Player Matchup

Chaac
Chaac
Connman14
Chaac
Level 123
God Stats
3W - 6L
1,361 SR
Queue Stats
218W - 227L
1,505 Elo+
Party 1
Eset
Eset
FnckMyLife
Eset
Level 82
God Stats
0W - 6L
1,037 SR
Queue Stats
353W - 344L
1,528 Elo+
Party 1
Olorun
Olorun
TheDudeLebowski
Olorun
Level 39
God Stats
1W - 3L
1,628 SR
Queue Stats
142W - 123L
1,519 Elo+
Party 1
Team Averages
Level 81
1,342 SR
1,517 Elo+

VS

Team Averages
Level 95
1,587 SR
1,508 Elo+
Artio
Artio
 
Artio
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Compa_DoN
Freya
Level 44
God Stats
4W - 6L
1,582 SR
Queue Stats
10W - 10L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
LostxTdamage
Tsukuyomi
Level 109
God Stats
2W - 0L
1,680 SR
Queue Stats
117W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Connman14
Chaac
14
3 / 5 / 1
10,348
647
13,481
16,123
15,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 8 / 2
8,726
545
8,713
11,945
5,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 9 / 4
9,060
566
10,168
13,385
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 1 / 12
10,653
666
4,991
15,355
17,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Compa_DoN
Freya
16
11 / 2 / 9
12,165
760
17,065
18,585
7,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
LostxTdamage
Tsukuyomi
16
7 / 2 / 9
11,450
716
15,297
14,949
10,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
22
22
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
12
10
W
Freya
Compa_DoN
Freya
11
2
9
7.75
L
Chaac
Connman14
Chaac
3
5
1
0.7
L
1
8
2
0.25
W
Tsukuyomi
LostxTdamage
Tsukuyomi
7
2
9
5.75
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
37,353
41,453
Taken
48,889
26,943
Mitigated
35,260
9,253
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,991
551
494
2,907
15,355
17,083
87
4,772
10,583
18,826
0
W
Freya
Compa_DoN
Freya
17,065
5,064
0
8,545
18,585
7,286
1,941
7,976
10,609
52,852
0
L
Chaac
Connman14
Chaac
13,481
1,627
0
4,955
16,123
15,539
0
8,275
7,848
0
43,498
L
8,713
594
606
449
11,945
5,839
0
7,551
4,394
23,455
0
W
Tsukuyomi
LostxTdamage
Tsukuyomi
15,297
4,282
0
3,839
14,949
10,891
32
5,023
9,926
0
52,796
L
10,168
5,237
777
2,466
13,385
5,565
0
6,525
6,860
19,176
2,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
34,268
139
Minions Killed
170
6
Camps Cleared
7
754,640
Distance Traveled
856,567
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,653
666
35
2
2
264,465
2
W
Freya
12,165
760
57
4
3
281,471
0
L
Chaac
10,348
647
82
5
2
298,951
7
L
Eset
8,726
545
25
2
4
233,111
3
W
Tsukuyomi
11,450
716
78
5
2
310,631
4
L
Olorun
9,060
566
32
2
0
222,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role