Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PexuMG
Scylla
Level 26
God Stats
18W - 14L
1,554 SR
Queue Stats
42W - 41L
1,488 Elo+
Solo
Fenrir
Fenrir
Selkg
Fenrir
Level 50
God Stats
148W - 196L
1,398 SR
Queue Stats
154W - 212L
1,340 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,443 Elo+

VS

Team Averages
Level 110
1,516 SR
1,476 Elo+
Athena
Athena
CUERVOSH
Athena
Level 27
God Stats
14W - 19L
1,436 SR
Queue Stats
21W - 28L
1,369 Elo+
Solo
Merlin
Merlin
CopycatNebula
Merlin
Level 158
God Stats
4W - 4L
1,465 SR
Queue Stats
19W - 24L
1,462 Elo+
Party 1
Mulan
Mulan
Xzexze
Mulan
Level 144
God Stats
3W - 4L
1,647 SR
Queue Stats
87W - 65L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 2
8,179
682
5,906
8,614
6,335
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
PexuMG
Scylla
13
2 / 2 / 3
8,110
676
7,767
5,002
1,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Fenrir
Selkg
Fenrir
10
1 / 1 / 2
7,339
612
4,945
6,800
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CUERVOSH
Athena
9
0 / 1 / 1
6,607
551
2,650
5,994
5,548
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 4 / 1
7,436
620
7,263
7,268
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Xzexze
Mulan
11
1 / 2 / 2
7,560
630
6,039
10,233
5,621
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
3
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
L
Athena
CUERVOSH
Athena
0
1
1
0.5
L
2
4
1
0.63
W
Scylla
PexuMG
Scylla
2
2
3
1.75
W
Fenrir
Selkg
Fenrir
1
1
2
2
L
Mulan
Xzexze
Mulan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
15,952
20,416
Taken
23,495
11,605
Mitigated
13,780
5,006
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,906
643
0
1,858
8,614
6,335
376
4,271
4,343
0
17,882
L
Athena
CUERVOSH
Athena
2,650
627
0
510
5,994
5,548
0
2,606
3,388
7,668
0
L
7,263
513
0
498
7,268
2,611
0
2,905
4,363
30,736
0
W
Scylla
PexuMG
Scylla
7,767
542
0
2,011
5,002
1,671
590
2,600
2,402
34,048
0
W
Fenrir
Selkg
Fenrir
4,945
1,012
0
1,137
6,800
3,599
603
3,401
3,399
46
22,948
L
Mulan
Xzexze
Mulan
6,039
793
0
3,019
10,233
5,621
0
2,777
7,456
0
22,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,628
Gold Earned
21,603
128
Minions Killed
107
7
Camps Cleared
4
618,863
Distance Traveled
618,920
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,179
682
22
2
1
205,834
3
L
Athena
6,607
551
9
1
1
180,716
2
L
Merlin
7,436
620
58
5
3
204,839
4
W
Scylla
8,110
676
66
6
1
211,060
1
W
Fenrir
7,339
612
40
3
5
201,969
4
L
Mulan
7,560
630
40
3
0
233,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role