Player Matchup

Ymir
Ymir
Kennia12
Ymir
Level 19
God Stats
3W - 0L
1,759 SR
Queue Stats
7W - 5L
1,388 Elo+
Party 1
Geb
Geb
VicWax99
Geb
Level 122
God Stats
19W - 7L
1,566 SR
Queue Stats
210W - 207L
1,463 Elo+
Party 1
Yemoja
Yemoja
moopehaa8547
Yemoja
Level 127
God Stats
2W - 4L
1,619 SR
Queue Stats
237W - 199L
1,567 Elo+
Party 1
Team Averages
Level 89
1,648 SR
1,472 Elo+

VS

Team Averages
Level 114
1,511 SR
1,384 Elo+
Mercury
Mercury
CesarLeyenda75
Mercury
Level 98
God Stats
25W - 39L
1,495 SR
Queue Stats
253W - 343L
1,371 Elo+
Solo
Chaac
Chaac
ENCABLOSSAH
Chaac
Level 141
God Stats
2W - 3L
1,538 SR
Queue Stats
51W - 77L
1,394 Elo+
Solo
Hera
Hera
Isaiahsd577
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 83L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 11
10,769
598
10,020
16,087
17,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
5 / 4 / 7
11,138
619
9,989
19,494
16,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
16
7 / 1 / 7
11,921
662
19,059
14,770
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,133
563
7,335
13,174
5,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 2
11,039
613
16,719
21,268
19,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 5
9,942
552
11,467
14,523
11,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
7
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
4
3
2
1.67
L
1
5
5
0.7
W
Ymir
2
2
11
3.75
W
5
4
7
2.13
W
Yemoja
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
35,521
50,351
Taken
48,965
42,584
Mitigated
35,679
10,369
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,335
2,917
0
568
13,174
5,520
0
10,553
2,621
0
29,975
L
16,719
3,100
264
6,828
21,268
19,054
0
16,301
4,967
0
37,289
L
11,467
2,926
0
0
14,523
11,105
0
12,428
2,095
21,811
0
W
Ymir
10,020
1,979
0
2,982
16,087
17,536
50
4,532
11,555
33,002
0
W
9,989
1,290
690
3,215
19,494
16,844
552
4,388
15,106
32,913
0
W
Yemoja
19,059
1,911
1,539
1,943
14,770
8,204
377
3,557
11,213
56,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
31,114
168
Minions Killed
137
9
Camps Cleared
3
960,028
Distance Traveled
920,965
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,133
563
47
3
1
358,830
1
L
Chaac
11,039
613
50
3
0
305,957
1
L
Hera
9,942
552
40
2
2
256,178
2
W
Ymir
10,769
598
52
3
4
320,499
1
W
Geb
11,138
619
33
2
2
330,065
0
W
Yemoja
11,921
662
83
5
3
309,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role