iaki85
Thor
5,077
1,016
0
894
9,681
3,987
701
3,668
5,743
0
45,792
W
Morgan Le Fay
imitable7
Morgan Le Fay
10,385
1,198
0
2,049
7,284
2,459
759
1,647
5,507
34,849
0
L
Medusa
imlu
Medusa
6,198
3,640
0
1,152
9,891
3,135
2,276
2,713
7,150
0
36,885
W
Jing Wei
woodychok
Jing Wei
4,433
3,187
0
1,471
7,681
2,152
997
2,562
5,029
0
28,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
36,351
299
Minions Killed
247
0
Camps Cleared
0
1,217,414
Distance Traveled
1,301,956
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,742
553
22
2
0
245,069
0
L
Athena
6,896
493
51
4
0
252,505
2
L
Guan Yu
6,769
484
42
3
0
240,762
0
W
Bellona
6,149
439
26
2
0
279,587
0
W
Loki
8,277
591
86
6
0
263,234
0
L
Ra
7,064
505
70
5
0
242,658
0
L
Thor
7,848
561
80
6
0
255,357
1
W
Morgan Le Fay
7,397
528
50
4
0
247,638
0
L
Medusa
6,511
465
56
4
0
226,132
0
W
Jing Wei
6,786
485
63
5
0
266,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role