Player Matchup

Anhur
Anhur
Ironieus
Anhur
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 91L
1,639 Elo+
Party 1
Chang'e
Chang'e
MarkNapf
Chang'e
Level 18
God Stats
7W - 1L
1,928 SR
Queue Stats
22W - 9L
1,823 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sillico
Kumbhakarna
Level 68
God Stats
2W - 0L
1,754 SR
Queue Stats
34W - 14L
1,725 Elo+
Party 1
Team Averages
Level 63
1,727 SR
1,729 Elo+

VS

Team Averages
Level 104
1,404 SR
1,362 Elo+
Fenrir
Fenrir
IUMAYI
Fenrir
Level 47
God Stats
7W - 7L
1,470 SR
Queue Stats
50W - 55L
1,458 Elo+
Solo
Chang'e
Chang'e
bbanan
Chang'e
Level 140
God Stats
4W - 3L
1,483 SR
Queue Stats
29W - 54L
1,308 Elo+
Party 2
Chaac
Chaac
e06s
Chaac
Level 124
God Stats
0W - 1L
1,259 SR
Queue Stats
21W - 39L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ironieus
Anhur
16
11 / 2 / 3
11,318
755
18,784
13,053
4,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MarkNapf
Chang'e
14
2 / 3 / 12
10,043
670
8,357
9,971
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Sillico
Kumbhakarna
13
1 / 1 / 13
10,555
704
11,299
18,729
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IUMAYI
Fenrir
12
2 / 6 / 3
9,049
603
6,751
12,514
4,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
bbanan
Chang'e
12
2 / 3 / 4
9,149
610
10,357
13,115
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
e06s
Chaac
12
2 / 5 / 4
9,342
623
14,041
20,160
13,429
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
14
Kills
6
6
Deaths
14
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IUMAYI
Fenrir
2
6
3
0.58
W
Anhur
Ironieus
Anhur
11
2
3
6.25
W
Chang'e
MarkNapf
Chang'e
2
3
12
2.67
W
Kumbhakarna
Sillico
Kumbhakarna
1
1
13
7.5
L
Chang'e
bbanan
Chang'e
2
3
4
1.33
L
Chaac
e06s
Chaac
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,440
Damage
31,149
41,753
Taken
45,789
26,159
Mitigated
22,901
18,327
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IUMAYI
Fenrir
6,751
1,400
0
488
12,514
4,426
620
6,011
6,503
0
19,093
W
Anhur
Ironieus
Anhur
18,784
9,804
0
2,836
13,053
4,732
1,802
2,945
10,108
0
62,395
W
Chang'e
MarkNapf
Chang'e
8,357
1,036
7,392
4,312
9,971
3,881
517
2,978
6,993
24,470
0
W
Kumbhakarna
Sillico
Kumbhakarna
11,299
1,662
0
3,787
18,729
17,546
367
5,306
13,423
28,084
0
L
Chang'e
bbanan
Chang'e
10,357
912
2,206
5,361
13,115
5,046
396
5,628
7,487
39,149
0
L
Chaac
e06s
Chaac
14,041
545
408
6,337
20,160
13,429
260
8,613
11,547
0
40,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
27,540
152
Minions Killed
154
4
Camps Cleared
9
868,307
Distance Traveled
797,688
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,049
603
33
2
3
284,581
2
W
Anhur
11,318
755
94
6
3
274,243
1
W
Chang'e
10,043
670
45
3
1
287,678
2
W
Kumbhakarna
10,555
704
13
1
0
306,386
5
L
Chang'e
9,149
610
64
4
3
238,786
3
L
Chaac
9,342
623
57
4
3
274,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role