Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
HealablePuma914
Bacchus
Level 107
God Stats
0W - 1L
1,735 SR
Queue Stats
224W - 182L
1,479 Elo+
Party 4
Charybdis
Charybdis
ThatsChildish_
Charybdis
Level 157
God Stats
9W - 6L
1,568 SR
Queue Stats
279W - 239L
1,605 Elo+
Party 1
Ra
Ra
petrack
Ra
Level 63
God Stats
27W - 34L
1,489 SR
Queue Stats
287W - 268L
1,599 Elo+
Solo
Sylvanus
Sylvanus
sydthesquíd
Sylvanus
Level 82
God Stats
2W - 3L
1,738 SR
Queue Stats
25W - 18L
1,637 Elo+
Party 1
Team Averages
Level 110
1,606 SR
1,564 Elo+

VS

Team Averages
Level 131
1,595 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DragonTamerDomon
Athena
Level 147
God Stats
5W - 6L
1,531 SR
Queue Stats
128W - 121L
1,543 Elo+
Party 2
Scylla
Scylla
Garrus_Deadpool
Scylla
Level 158
God Stats
13W - 12L
1,735 SR
Queue Stats
223W - 191L
1,551 Elo+
Party 2
Hel
Hel
WorthlessHooman
Hel
Level 137
God Stats
5W - 2L
1,699 SR
Queue Stats
440W - 425L
1,455 Elo+
Party 3
Osiris
Osiris
b3yond h3av3n
Osiris
Level 128
God Stats
1W - 2L
1,512 SR
Queue Stats
364W - 347L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 0
5,641
564
5,270
7,081
3,118
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
5,285
529
1,212
5,438
3,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ThatsChildish_
Charybdis
7
0 / 5 / 0
4,854
485
1,049
5,672
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
4,968
497
1,156
4,494
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
sydthesquíd
Sylvanus
8
0 / 1 / 0
4,699
470
2,283
6,984
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 2
6,135
614
3,703
4,096
1,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 5
5,806
581
3,012
4,812
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 3
5,597
560
4,732
4,483
1,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
5,943
594
3,776
8,664
7,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
3 / 0 / 1
6,048
605
3,572
4,497
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
12
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Neith
 
Neith
3
1
2
4
W
2
0
5
4.5
W
1
0
3
2.5
L
1
1
0
1
L
Charybdis
ThatsChildish_
Charybdis
0
5
0
0
W
2
0
1
2.5
W
3
0
1
3.5
L
0
3
0
0
L
Sylvanus
sydthesquíd
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,970
Damage
18,795
29,669
Taken
26,552
12,199
Mitigated
16,101
8,223
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,270
1,229
0
3,024
7,081
3,118
0
3,872
3,209
0
34,770
W
Neith
 
Neith
3,703
1,897
0
1,221
4,096
1,137
1,726
782
3,314
0
28,628
W
3,012
903
0
1,177
4,812
3,274
0
587
4,225
10,577
0
W
4,732
709
0
2,013
4,483
1,543
37
1,860
2,623
34,598
0
L
1,212
174
0
1,665
5,438
3,302
0
783
4,655
24,929
0
L
Charybdis
ThatsChildish_
Charybdis
1,049
634
0
903
5,672
1,076
0
472
5,200
0
19,788
W
3,776
888
724
6,017
8,664
7,674
78
733
7,931
31,053
0
W
3,572
1,119
0
1,550
4,497
2,473
0
412
4,085
0
41,402
L
1,156
165
153
689
4,494
1,649
0
3,341
1,153
24,658
0
L
Sylvanus
sydthesquíd
Sylvanus
2,283
868
146
1,643
6,984
3,054
0
3,052
3,932
13,781
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
29,529
249
Minions Killed
302
0
Camps Cleared
0
931,048
Distance Traveled
981,202
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,641
564
73
7
0
190,046
0
W
Neith
6,135
614
70
7
0
160,458
2
W
Athena
5,806
581
23
2
0
218,757
3
W
Scylla
5,597
560
56
6
0
177,377
4
L
Bacchus
5,285
529
56
6
0
187,024
0
L
Charybdis
4,854
485
40
4
0
146,097
2
W
Hel
5,943
594
72
7
0
183,951
0
W
Osiris
6,048
605
81
8
0
240,659
4
L
Ra
4,968
497
47
5
0
204,239
4
L
Sylvanus
4,699
470
33
3
0
203,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role