Player Matchup

Poseidon
Poseidon
FemaleCrocodile
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,454 Elo+
Solo
Nemesis
Nemesis
GruxyWarlord
Nemesis
Level 25
God Stats
3W - 2L
1,743 SR
Queue Stats
82W - 71L
1,622 Elo+
Party 1
Thor
Thor
Samuwll
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Chaac
Chaac
Smokee02
Chaac
Level 27
God Stats
53W - 35L
1,572 SR
Queue Stats
113W - 108L
1,438 Elo+
Solo
Sol
Sol
lllPelelll
Sol
Level 20
God Stats
5W - 6L
1,517 SR
Queue Stats
55W - 49L
1,598 Elo+
Party 1
Team Averages
Level 18
1,566 SR
1,554 Elo+

VS

Team Averages
Level 20
1,530 SR
1,547 Elo+
Thoth
Thoth
EBonnz
Thoth
Level 28
God Stats
4W - 2L
1,534 SR
Queue Stats
11W - 17L
1,396 Elo+
Solo
Bastet
Bastet
GoatMan1127
Bastet
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Solo
Cthulhu
Cthulhu
XDNova
Cthulhu
Level 27
God Stats
4W - 6L
1,466 SR
Queue Stats
79W - 68L
1,708 Elo+
Solo
Danzaburou
Danzaburou
chikispop0
Danzaburou
Level 27
God Stats
3W - 4L
1,649 SR
Queue Stats
58W - 59L
1,477 Elo+
Solo
Ra
Ra
smurfhasaim
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 66L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 10 / 1
6,274
392
3,238
10,367
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
GruxyWarlord
Nemesis
9
2 / 4 / 4
6,369
398
4,935
14,637
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Samuwll
Thor
9
0 / 9 / 4
6,193
387
3,009
10,359
3,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Smokee02
Chaac
13
1 / 6 / 0
7,383
461
7,036
15,282
9,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 5 / 2
8,065
504
14,009
12,548
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EBonnz
Thoth
15
12 / 1 / 1
9,756
610
9,695
8,722
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
10 / 0 / 5
9,899
619
13,198
12,891
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
XDNova
Cthulhu
17
6 / 1 / 5
10,086
630
10,975
11,109
9,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
chikispop0
Danzaburou
13
4 / 5 / 3
8,492
531
7,592
11,602
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 8
7,812
488
5,839
9,896
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
33
34
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
EBonnz
Thoth
12
1
1
12.5
L
Poseidon
0
10
1
0.05
W
Bastet
10
0
5
12.5
L
Nemesis
GruxyWarlord
Nemesis
2
4
4
1
L
Thor
Samuwll
Thor
0
9
4
0.22
L
Chaac
Smokee02
Chaac
1
6
0
0.17
W
Cthulhu
XDNova
Cthulhu
6
1
5
8.5
W
Danzaburou
chikispop0
Danzaburou
4
5
3
1.1
L
8
5
2
1.8
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
47,299
63,193
Taken
54,220
28,957
Mitigated
28,350
11,496
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
EBonnz
Thoth
9,695
937
127
1,443
8,722
3,205
796
2,747
5,791
47,480
0
L
Poseidon
3,238
435
0
1,240
10,367
2,497
0
5,166
5,201
26,108
0
W
Bastet
13,198
6,119
0
1,739
12,891
4,301
0
2,102
10,604
10
70,339
L
Nemesis
GruxyWarlord
Nemesis
4,935
1,688
347
2,359
14,637
10,872
0
6,257
8,380
0
16,529
L
Thor
Samuwll
Thor
3,009
487
0
160
10,359
3,092
0
3,867
6,492
0
21,360
L
Chaac
Smokee02
Chaac
7,036
1,249
0
3,459
15,282
9,077
0
8,053
7,229
4,398
39,344
W
Cthulhu
XDNova
Cthulhu
10,975
1,884
50
3,769
11,109
9,841
0
701
10,395
70,573
0
W
Danzaburou
chikispop0
Danzaburou
7,592
3,843
0
2,284
11,602
4,208
4,022
6,845
4,757
0
44,459
L
14,009
4,644
0
3,931
12,548
3,419
544
3,176
9,372
49,102
0
W
5,839
1,206
2,133
2,479
9,896
6,795
58
5,801
4,033
27,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
46,045
286
Minions Killed
454
0
Camps Cleared
0
1,235,621
Distance Traveled
1,505,254
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,756
610
90
6
0
307,876
2
L
Poseidon
6,274
392
54
3
0
234,753
0
W
Bastet
9,899
619
101
6
0
361,274
2
L
Nemesis
6,369
398
22
1
0
252,413
0
L
Thor
6,193
387
44
3
0
210,290
1
L
Chaac
7,383
461
81
5
0
271,672
0
W
Cthulhu
10,086
630
143
9
0
286,637
3
W
Danzaburou
8,492
531
87
5
0
273,189
0
L
Sol
8,065
504
85
5
0
266,493
1
W
Ra
7,812
488
33
2
0
276,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role