Player Matchup

Scylla
Scylla
DIRTYmindCODY69
Scylla
Level 15
God Stats
3W - 3L
1,457 SR
Queue Stats
7W - 10L
1,270 Elo+
Party 1
Sobek
Sobek
DIRTYmindTRAVIS
Sobek
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 44L
1,434 Elo+
Party 1
Neith
Neith
Karukushifu_
Neith
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 16L
1,544 Elo+
Solo
Team Averages
Level 67
1,486 SR
1,416 Elo+

VS

Team Averages
Level 41
1,400 SR
1,409 Elo+
Merlin
Merlin
jbreezy 100
Merlin
Level 28
God Stats
4W - 9L
1,448 SR
Queue Stats
35W - 45L
1,169 Elo+
Solo
Bellona
Bellona
lolCrashy
Bellona
Level 47
God Stats
0W - 2L
1,252 SR
Queue Stats
100W - 123L
1,386 Elo+
Solo
Rama
Rama
mrbmelt
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
7,496
625
4,489
7,206
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 6
9,399
783
4,822
9,285
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 3 / 4
8,935
745
10,513
8,731
3,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 2
7,532
628
5,220
7,686
2,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
lolCrashy
Bellona
11
3 / 4 / 1
7,965
664
4,870
10,484
5,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
mrbmelt
Rama
8
1 / 3 / 0
6,812
568
3,276
5,049
1,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
6
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
6
1
6
9
W
6
3
4
2.67
L
Merlin
1
5
2
0.4
L
Bellona
lolCrashy
Bellona
3
4
1
0.88
L
Rama
mrbmelt
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
13,366
25,222
Taken
23,219
15,327
Mitigated
9,503
4,127
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,489
218
0
332
7,206
2,162
991
1,955
5,251
19,929
0
W
4,822
198
0
2,405
9,285
9,644
254
2,111
7,174
12,901
0
W
10,513
5,148
0
1,390
8,731
3,521
124
1,808
6,923
0
37,521
L
Merlin
5,220
450
0
1,154
7,686
2,590
74
4,075
3,611
26,517
0
L
Bellona
lolCrashy
Bellona
4,870
1,142
0
650
10,484
5,352
0
4,379
6,105
0
15,690
L
Rama
mrbmelt
Rama
3,276
2,363
0
774
5,049
1,561
0
1,563
3,486
0
8,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
22,309
124
Minions Killed
87
6
Camps Cleared
4
609,850
Distance Traveled
552,216
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,496
625
40
3
4
203,657
1
W
Sobek
9,399
783
9
1
1
224,148
0
W
Neith
8,935
745
75
6
1
182,045
1
L
Merlin
7,532
628
45
4
0
187,603
2
L
Bellona
7,965
664
24
2
2
224,845
2
L
Rama
6,812
568
18
2
2
139,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role