Player Matchup

Horus
Horus
Alepeno
Horus
Level 147
God Stats
15W - 13L
1,627 SR
Queue Stats
689W - 653L
1,632 Elo+
Party 1
Mercury
Mercury
ImNotConceited
Mercury
Level 57
God Stats
8W - 2L
1,491 SR
Queue Stats
98W - 75L
1,560 Elo+
Party 1
Janus
Janus
Kevin_Cordero316
Janus
Level 142
God Stats
5W - 4L
1,624 SR
Queue Stats
336W - 311L
1,495 Elo+
Solo
Bellona
Bellona
Prysmic SOS
Bellona
Level 63
God Stats
29W - 24L
1,598 SR
Queue Stats
230W - 218L
1,507 Elo+
Party 1
Sol
Sol
Simba x SOS
Sol
Level 112
God Stats
16W - 9L
1,625 SR
Queue Stats
177W - 145L
1,588 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,557 Elo+

VS

Team Averages
Level 111
1,557 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NfzGuimo
Gilgamesh
Level 127
God Stats
1W - 3L
1,487 SR
Queue Stats
244W - 223L
1,573 Elo+
Solo
Cabrakan
Cabrakan
Santiplayer
Cabrakan
Level 143
God Stats
24W - 12L
1,733 SR
Queue Stats
457W - 429L
1,581 Elo+
Solo
Chronos
Chronos
jardtrolol4
Chronos
Level 54
God Stats
2W - 2L
1,753 SR
Queue Stats
199W - 177L
1,577 Elo+
Solo
Mercury
Mercury
okchaas
Mercury
Level 86
God Stats
0W - 3L
1,312 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alepeno
Horus
12
1 / 2 / 11
7,663
511
3,755
12,704
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
11 / 1 / 3
9,838
656
13,511
11,757
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 1 / 5
9,308
621
8,443
7,294
3,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Prysmic SOS
Bellona
12
1 / 5 / 5
7,376
492
5,111
12,226
8,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 3
7,936
529
4,750
9,005
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 4 / 1
9,855
657
10,445
12,709
5,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
NfzGuimo
Gilgamesh
11
2 / 5 / 4
7,416
494
6,371
12,827
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Santiplayer
Cabrakan
14
4 / 3 / 1
8,709
581
7,499
8,539
9,204
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
jardtrolol4
Chronos
13
1 / 4 / 3
7,716
514
5,638
10,004
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
okchaas
Mercury
12
0 / 4 / 2
7,119
475
2,938
10,177
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
11
11
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
1
1.13
W
Horus
Alepeno
Horus
1
2
11
3.25
W
11
1
3
12.5
W
6
1
5
8.5
L
Gilgamesh
NfzGuimo
Gilgamesh
2
5
4
0.8
W
Bellona
Prysmic SOS
Bellona
1
5
5
0.7
L
Cabrakan
Santiplayer
Cabrakan
4
3
1
1.5
W
1
2
3
1.25
L
Chronos
jardtrolol4
Chronos
1
4
3
0.63
L
Mercury
okchaas
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
32,891
52,986
Taken
54,256
27,804
Mitigated
31,207
15,661
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,445
6,892
0
4,596
12,709
5,223
380
4,805
7,904
0
92,115
W
Horus
Alepeno
Horus
3,755
1,822
1,259
3,778
12,704
8,829
0
2,555
10,149
0
19,825
W
13,511
8,177
0
1,460
11,757
4,422
0
2,833
8,924
0
57,822
W
8,443
504
0
2,387
7,294
3,059
198
2,379
4,915
67,780
0
L
Gilgamesh
NfzGuimo
Gilgamesh
6,371
1,530
0
1,843
12,827
9,495
0
2,227
10,600
0
25,284
W
Bellona
Prysmic SOS
Bellona
5,111
1,298
0
1,924
12,226
8,914
85
5,370
6,856
0
35,251
L
Cabrakan
Santiplayer
Cabrakan
7,499
565
0
2,156
8,539
9,204
0
1,023
7,516
41,343
0
W
4,750
1,261
0
4,853
9,005
2,580
820
0
9,005
44,689
0
L
Chronos
jardtrolol4
Chronos
5,638
1,808
0
2,698
10,004
3,693
53
2,796
7,208
49,036
0
L
Mercury
okchaas
Mercury
2,938
1,400
0
1,424
10,177
3,592
0
2,342
7,835
0
43,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
40,815
406
Minions Killed
485
0
Camps Cleared
0
1,515,283
Distance Traveled
1,390,673
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,855
657
173
12
0
265,901
1
W
Horus
7,663
511
33
2
0
303,344
6
W
Mercury
9,838
656
92
6
0
378,237
1
W
Janus
9,308
621
129
9
0
287,819
7
L
Gilgamesh
7,416
494
41
3
0
253,132
6
W
Bellona
7,376
492
73
5
0
289,819
3
L
Cabrakan
8,709
581
104
7
0
249,383
3
W
Sol
7,936
529
79
5
0
256,064
3
L
Chronos
7,716
514
86
6
0
269,397
3
L
Mercury
7,119
475
81
5
0
352,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role