Player Matchup

Chang'e
Chang'e
Asbjorn_Brynjar
Chang'e
Level 63
God Stats
1W - 1L
1,452 SR
Queue Stats
57W - 43L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
CrayolaOverseer
Gilgamesh
Level 69
God Stats
8W - 18L
1,359 SR
Queue Stats
16W - 44L
1,250 Elo+
Party 1
Ullr
Ullr
honeybadger951
Ullr
Level 93
God Stats
1W - 4L
1,271 SR
Queue Stats
27W - 57L
1,265 Elo+
Party 1
Team Averages
Level 75
1,361 SR
1,324 Elo+

VS

Team Averages
Level 102
1,576 SR
1,547 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
IonCoiosu
Odin
Level 67
God Stats
101W - 64L
1,577 SR
Queue Stats
326W - 284L
1,518 Elo+
Party 2
Ares
Ares
Majin Che
Ares
Level 97
God Stats
28W - 10L
1,651 SR
Queue Stats
197W - 133L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,253
625
7,170
8,962
3,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CrayolaOverseer
Gilgamesh
10
2 / 4 / 0
6,581
658
6,612
9,657
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
6,175
618
3,211
6,607
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 5
7,313
731
6,220
5,891
2,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
11
2 / 0 / 7
7,200
720
8,683
7,255
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
12
5 / 1 / 5
8,413
841
6,685
8,889
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
5
5.5
L
0
3
2
0.33
L
Gilgamesh
CrayolaOverseer
Gilgamesh
2
4
0
0.5
W
Odin
2
0
7
5.5
W
Ares
5
1
5
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
21,588
25,226
Taken
22,035
12,582
Mitigated
17,291
5,574
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,220
2,190
0
714
5,891
2,230
842
1,999
3,892
0
23,583
L
7,170
473
938
2,793
8,962
3,679
0
2,847
5,779
24,926
0
L
Gilgamesh
CrayolaOverseer
Gilgamesh
6,612
1,871
134
770
9,657
6,283
0
3,837
5,521
0
12,408
W
Odin
8,683
842
0
1,666
7,255
6,324
243
2,398
4,857
8,043
15,581
W
Ares
6,685
132
0
1,761
8,889
8,737
315
3,235
5,654
16,869
0
L
3,211
1,003
0
939
6,607
2,620
116
2,648
3,618
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,009
Gold Earned
22,926
95
Minions Killed
112
5
Camps Cleared
4
512,884
Distance Traveled
574,664
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,313
731
44
4
1
178,737
0
L
Chang'e
6,253
625
44
4
2
184,687
5
L
Gilgamesh
6,581
658
17
2
3
163,000
1
W
Odin
7,200
720
52
5
2
195,794
2
W
Ares
8,413
841
16
2
1
200,133
1
L
Ullr
6,175
618
34
3
0
165,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role