Player Matchup

Baron Samedi
Baron Samedi
FikeyKakes
Baron Samedi
Level 128
God Stats
21W - 17L
1,633 SR
Queue Stats
314W - 227L
1,506 Elo+
Party 1
Awilix
Awilix
SunBurntHippy
Awilix
Level 128
God Stats
31W - 27L
1,508 SR
Queue Stats
404W - 331L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
nonAmericanRJCT
Gilgamesh
Level 95
God Stats
13W - 18L
1,479 SR
Queue Stats
454W - 491L
1,428 Elo+
Party 1
Team Averages
Level 117
1,540 SR
1,467 Elo+

VS

Team Averages
Level 87
1,529 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Rlai92
Gilgamesh
Level 87
God Stats
8W - 7L
1,655 SR
Queue Stats
71W - 57L
1,514 Elo+
Solo
Artemis
Artemis
Scxzon
Artemis
Level 119
God Stats
9W - 4L
1,409 SR
Queue Stats
45W - 39L
1,469 Elo+
Solo
Hades
Hades
gaesrore95
Hades
Level 55
God Stats
12W - 12L
1,522 SR
Queue Stats
356W - 396L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FikeyKakes
Baron Samedi
15
5 / 9 / 7
12,196
717
18,194
19,825
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 8 / 8
13,500
794
10,088
18,887
7,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
nonAmericanRJCT
Gilgamesh
17
7 / 4 / 12
14,149
832
14,276
27,377
23,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rlai92
Gilgamesh
15
8 / 5 / 11
12,610
742
19,640
19,860
18,659
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Scxzon
Artemis
14
5 / 9 / 9
11,575
681
17,894
15,142
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
8 / 6 / 12
12,453
733
21,694
19,659
15,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
20
Kills
21
21
Deaths
20
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FikeyKakes
Baron Samedi
5
9
7
0.94
L
Gilgamesh
Rlai92
Gilgamesh
8
5
11
2.7
L
Artemis
Scxzon
Artemis
5
9
9
1.06
W
8
8
8
1.5
L
Hades
8
6
12
2.33
W
Gilgamesh
nonAmericanRJCT
Gilgamesh
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,558
Damage
59,228
66,089
Taken
54,661
38,424
Mitigated
40,447
21,634
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FikeyKakes
Baron Samedi
18,194
1,757
4,142
5,855
19,825
7,527
1,176
9,612
10,213
47,776
0
L
Gilgamesh
Rlai92
Gilgamesh
19,640
2,553
0
4,181
19,860
18,659
116
6,646
13,214
0
39,447
L
Artemis
Scxzon
Artemis
17,894
9,217
0
1,256
15,142
6,481
644
5,446
9,696
0
48,715
W
10,088
4,225
0
2,782
18,887
7,079
513
5,428
13,459
0
30,332
L
Hades
21,694
1,336
474
7,463
19,659
15,307
418
6,535
13,124
51,260
0
W
Gilgamesh
nonAmericanRJCT
Gilgamesh
14,276
3,412
0
8,855
27,377
23,818
1,166
7,032
20,345
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
36,638
167
Minions Killed
178
5
Camps Cleared
9
914,004
Distance Traveled
827,865
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,196
717
76
4
4
267,276
2
L
Gilgamesh
12,610
742
48
3
3
321,822
0
L
Artemis
11,575
681
63
4
3
219,240
5
W
Awilix
13,500
794
38
2
1
324,226
1
L
Hades
12,453
733
67
4
3
286,803
3
W
Gilgamesh
14,149
832
53
3
0
322,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role