Player Matchup

Charybdis
Charybdis
AimKi
Charybdis
Level 144
God Stats
7W - 15L
1,669 SR
Queue Stats
255W - 222L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
ChozenGrim
Cthulhu
Level 141
God Stats
20W - 12L
1,637 SR
Queue Stats
195W - 173L
1,637 Elo+
Party 1
Ah Puch
Ah Puch
Colombian_Nocti
Ah Puch
Level 129
God Stats
44W - 43L
1,570 SR
Queue Stats
599W - 578L
1,517 Elo+
Party 1
Team Averages
Level 138
1,625 SR
1,588 Elo+

VS

Team Averages
Level 123
1,668 SR
1,513 Elo+
Kukulkan
Kukulkan
DakHalestorm
Kukulkan
Level 94
God Stats
7W - 5L
1,771 SR
Queue Stats
90W - 100L
1,450 Elo+
Solo
Chiron
Chiron
DismissedMO3
Chiron
Level 152
God Stats
55W - 52L
1,561 SR
Queue Stats
836W - 967L
1,507 Elo+
Solo
Chaac
Chaac
War i am war511
Chaac
Level 123
God Stats
19W - 12L
1,673 SR
Queue Stats
659W - 559L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AimKi
Charybdis
12
3 / 8 / 3
10,484
617
11,745
15,425
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ChozenGrim
Cthulhu
15
8 / 8 / 5
12,441
732
18,762
25,605
26,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 11 / 7
11,571
681
15,686
17,990
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DakHalestorm
Kukulkan
14
5 / 8 / 9
11,888
699
11,710
15,108
5,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
17
11 / 4 / 7
13,390
788
17,916
17,133
6,787
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 3 / 14
13,289
782
19,449
23,477
19,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
14
Kills
25
27
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AimKi
Charybdis
3
8
3
0.56
L
Cthulhu
ChozenGrim
Cthulhu
8
8
5
1.31
L
3
11
7
0.59
W
Kukulkan
DakHalestorm
Kukulkan
5
8
9
1.19
W
Chiron
11
4
7
3.63
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,193
Damage
49,075
59,020
Taken
55,718
38,322
Mitigated
31,745
5,749
Healing
20,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AimKi
Charybdis
11,745
6,685
0
0
15,425
5,111
1,094
1,814
13,611
0
31,089
L
Cthulhu
ChozenGrim
Cthulhu
18,762
1,007
394
3,062
25,605
26,399
0
6,392
19,213
45,740
0
L
15,686
464
0
2,293
17,990
6,812
0
3,809
14,181
42,673
0
W
Kukulkan
DakHalestorm
Kukulkan
11,710
703
587
1,598
15,108
5,498
0
11,922
3,186
33,043
0
W
Chiron
17,916
10,491
1,342
7,894
17,133
6,787
2,248
9,695
7,438
0
59,278
W
19,449
5,021
0
8,803
23,477
19,460
472
13,727
9,189
227
45,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
38,567
169
Minions Killed
189
4
Camps Cleared
9
800,719
Distance Traveled
870,897
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,484
617
45
3
1
263,174
2
L
Cthulhu
12,441
732
70
4
2
289,099
4
L
Ah Puch
11,571
681
54
3
1
248,446
1
W
Kukulkan
11,888
699
52
3
2
244,398
2
W
Chiron
13,390
788
92
5
4
300,070
5
W
Chaac
13,289
782
45
3
3
326,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role