Player Matchup

Kukulkan
Kukulkan
Minywheats
Kukulkan
Level 62
God Stats
3W - 5L
1,269 SR
Queue Stats
9W - 6L
1,512 Elo+
Party 3
Hachiman
Hachiman
OctoberBenzOVO
Hachiman
Level 38
God Stats
1W - 7L
1,325 SR
Queue Stats
259W - 215L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
SeemsLegit
Sun Wukong
Level 65
God Stats
1W - 1L
1,507 SR
Queue Stats
22W - 12L
1,587 Elo+
Party 3
Jormungandr
Jormungandr
UnstoppableFlexX
Jormungandr
Level 107
God Stats
4W - 8L
1,615 SR
Queue Stats
165W - 162L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
willmiller160
Ah Muzen Cab
Level 47
God Stats
17W - 6L
1,660 SR
Queue Stats
31W - 17L
1,618 Elo+
Party 3
Team Averages
Level 64
1,475 SR
1,572 Elo+

VS

Team Averages
Level 77
1,683 SR
1,613 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DekuKunn
Tsukuyomi
Level 88
God Stats
3W - 0L
1,842 SR
Queue Stats
82W - 40L
1,697 Elo+
Party 1
Hel
Hel
ShiYonSama
Hel
Level 46
God Stats
5W - 0L
1,679 SR
Queue Stats
146W - 151L
1,477 Elo+
Party 1
Artio
Artio
TheBiddyMan
Artio
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
73W - 37L
1,751 Elo+
Party 1
Guan Yu
Guan Yu
WhyMePPHard
Guan Yu
Level 45
God Stats
1W - 4L
1,711 SR
Queue Stats
75W - 41L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Minywheats
Kukulkan
17
0 / 7 / 3
10,803
831
11,482
15,644
5,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
1 / 1 / 1
11,150
858
17,870
12,742
4,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SeemsLegit
Sun Wukong
17
2 / 5 / 1
11,028
848
12,647
26,498
37,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
UnstoppableFlexX
Jormungandr
17
1 / 6 / 3
11,212
862
17,174
21,241
11,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
willmiller160
Ah Muzen Cab
17
0 / 4 / 2
11,176
860
26,981
15,099
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

95

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 1 / 19
12,197
938
18,467
15,401
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DekuKunn
Tsukuyomi
19
8 / 1 / 9
13,484
1,037
27,495
17,966
7,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 0 / 12
11,129
856
3,299
8,841
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 1 / 13
13,311
1,024
19,745
24,766
38,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
WhyMePPHard
Guan Yu
19
5 / 1 / 13
12,295
946
17,938
26,014
22,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
4
Kills
23
23
Deaths
4
10
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
19
10.5
W
Tsukuyomi
DekuKunn
Tsukuyomi
8
1
9
12.5
L
Kukulkan
Minywheats
Kukulkan
0
7
3
0.21
L
Hachiman
1
1
1
1.5
L
Sun Wukong
SeemsLegit
Sun Wukong
2
5
1
0.5
W
0
0
12
6
W
9
1
13
15.5
L
Jormungandr
UnstoppableFlexX
Jormungandr
1
6
3
0.42
W
Guan Yu
WhyMePPHard
Guan Yu
5
1
13
11.5
L
Ah Muzen Cab
willmiller160
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,154
Damage
86,944
91,224
Taken
92,988
65,859
Mitigated
79,791
7,508
Healing
44,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,467
11,144
0
5,530
15,401
6,169
0
6,344
9,057
0
53,729
W
Tsukuyomi
DekuKunn
Tsukuyomi
27,495
5,939
0
4,285
17,966
7,305
0
5,546
11,825
0
74,761
L
Kukulkan
Minywheats
Kukulkan
11,482
431
0
291
15,644
5,827
0
2,858
12,786
34,223
0
L
Hachiman
17,870
12,961
0
1,448
12,742
4,540
0
2,455
10,287
0
43,190
L
Sun Wukong
SeemsLegit
Sun Wukong
12,647
926
0
2,039
26,498
37,383
0
9,014
17,484
6,669
14,336
W
3,299
346
6,226
4,303
8,841
5,133
0
4,220
4,621
13,218
0
W
19,745
1,510
7,161
7,687
24,766
38,292
0
8,696
16,070
26,744
0
L
Jormungandr
UnstoppableFlexX
Jormungandr
17,174
2,181
0
0
21,241
11,914
0
6,040
15,201
33,306
0
W
Guan Yu
WhyMePPHard
Guan Yu
17,938
1,259
4,367
5,159
26,014
22,892
0
8,457
17,557
0
28,588
L
Ah Muzen Cab
willmiller160
Ah Muzen Cab
26,981
6,586
0
3,730
15,099
6,195
0
2,677
12,422
0
74,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
62,416
265
Minions Killed
310
9
Camps Cleared
9
1,233,985
Distance Traveled
1,445,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,197
938
96
7
5
264,041
0
W
Tsukuyomi
13,484
1,037
127
10
2
301,772
0
L
Kukulkan
10,803
831
67
5
1
259,697
0
L
Hachiman
11,150
858
43
3
1
243,904
0
L
Sun Wukong
11,028
848
7
1
1
256,765
0
W
Hel
11,129
856
36
3
1
291,449
0
W
Artio
13,311
1,024
21
2
1
269,156
1
L
Jormungandr
11,212
862
21
2
4
227,127
0
W
Guan Yu
12,295
946
30
2
0
318,685
0
L
Ah Muzen Cab
11,176
860
127
10
2
246,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role