Player Matchup

Chang'e
Chang'e
Platinum II
Droseicebucket
Chang'e
Platinum II
Level 123
God Stats
14W - 12L
1,623 SR
Queue Stats
383W - 373L
1,858 MMR
Solo
Sylvanus
Sylvanus
Platinum III
GenesisWrath
Sylvanus
Platinum III
Level 155
God Stats
22W - 15L
1,737 SR
Queue Stats
146W - 138L
1,851 MMR
Solo
Awilix
Awilix
Platinum V
c23278
Awilix
Platinum V
Level 159
God Stats
4W - 5L
1,846 SR
Queue Stats
63W - 41L
1,859 MMR
Solo
Izanami
Izanami
Gold I
h4rd c4rry
Izanami
Gold I
Level 40
God Stats
4W - 4L
1,590 SR
Queue Stats
29W - 24L
1,893 MMR
Party 1
Hel
Hel
Platinum II
l Border l
Hel
Platinum II
Level 145
God Stats
0W - 4L
1,503 SR
Queue Stats
183W - 174L
1,868 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,660 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,552 SR
1,869 MMR
Nox
Nox
Platinum II
Kryptan-Knight_
Nox
Platinum II
Level 99
God Stats
3W - 2L
1,403 SR
Queue Stats
414W - 430L
1,903 MMR
Solo
Hades
Hades
Diamond V
McCreamy696
Hades
Diamond V
Level 133
God Stats
1W - 1L
1,558 SR
Queue Stats
141W - 145L
1,840 MMR
Solo
Hun Batz
Hun Batz
Platinum II
PoggUwUrez
Hun Batz
Platinum II
Level 137
God Stats
5W - 1L
1,791 SR
Queue Stats
58W - 47L
1,976 MMR
Party 2
Geb
Geb
Gold II
TheSlabKing22
Geb
Gold II
Level 145
God Stats
1W - 0L
1,279 SR
Queue Stats
49W - 40L
1,726 MMR
Party 2
Skadi
Skadi
Platinum I
thorhapa06
Skadi
Platinum I
Level 144
God Stats
4W - 3L
1,730 SR
Queue Stats
669W - 659L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
13,420
516
17,452
24,422
17,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
GenesisWrath
Sylvanus
15
1 / 8 / 7
10,002
385
10,764
27,957
31,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
c23278
Awilix
19
10 / 3 / 8
13,186
507
21,985
21,925
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
h4rd c4rry
Izanami
18
3 / 6 / 3
12,341
475
14,266
22,181
8,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 8
12,748
490
14,273
21,462
18,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatGilgameshPersephoneArtemisAthena

VS

Bans
Morgan Le FayMercuryApolloCu ChulainnOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 11
13,573
522
8,087
14,810
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 6 / 12
15,293
588
28,509
28,590
22,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
PoggUwUrez
Hun Batz
20
5 / 5 / 13
15,657
602
16,593
19,478
9,267
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 4 / 19
13,435
517
6,413
30,274
35,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
20
11 / 3 / 8
16,201
623
27,744
18,458
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
24
Kills
27
27
Deaths
24
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
Sylvanus
GenesisWrath
Sylvanus
1
8
7
0.56
W
1
6
11
1.08
W
8
6
12
2.33
W
Hun Batz
PoggUwUrez
Hun Batz
5
5
13
2.3
W
2
4
19
2.88
L
Awilix
c23278
Awilix
10
3
8
4.67
L
Izanami
h4rd c4rry
Izanami
3
6
3
0.75
L
5
5
8
1.8
W
Skadi
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,740
Damage
87,346
117,947
Taken
111,610
84,275
Mitigated
79,865
46,795
Healing
41,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,452
519
2,531
11,765
24,422
17,567
360
13,031
11,391
97,901
0
L
Sylvanus
GenesisWrath
Sylvanus
10,764
2,013
2,991
6,122
27,957
31,515
15
8,478
19,479
32,769
12,291
W
8,087
637
0
3,893
14,810
5,846
1,585
4,710
10,100
82,820
0
W
28,509
3,016
1,148
14,691
28,590
22,859
1,172
16,246
12,259
98,703
0
W
Hun Batz
PoggUwUrez
Hun Batz
16,593
5,090
0
3,255
19,478
9,267
2,607
5,914
13,564
0
114,355
W
6,413
770
0
11,426
30,274
35,067
603
10,249
19,354
24,823
0
L
Awilix
c23278
Awilix
21,985
8,405
0
4,822
21,925
7,879
0
10,638
11,287
0
106,416
L
Izanami
h4rd c4rry
Izanami
14,266
7,435
0
3,842
22,181
8,374
1,425
4,820
17,361
0
129,268
L
14,273
543
5,918
8,804
21,462
18,940
0
9,247
12,215
83,648
0
W
Skadi
27,744
14,221
0
6,966
18,458
6,826
6,265
5,134
13,187
0
148,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,697
Gold Earned
74,159
693
Minions Killed
700
0
Camps Cleared
0
2,376,472
Distance Traveled
2,427,281
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,420
516
177
7
0
455,910
4
L
Sylvanus
10,002
385
61
2
0
408,373
5
W
Nox
13,573
522
148
6
0
414,912
2
W
Hades
15,293
588
154
6
0
461,410
4
W
Hun Batz
15,657
602
175
7
0
522,440
2
W
Geb
13,435
517
24
1
0
503,268
4
L
Awilix
13,186
507
139
5
0
598,950
5
L
Izanami
12,341
475
166
6
0
410,706
8
L
Hel
12,748
490
150
6
0
502,533
0
W
Skadi
16,201
623
199
8
0
525,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role