Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Chronosfear_
Bellona
Level 119
God Stats
110W - 63L
1,561 SR
Queue Stats
337W - 300L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
HellishStar_
Aphrodite
Level 101
God Stats
297W - 242L
1,598 SR
Queue Stats
329W - 283L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Jillvalentine-mc
Kukulkan
Level 109
God Stats
46W - 49L
1,604 SR
Queue Stats
275W - 262L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
MxV GUXU
Hun Batz
Level 69
God Stats
5W - 2L
1,609 SR
Queue Stats
314W - 353L
1,480 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,491 Elo+

VS

Team Averages
Level 122
1,513 SR
1,474 Elo+
Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GaiijinRonin121
Vamana
Level 145
God Stats
2W - 1L
1,705 SR
Queue Stats
342W - 318L
1,447 Elo+
Party 1
Artio
Artio
HoundOfUlster906
Artio
Level 141
God Stats
5W - 6L
1,588 SR
Queue Stats
345W - 326L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
I_NaTin0_I
Sylvanus
Level 88
God Stats
0W - 2L
1,262 SR
Queue Stats
15W - 19L
1,480 Elo+
Solo
Anubis
Anubis
iwoflo
Anubis
Level 119
God Stats
212W - 197L
1,511 SR
Queue Stats
523W - 533L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 0 / 7
10,235
465
11,346
17,139
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Chronosfear_
Bellona
19
8 / 2 / 10
11,677
531
24,046
27,334
25,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
HellishStar_
Aphrodite
18
6 / 4 / 11
11,875
540
9,238
19,251
20,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 4 / 6
10,765
489
10,397
11,263
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
MxV GUXU
Hun Batz
3
0 / 0 / 0
6,141
279
0
466
84
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
4
0 / 2 / 0
6,349
289
1,306
2,372
344
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 6
10,443
475
13,110
17,002
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 2 / 2
11,132
506
17,630
22,382
25,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
I_NaTin0_I
Sylvanus
13
1 / 6 / 5
8,658
394
12,728
19,181
20,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
iwoflo
Anubis
17
1 / 7 / 2
10,790
490
13,799
17,012
10,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
20
Kills
10
10
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
7
6.5
L
Rama
 
Rama
0
2
0
0
W
Bellona
Chronosfear_
Bellona
8
2
10
6.5
L
2
3
6
1.67
W
Aphrodite
HellishStar_
Aphrodite
6
4
11
2.88
L
6
2
2
3.5
L
Sylvanus
I_NaTin0_I
Sylvanus
1
6
5
0.58
W
3
4
6
1.5
W
Hun Batz
MxV GUXU
Hun Batz
0
0
0
0
L
Anubis
iwoflo
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
58,573
75,453
Taken
77,949
66,252
Mitigated
66,551
37,783
Healing
33,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,346
2,212
0
6,252
17,139
16,731
639
10,157
6,982
0
59,273
L
Rama
 
Rama
1,306
1,202
0
465
2,372
344
0
481
1,891
0
4,057
W
Bellona
Chronosfear_
Bellona
24,046
13,524
0
9,506
27,334
25,520
2,880
13,603
13,731
0
99,569
L
13,110
5,215
0
5,160
17,002
9,198
416
3,439
13,402
0
69,145
W
Aphrodite
HellishStar_
Aphrodite
9,238
933
10,311
9,772
19,251
20,738
1,235
11,574
7,677
51,796
0
L
17,630
2,833
2,269
11,600
22,382
25,897
505
4,111
17,250
66,993
0
L
Sylvanus
I_NaTin0_I
Sylvanus
12,728
2,908
3,921
4,482
19,181
20,962
123
4,509
14,362
30,648
9,712
W
10,397
902
0
1,744
11,263
3,179
490
7,869
3,394
65,284
0
W
Hun Batz
MxV GUXU
Hun Batz
0
0
0
198
466
84
0
0
466
0
1,502
L
Anubis
iwoflo
Anubis
13,799
605
0
5,278
17,012
10,150
793
6,519
10,122
91,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
47,372
479
Minions Killed
435
0
Camps Cleared
0
1,720,365
Distance Traveled
1,649,577
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,235
465
116
5
0
436,934
3
L
Rama
6,349
289
9
0
0
61,550
0
W
Bellona
11,677
531
124
6
0
427,614
1
L
Vamana
10,443
475
110
5
0
470,248
0
W
Aphrodite
11,875
540
100
5
0
413,101
5
L
Artio
11,132
506
122
6
0
425,447
5
L
Sylvanus
8,658
394
44
2
0
348,373
4
W
Kukulkan
10,765
489
133
6
0
426,509
3
W
Hun Batz
6,141
279
6
0
0
16,207
0
L
Anubis
10,790
490
150
7
0
343,959
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role