Player Matchup

Cernunnos
Cernunnos
BuckoBerry
Cernunnos
Level 37
God Stats
2W - 8L
1,257 SR
Queue Stats
4W - 25L
1,162 Elo+
Solo
Anubis
Anubis
HardcoreSofty
Anubis
Level 80
God Stats
7W - 9L
1,494 SR
Queue Stats
141W - 178L
1,404 Elo+
Solo
Hades
Hades
guigarciasampaio
Hades
Level 101
God Stats
16W - 15L
1,622 SR
Queue Stats
158W - 193L
1,437 Elo+
Solo
Team Averages
Level 73
1,458 SR
1,334 Elo+

VS

Team Averages
Level 106
1,403 SR
1,444 Elo+
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Polo DB
Medusa
Level 58
God Stats
2W - 2L
1,210 SR
Queue Stats
163W - 231L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuckoBerry
Cernunnos
8
0 / 2 / 0
5,989
544
2,154
3,198
1,337
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 3 / 1
7,641
695
3,569
7,584
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 4
7,517
683
8,908
11,939
5,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 1 / 3
7,950
723
6,642
4,393
1,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
11
2 / 1 / 5
7,178
653
5,160
8,985
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Polo DB
Medusa
11
2 / 3 / 7
7,535
685
7,068
8,189
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
3
6.5
W
Kuzenbo
 
Kuzenbo
2
1
5
4.5
L
Cernunnos
BuckoBerry
Cernunnos
0
2
0
0
L
3
3
1
1.17
W
Medusa
Polo DB
Medusa
2
3
7
1.83
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
18,870
22,721
Taken
21,567
10,338
Mitigated
13,343
7,243
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,642
2,093
0
750
4,393
1,569
169
3,838
555
21,230
0
W
Kuzenbo
 
Kuzenbo
5,160
2,253
578
822
8,985
8,995
75
3,773
5,212
18,618
0
L
Cernunnos
BuckoBerry
Cernunnos
2,154
617
0
278
3,198
1,337
0
1,815
1,383
0
8,103
L
3,569
176
0
2,297
7,584
3,325
558
4,057
3,527
24,546
0
W
Medusa
Polo DB
Medusa
7,068
3,771
0
0
8,189
2,779
261
5,232
2,957
0
25,971
L
8,908
777
294
4,374
11,939
5,676
294
6,538
5,401
29,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,147
Gold Earned
22,663
134
Minions Killed
109
3
Camps Cleared
7
534,265
Distance Traveled
579,873
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,950
723
38
3
3
179,352
5
W
Kuzenbo
7,178
653
24
2
0
213,539
3
L
Cernunnos
5,989
544
27
2
0
141,113
1
L
Anubis
7,641
695
49
4
1
188,587
2
W
Medusa
7,535
685
47
4
4
186,982
2
L
Hades
7,517
683
58
5
2
204,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role