Player Matchup

Hun Batz
Hun Batz
Albiert
Hun Batz
Level 26
God Stats
21W - 16L
1,312 SR
Queue Stats
165W - 195L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
Fhyge
Nu Wa
Level 23
God Stats
53W - 56L
1,550 SR
Queue Stats
100W - 120L
1,370 Elo+
Party 1
Thor
Thor
Lefty28
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 40
God Stats
53W - 76L
1,428 SR
Queue Stats
199W - 226L
1,380 Elo+
Party 2
Artemis
Artemis
YoItsJordon
Artemis
Level 11
God Stats
16W - 12L
1,349 SR
Queue Stats
24W - 27L
1,218 Elo+
Party 2
Team Averages
Level 21
1,428 SR
1,361 Elo+

VS

Team Averages
Level 9
1,509 SR
1,428 Elo+
Cthulhu
Cthulhu
ALPHAdraCOINS
Cthulhu
Level 18
God Stats
8W - 13L
1,544 SR
Queue Stats
24W - 42L
1,320 Elo+
Solo
Anubis
Anubis
KuronoKan
Anubis
Level 14
God Stats
8W - 16L
1,500 SR
Queue Stats
138W - 192L
1,322 Elo+
Solo
Hachiman
Hachiman
Miguel195132
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ModernGamingTV
Nemesis
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SavageDyp
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Albiert
Hun Batz
18
3 / 2 / 9
13,084
545
6,161
14,239
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Fhyge
Nu Wa
20
14 / 1 / 8
14,569
607
18,519
12,014
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Lefty28
Thor
14
4 / 6 / 4
11,101
463
6,183
14,856
9,302
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
18
5 / 0 / 14
13,190
550
11,408
17,432
17,940
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YoItsJordon
Artemis
17
7 / 6 / 5
13,142
548
12,370
15,782
5,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 9 / 2
8,742
364
8,454
22,866
15,818
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
KuronoKan
Anubis
3
0 / 1 / 1
6,398
267
66
3,280
730
Hachiman
Miguel195132
Hachiman
14
2 / 17 / 1
9,232
385
4,368
18,238
4,571
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 6 / 1
12,423
518
14,559
23,134
14,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SavageDyp
Kukulkan
8
0 / 2 / 0
7,604
317
1,470
6,563
1,769
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
33
Kills
12
15
Deaths
35
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
9
2
0.11
W
Hun Batz
Albiert
Hun Batz
3
2
9
3.75
W
Nu Wa
Fhyge
Nu Wa
14
1
8
18
L
Anubis
KuronoKan
Anubis
0
1
1
0.5
W
Thor
Lefty28
Thor
4
6
4
1
L
Hachiman
Miguel195132
Hachiman
2
17
1
0.15
L
10
6
1
1.75
L
Kukulkan
SavageDyp
Kukulkan
0
2
0
0
W
Cthulhu
5
0
14
12
W
Artemis
YoItsJordon
Artemis
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,641
Damage
28,917
74,323
Taken
74,081
44,054
Mitigated
37,838
23,035
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,454
915
0
2,214
22,866
15,818
0
10,002
12,660
47,507
0
W
Hun Batz
Albiert
Hun Batz
6,161
1,337
0
5,881
14,239
6,401
1,181
3,409
10,830
0
89,000
W
Nu Wa
Fhyge
Nu Wa
18,519
3,775
1,479
4,006
12,014
4,509
3,324
2,807
9,207
115,367
0
L
Anubis
KuronoKan
Anubis
66
28
170
436
3,280
730
0
2,592
530
1,969
0
W
Thor
Lefty28
Thor
6,183
1,198
0
668
14,856
9,302
963
3,055
11,801
0
27,489
L
Hachiman
Miguel195132
Hachiman
4,368
2,830
0
1,243
18,238
4,571
325
7,434
10,540
0
37,495
L
14,559
7,514
0
4,332
23,134
14,950
0
4,528
18,452
0
101,518
L
Kukulkan
SavageDyp
Kukulkan
1,470
307
0
826
6,563
1,769
0
4,534
1,758
20,068
0
W
Cthulhu
11,408
746
244
6,428
17,432
17,940
5,184
7,342
10,090
56,266
0
W
Artemis
YoItsJordon
Artemis
12,370
7,757
267
4,062
15,782
5,902
4,646
2,710
13,072
0
83,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,086
Gold Earned
44,399
513
Minions Killed
305
0
Camps Cleared
0
2,057,560
Distance Traveled
1,308,004
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,742
364
68
3
0
408,691
7
W
Hun Batz
13,084
545
125
5
0
448,924
1
W
Nu Wa
14,569
607
135
6
0
419,455
5
L
Anubis
6,398
267
6
0
0
48,733
1
W
Thor
11,101
463
36
2
0
403,227
2
L
Hachiman
9,232
385
53
2
0
297,399
1
L
Nemesis
12,423
518
131
5
0
426,279
1
L
Kukulkan
7,604
317
47
2
0
126,902
0
W
Cthulhu
13,190
550
93
4
0
384,532
0
W
Artemis
13,142
548
124
5
0
401,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role