Player Matchup

Vamana
Vamana
MFalco
Vamana
Level 148
God Stats
0W - 1L
1,672 SR
Queue Stats
42W - 54L
1,621 Elo+
Solo
Jing Wei
Jing Wei
T0rnado217
Jing Wei
Level 142
God Stats
0W - 2L
1,309 SR
Queue Stats
147W - 135L
1,578 Elo+
Party 1
Yemoja
Yemoja
WarmCheerios
Yemoja
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,581 Elo+
Solo
Thanatos
Thanatos
iLuvChandra
Thanatos
Level 145
God Stats
3W - 3L
1,383 SR
Queue Stats
127W - 124L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
vChango
Danzaburou
Level 139
God Stats
3W - 4L
1,528 SR
Queue Stats
526W - 548L
1,530 Elo+
Solo
Team Averages
Level 134
1,478 SR
1,579 Elo+

VS

Team Averages
Level 138
1,477 SR
1,639 Elo+
Cernunnos
Cernunnos
DreadKaizer
Cernunnos
Level 109
God Stats
2W - 0L
1,648 SR
Queue Stats
77W - 68L
1,619 Elo+
Party 2
Fenrir
Fenrir
HemorrhoidHenry
Fenrir
Level 146
God Stats
1W - 1L
1,338 SR
Queue Stats
89W - 65L
1,614 Elo+
Party 3
Ne Zha
Ne Zha
Lioncousin
Ne Zha
Level 145
God Stats
2W - 0L
1,128 SR
Queue Stats
77W - 56L
1,658 Elo+
Party 3
Sylvanus
Sylvanus
Orangutank
Sylvanus
Level 142
God Stats
1W - 0L
1,616 SR
Queue Stats
51W - 32L
1,678 Elo+
Party 3
Fafnir
Fafnir
PlasmaSushi
Fafnir
Level 146
God Stats
7W - 5L
1,657 SR
Queue Stats
153W - 144L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MFalco
Vamana
16
2 / 4 / 6
9,999
667
17,216
22,927
21,900
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
T0rnado217
Jing Wei
17
2 / 6 / 7
10,077
672
18,706
17,317
7,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
3 / 3 / 6
11,325
755
7,250
22,282
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
iLuvChandra
Thanatos
15
3 / 7 / 5
10,643
710
9,410
23,256
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
vChango
Danzaburou
16
2 / 5 / 5
10,602
707
22,156
20,494
10,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreadKaizer
Cernunnos
18
5 / 3 / 16
11,546
770
31,711
14,910
8,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 15
10,489
699
9,777
18,852
19,411
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Lioncousin
Ne Zha
20
9 / 2 / 11
12,246
816
22,199
21,445
12,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Orangutank
Sylvanus
18
2 / 2 / 20
11,742
783
14,110
22,531
32,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
18
5 / 1 / 15
11,176
745
18,376
16,260
23,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
25
25
Deaths
12
29
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DreadKaizer
Cernunnos
5
3
16
4.33
W
4
4
15
2.88
W
Ne Zha
Lioncousin
Ne Zha
9
2
11
7.25
L
Vamana
MFalco
Vamana
2
4
6
1.25
W
Sylvanus
Orangutank
Sylvanus
2
2
20
6
W
Fafnir
5
1
15
12.5
L
Jing Wei
T0rnado217
Jing Wei
2
6
7
0.92
L
Yemoja
3
3
6
2
L
Thanatos
iLuvChandra
Thanatos
3
7
5
0.79
L
Danzaburou
vChango
Danzaburou
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,738
Damage
96,173
106,276
Taken
93,998
92,857
Mitigated
95,962
47,989
Healing
45,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DreadKaizer
Cernunnos
31,711
16,591
1,847
3,449
14,910
8,304
3,460
1,457
13,453
0
55,030
W
9,777
2,981
1,810
4,010
18,852
19,411
69
767
16,366
296
10,697
W
Ne Zha
Lioncousin
Ne Zha
22,199
5,169
1,914
6,424
21,445
12,649
1,461
1,909
18,892
0
53,266
L
Vamana
MFalco
Vamana
17,216
6,516
1,339
5,056
22,927
21,900
432
5,955
16,972
1,162
25,684
W
Sylvanus
Orangutank
Sylvanus
14,110
2,714
9,611
9,255
22,531
32,089
717
2,863
19,668
22,504
0
W
Fafnir
18,376
2,774
2,187
4,824
16,260
23,509
455
1,255
15,005
24,100
0
L
Jing Wei
T0rnado217
Jing Wei
18,706
11,257
879
1,294
17,317
7,989
702
7,386
9,931
0
36,186
L
Yemoja
7,250
3,260
15,801
8,430
22,282
28,502
360
6,061
16,221
19,141
0
L
Thanatos
iLuvChandra
Thanatos
9,410
1,719
574
9,588
23,256
23,902
395
6,365
16,891
0
15,262
L
Danzaburou
vChango
Danzaburou
22,156
7,739
991
4,037
20,494
10,564
1,276
6,882
13,612
0
40,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,646
Gold Earned
57,199
127
Minions Killed
150
0
Camps Cleared
0
1,256,004
Distance Traveled
1,412,773
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,546
770
66
4
0
208,296
0
W
Fenrir
10,489
699
4
0
0
299,526
1
W
Ne Zha
12,246
816
36
2
0
328,346
1
L
Vamana
9,999
667
17
1
0
298,202
3
W
Sylvanus
11,742
783
29
2
0
280,766
3
W
Fafnir
11,176
745
15
1
0
295,839
0
L
Jing Wei
10,077
672
36
2
0
248,022
2
L
Yemoja
11,325
755
22
1
0
246,110
1
L
Thanatos
10,643
710
11
1
0
233,657
5
L
Danzaburou
10,602
707
41
3
0
230,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role