Player Matchup

Tsukuyomi
Tsukuyomi
Just_Cerberus
Tsukuyomi
Level 102
God Stats
1W - 1L
1,276 SR
Queue Stats
276W - 286L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
LEGIONTHEK1NG
Cthulhu
Level 26
God Stats
37W - 34L
1,567 SR
Queue Stats
121W - 136L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
sills333
Baron Samedi
Level 22
God Stats
7W - 2L
1,573 SR
Queue Stats
14W - 7L
1,486 Elo+
Party 1
Team Averages
Level 50
1,472 SR
1,445 Elo+

VS

Team Averages
Level 50
1,440 SR
1,317 Elo+
Charybdis
Charybdis
JediLCM
Charybdis
Level 108
God Stats
12W - 22L
1,392 SR
Queue Stats
341W - 481L
1,339 Elo+
Party 2
Thor
Thor
Mayusen21
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,342 Elo+
Solo
Chang'e
Chang'e
Willow0Keep
Chang'e
Level 25
God Stats
24W - 24L
1,428 SR
Queue Stats
84W - 94L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Just_Cerberus
Tsukuyomi
16
14 / 2 / 7
11,685
835
15,354
11,910
4,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
13
4 / 1 / 15
10,080
720
9,678
12,462
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
sills333
Baron Samedi
14
3 / 1 / 18
10,162
726
8,208
7,000
2,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JediLCM
Charybdis
11
2 / 5 / 2
8,611
615
4,950
15,241
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
1 / 8 / 2
8,227
588
4,485
13,238
7,222
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Willow0Keep
Chang'e
11
1 / 8 / 1
8,293
592
6,442
10,508
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
21
Kills
4
4
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JediLCM
Charybdis
2
5
2
0.6
W
Tsukuyomi
Just_Cerberus
Tsukuyomi
14
2
7
8.75
W
Cthulhu
4
1
15
11.5
L
Thor
1
8
2
0.25
L
Chang'e
Willow0Keep
Chang'e
1
8
1
0.19
W
Baron Samedi
sills333
Baron Samedi
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,240
Damage
15,877
31,372
Taken
38,987
18,138
Mitigated
18,258
12,063
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JediLCM
Charybdis
4,950
2,315
0
2,286
15,241
4,642
103
7,045
8,196
0
23,004
W
Tsukuyomi
Just_Cerberus
Tsukuyomi
15,354
3,603
0
4,541
11,910
4,404
663
2,156
9,754
0
41,506
W
Cthulhu
9,678
912
134
3,305
12,462
11,121
285
2,945
9,517
23,739
0
L
Thor
4,485
665
0
416
13,238
7,222
0
5,678
7,560
0
16,055
L
Chang'e
Willow0Keep
Chang'e
6,442
779
2,132
1,244
10,508
6,394
130
5,828
4,680
26,306
0
W
Baron Samedi
sills333
Baron Samedi
8,208
623
837
3,246
7,000
2,613
697
2,633
4,367
39,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
25,131
122
Minions Killed
119
8
Camps Cleared
4
757,105
Distance Traveled
645,967
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,611
615
40
3
2
229,364
4
W
Tsukuyomi
11,685
835
40
3
3
290,215
4
W
Cthulhu
10,080
720
24
2
0
239,803
0
L
Thor
8,227
588
23
2
2
220,364
2
L
Chang'e
8,293
592
56
4
0
196,239
1
W
Baron Samedi
10,162
726
58
4
5
227,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role