Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Barkosiu
Agni
Level 14
God Stats
0W - 4L
1,345 SR
Queue Stats
10W - 12L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ferno
Tsukuyomi
Level 138
God Stats
19W - 17L
1,509 SR
Queue Stats
220W - 226L
1,499 Elo+
Party 3
Scylla
Scylla
Langedraak
Scylla
Level 28
God Stats
16W - 14L
1,579 SR
Queue Stats
206W - 186L
1,499 Elo+
Solo
Cthulhu
Cthulhu
MelodyOfMyHeart
Cthulhu
Level 22
God Stats
4W - 8L
1,275 SR
Queue Stats
47W - 51L
1,462 Elo+
Party 3
Team Averages
Level 46
1,442 SR
1,487 Elo+

VS

Team Averages
Level 20
1,545 SR
1,527 Elo+
Sylvanus
Sylvanus
OblongOstrich
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 71L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
RillyTiggs
Jing Wei
Level 20
God Stats
2W - 0L
1,662 SR
Queue Stats
31W - 16L
1,633 Elo+
Party 2
Fenrir
Fenrir
Ronin49
Fenrir
Level 24
God Stats
1W - 0L
1,364 SR
Queue Stats
7W - 4L
1,700 Elo+
Party 1
Zeus
Zeus
biddable_gull
Zeus
Level 11
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 18L
1,292 Elo+
Party 1
Neith
Neith
eriket
Neith
Level 23
God Stats
50W - 48L
1,500 SR
Queue Stats
69W - 67L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 4 / 15
12,756
981
13,197
10,415
5,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
19
3 / 14 / 12
12,531
964
17,290
21,723
10,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Ferno
Tsukuyomi
20
16 / 12 / 11
16,387
1,261
30,648
25,918
13,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Langedraak
Scylla
20
8 / 12 / 13
14,863
1,143
28,905
25,234
10,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 7 / 23
14,062
1,082
7,991
23,039
39,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OblongOstrich
Sylvanus
20
8 / 6 / 34
15,168
1,167
17,064
29,224
48,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
RillyTiggs
Jing Wei
20
12 / 4 / 23
15,554
1,196
27,310
17,238
8,541
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Ronin49
Fenrir
20
4 / 7 / 29
14,027
1,079
11,666
19,300
12,607
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 11 / 21
13,494
1,038
13,317
17,406
7,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
eriket
Neith
20
18 / 5 / 16
16,775
1,290
29,560
20,096
9,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
172
33
Kills
49
49
Deaths
33
74
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
15
2.88
L
Agni
3
14
12
0.64
L
Tsukuyomi
Ferno
Tsukuyomi
16
12
11
1.79
L
Scylla
Langedraak
Scylla
8
12
13
1.21
L
2
7
23
1.93
W
Sylvanus
OblongOstrich
Sylvanus
8
6
34
4.17
W
Jing Wei
RillyTiggs
Jing Wei
12
4
23
5.88
W
Fenrir
Ronin49
Fenrir
4
7
29
2.64
W
7
11
21
1.59
W
Neith
eriket
Neith
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,031
Damage
98,917
106,329
Taken
103,264
78,776
Mitigated
86,724
7,258
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,197
3,320
865
1,454
10,415
5,101
0
1,693
8,606
0
46,815
L
Agni
17,290
3,224
0
528
21,723
10,081
0
5,965
15,758
39,327
0
L
Tsukuyomi
Ferno
Tsukuyomi
30,648
12,237
0
1,035
25,918
13,512
0
9,227
16,691
0
51,058
L
Scylla
Langedraak
Scylla
28,905
1,003
586
2,558
25,234
10,555
0
6,295
18,939
50,244
0
L
7,991
568
232
0
23,039
39,527
0
7,085
15,954
25,791
0
W
Sylvanus
OblongOstrich
Sylvanus
17,064
2,295
3,118
5,826
29,224
48,007
0
17,542
11,682
26,438
0
W
Jing Wei
RillyTiggs
Jing Wei
27,310
19,516
0
2,313
17,238
8,541
0
9,651
7,587
0
72,929
W
Fenrir
Ronin49
Fenrir
11,666
2,208
0
432
19,300
12,607
0
7,629
11,671
0
21,529
W
13,317
1,811
0
219
17,406
7,873
0
7,223
10,183
21,000
0
W
Neith
eriket
Neith
29,560
18,498
283
3,406
20,096
9,696
0
12,141
7,955
0
64,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,599
Gold Earned
75,018
250
Minions Killed
232
4
Camps Cleared
12
1,186,883
Distance Traveled
1,092,952
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,756
981
70
5
1
226,268
0
L
Agni
12,531
964
53
4
0
212,066
1
L
Tsukuyomi
16,387
1,261
39
3
0
271,375
0
L
Scylla
14,863
1,143
57
4
3
232,663
2
L
Cthulhu
14,062
1,082
31
2
0
244,511
2
W
Sylvanus
15,168
1,167
12
1
1
208,967
0
W
Jing Wei
15,554
1,196
100
8
2
239,360
0
W
Fenrir
14,027
1,079
16
1
8
245,751
1
W
Zeus
13,494
1,038
16
1
0
180,825
0
W
Neith
16,775
1,290
88
7
1
218,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role