Player Matchup

Sylvanus
Sylvanus
Clearlylaughable
Sylvanus
Level 42
God Stats
16W - 13L
1,677 SR
Queue Stats
205W - 210L
1,585 Elo+
Solo
Susano
Susano
Cramega
Susano
Level 128
God Stats
0W - 1L
1,732 SR
Queue Stats
81W - 68L
1,609 Elo+
Party 2
Neith
Neith
Rοgue
Neith
Level 47
God Stats
4W - 5L
1,541 SR
Queue Stats
216W - 126L
1,592 Elo+
Solo
Tiamat
Tiamat
globalshield
Tiamat
Level 46
God Stats
2W - 1L
1,916 SR
Queue Stats
73W - 57L
1,639 Elo+
Party 2
Geb
Geb
pandabearmike
Geb
Level 41
God Stats
2W - 5L
1,653 SR
Queue Stats
33W - 20L
1,682 Elo+
Solo
Team Averages
Level 61
1,704 SR
1,621 Elo+

VS

Team Averages
Level 92
1,709 SR
1,709 Elo+
Mercury
Mercury
Soukaay
Mercury
Level 104
God Stats
3W - 2L
1,562 SR
Queue Stats
231W - 118L
1,740 Elo+
Party 1
Odin
Odin
TLValor
Odin
Level 29
God Stats
26W - 5L
1,919 SR
Queue Stats
239W - 90L
1,777 Elo+
Party 1
Charybdis
Charybdis
VEN0M_ASSASS1N_
Charybdis
Level 121
God Stats
35W - 19L
1,799 SR
Queue Stats
588W - 328L
1,746 Elo+
Party 1
Merlin
Merlin
XXKulyXX
Merlin
Level 49
God Stats
18W - 12L
1,597 SR
Queue Stats
72W - 77L
1,521 Elo+
Solo
Fenrir
Fenrir
xPhantomThief
Fenrir
Level 158
God Stats
12W - 3L
1,666 SR
Queue Stats
536W - 256L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,594
459
2,571
6,682
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Cramega
Susano
10
2 / 0 / 1
6,252
625
2,590
5,155
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rοgue
Neith
10
1 / 1 / 0
5,465
547
2,716
4,776
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
10
1 / 2 / 2
6,115
612
3,862
5,619
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,961
596
2,241
4,513
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Soukaay
Mercury
11
1 / 1 / 2
5,969
597
2,158
5,263
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
TLValor
Odin
11
0 / 0 / 0
5,866
587
2,141
4,761
2,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
VEN0M_ASSASS1N_
Charybdis
10
1 / 1 / 2
5,723
572
2,609
4,909
1,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
XXKulyXX
Merlin
10
1 / 1 / 2
5,579
558
2,450
4,314
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 1 / 2
5,721
572
3,704
6,108
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
6
6
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Susano
Cramega
Susano
2
0
1
2.5
L
Neith
Rοgue
Neith
1
1
0
1
W
Mercury
Soukaay
Mercury
1
1
2
2
W
Odin
TLValor
Odin
0
0
0
0
W
Charybdis
VEN0M_ASSASS1N_
Charybdis
1
1
2
2
W
Merlin
XXKulyXX
Merlin
1
1
2
2
L
Tiamat
1
2
2
1
L
0
0
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
13,062
26,745
Taken
25,355
13,007
Mitigated
9,601
10,446
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
783
207
1,363
6,682
2,713
173
758
5,924
14,909
4,877
L
Susano
Cramega
Susano
2,590
499
0
3,044
5,155
1,637
0
554
4,601
0
28,424
L
Neith
Rοgue
Neith
2,716
1,002
0
1,824
4,776
1,125
144
0
4,776
0
26,287
W
Mercury
Soukaay
Mercury
2,158
624
0
291
5,263
1,706
0
344
4,901
0
41,050
W
Odin
TLValor
Odin
2,141
831
0
1,939
4,761
2,843
0
1,591
2,520
0
27,898
W
Charybdis
VEN0M_ASSASS1N_
Charybdis
2,609
1,970
0
2,056
4,909
1,339
0
671
4,238
0
31,720
W
Merlin
XXKulyXX
Merlin
2,450
352
0
1,464
4,314
1,234
80
2,392
1,590
33,406
0
L
Tiamat
3,862
180
0
1,500
5,619
3,077
305
1,138
4,481
30,202
0
L
2,241
591
0
2,508
4,513
4,455
0
0
4,513
29,900
0
W
3,704
835
0
2,107
6,108
2,479
0
2,285
3,759
0
18,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
28,858
280
Minions Killed
327
0
Camps Cleared
0
951,741
Distance Traveled
1,040,220
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,594
459
37
4
0
131,050
1
L
Susano
6,252
625
67
7
0
249,259
1
L
Neith
5,465
547
49
5
0
168,623
3
W
Mercury
5,969
597
93
9
0
249,049
5
W
Odin
5,866
587
77
8
0
177,627
1
W
Charybdis
5,723
572
62
6
0
191,293
1
W
Merlin
5,579
558
70
7
0
191,884
3
L
Tiamat
6,115
612
57
6
0
198,068
2
L
Geb
5,961
596
70
7
0
204,741
3
W
Fenrir
5,721
572
25
3
0
230,367
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role