Player Matchup

Tiamat
Tiamat
Elnevin0
Tiamat
Level 114
God Stats
10W - 9L
1,291 SR
Queue Stats
243W - 271L
1,379 Elo+
Party 2
Neith
Neith
ShadowVulpes365
Neith
Level 26
God Stats
4W - 4L
1,474 SR
Queue Stats
16W - 24L
1,196 Elo+
Solo
Chaac
Chaac
johnson9617
Chaac
Level 14
God Stats
28W - 28L
1,334 SR
Queue Stats
31W - 36L
1,256 Elo+
Party 2
Team Averages
Level 51
1,366 SR
1,277 Elo+

VS

Team Averages
Level 36
1,455 SR
1,266 Elo+
Sol
Sol
ItzAntiU
Sol
Level 50
God Stats
17W - 24L
1,482 SR
Queue Stats
188W - 252L
1,238 Elo+
Solo
Merlin
Merlin
kakashi_9744
Merlin
Level 25
God Stats
9W - 15L
1,424 SR
Queue Stats
141W - 175L
1,210 Elo+
Party 1
Izanami
Izanami
sporty619
Izanami
Level 34
God Stats
23W - 19L
1,458 SR
Queue Stats
495W - 468L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elnevin0
Tiamat
15
4 / 6 / 15
12,429
731
15,821
20,683
11,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 5 / 8
11,768
692
12,142
15,933
6,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 0 / 8
13,618
801
12,483
21,365
19,197
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
11,361
668
18,802
16,144
5,213
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
12
1 / 9 / 7
10,051
591
10,954
13,398
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sporty619
Izanami
15
5 / 8 / 4
11,246
662
13,734
17,436
5,351
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
23
Kills
11
11
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Elnevin0
Tiamat
4
6
15
1.92
L
5
6
4
1.17
W
6
5
8
2
W
13
0
8
17
L
Merlin
1
9
7
0.5
L
Izanami
sporty619
Izanami
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
43,490
57,981
Taken
46,978
37,130
Mitigated
15,097
15,605
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Elnevin0
Tiamat
15,821
807
822
6,447
20,683
11,692
444
12,289
8,394
45,986
0
L
18,802
6,763
0
4,216
16,144
5,213
1,054
7,260
8,884
44,820
0
W
12,142
3,099
574
3,701
15,933
6,241
1,275
8,094
7,839
0
34,460
W
12,483
652
0
4,061
21,365
19,197
476
10,012
11,353
6,028
37,594
L
Merlin
10,954
109
142
761
13,398
4,533
0
5,634
7,764
24,539
0
L
Izanami
sporty619
Izanami
13,734
8,502
0
0
17,436
5,351
340
4,825
12,611
0
47,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
32,658
171
Minions Killed
175
6
Camps Cleared
5
987,721
Distance Traveled
826,731
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,429
731
66
4
4
308,261
4
L
Sol
11,361
668
72
4
1
277,900
0
W
Neith
11,768
692
46
3
0
260,194
1
W
Chaac
13,618
801
59
3
2
419,266
0
L
Merlin
10,051
591
26
2
2
287,531
0
L
Izanami
11,246
662
77
5
2
261,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role