Player Matchup

Neith
Neith
Mr Waffle Seven
Neith
Level 157
God Stats
5W - 3L
1,419 SR
Queue Stats
344W - 261L
1,692 Elo+
Party 2
Sol
Sol
Sin01ust
Sol
Level 106
God Stats
9W - 8L
1,403 SR
Queue Stats
267W - 307L
1,476 Elo+
Party 2
Loki
Loki
Toxicmagic22976
Loki
Level 101
God Stats
10W - 8L
1,567 SR
Queue Stats
140W - 91L
1,633 Elo+
Party 2
Ares
Ares
kai blazin
Ares
Level 78
God Stats
15W - 7L
1,582 SR
Queue Stats
158W - 156L
1,459 Elo+
Party 2
Terra
Terra
weskerkt
Terra
Level 143
God Stats
15W - 6L
1,679 SR
Queue Stats
649W - 703L
1,496 Elo+
Party 2
Team Averages
Level 117
1,530 SR
1,551 Elo+

VS

Team Averages
Level 102
1,446 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Duel1703
Apollo
Level 127
God Stats
2W - 4L
1,190 SR
Queue Stats
388W - 395L
1,601 Elo+
Solo
Nu Wa
Nu Wa
PPMX_Ulxel10
Nu Wa
Level 102
God Stats
1W - 1L
1,543 SR
Queue Stats
77W - 64L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,503
682
5,229
5,231
1,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 2
6,853
623
5,187
5,567
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 5
7,080
644
4,946
7,299
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 5
5,274
479
563
5,986
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
weskerkt
Terra
12
1 / 0 / 0
7,021
638
3,890
6,293
4,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 0
6,848
623
4,703
7,192
5,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
 
Loki
10
2 / 1 / 1
6,041
549
2,899
6,176
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
 
Fenrir
10
2 / 4 / 2
6,011
546
4,353
8,777
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Duel1703
Apollo
10
0 / 3 / 3
6,053
550
2,273
7,364
2,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 2
5,760
524
4,118
4,503
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
5
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Loki
 
Loki
2
1
1
2.5
L
Fenrir
 
Fenrir
2
4
2
0.75
L
Apollo
Duel1703
Apollo
0
3
3
0.5
W
6
1
2
7
L
0
4
2
0.25
W
2
0
2
3
W
3
1
5
5.5
W
0
3
5
0.83
W
Terra
weskerkt
Terra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
18,346
30,376
Taken
34,012
11,534
Mitigated
14,312
12,637
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,703
1,263
0
4,612
7,192
5,205
0
3,624
3,568
0
47,696
L
Loki
 
Loki
2,899
650
0
1,709
6,176
2,537
0
688
5,488
0
27,405
L
Fenrir
 
Fenrir
4,353
1,617
0
2,144
8,777
3,647
0
1,549
7,228
0
35,517
L
Apollo
Duel1703
Apollo
2,273
1,437
0
1,641
7,364
2,057
0
3,941
3,423
0
36,275
W
5,229
1,686
0
766
5,231
1,611
31
1,709
3,522
0
49,391
L
4,118
1,208
0
375
4,503
866
0
0
4,503
28,553
0
W
5,187
1,347
0
4,688
5,567
1,218
980
308
5,259
49,030
0
W
4,946
1,974
0
3,912
7,299
2,160
0
563
6,736
0
38,790
W
563
33
0
500
5,986
1,568
0
1,243
4,743
2,903
0
W
Terra
weskerkt
Terra
3,890
414
0
2,771
6,293
4,977
0
295
5,998
44,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
30,713
414
Minions Killed
390
0
Camps Cleared
0
1,185,106
Distance Traveled
1,101,343
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,848
623
105
10
0
228,730
3
L
Loki
6,041
549
53
5
0
232,140
4
L
Fenrir
6,011
546
71
6
0
223,309
3
L
Apollo
6,053
550
96
9
0
217,954
0
W
Neith
7,503
682
111
10
0
228,005
1
L
Nu Wa
5,760
524
65
6
0
199,210
4
W
Sol
6,853
623
97
9
0
206,010
3
W
Loki
7,080
644
82
7
0
276,081
3
W
Ares
5,274
479
11
1
0
242,212
3
W
Terra
7,021
638
113
10
0
232,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role