Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MythicKing
Ares
Level 89
God Stats
5W - 13L
1,237 SR
Queue Stats
264W - 299L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
PyschoSyn
Sylvanus
Level 107
God Stats
13W - 13L
1,483 SR
Queue Stats
201W - 231L
1,399 Elo+
Party 1
Artemis
Artemis
Vlakorados
Artemis
Level 139
God Stats
4W - 2L
1,587 SR
Queue Stats
255W - 266L
1,434 Elo+
Party 1
Olorun
Olorun
luceis
Olorun
Level 124
God Stats
6W - 4L
1,664 SR
Queue Stats
69W - 85L
1,430 Elo+
Party 1
Team Averages
Level 101
1,494 SR
1,450 Elo+

VS

Team Averages
Level 49
1,529 SR
1,528 Elo+
Raijin
Raijin
DeathBlossomVick
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
DemonKiba476
Guan Yu
Level 126
God Stats
1W - 1L
1,644 SR
Queue Stats
32W - 49L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
KingGamer00
Jormungandr
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
49W - 63L
1,496 Elo+
Party 2
Merlin
Merlin
TheRealCGOsiris
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
fundip131
Hou Yi
Level 16
God Stats
6W - 11L
1,500 SR
Queue Stats
29W - 35L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 3
5,523
552
2,155
5,755
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 1 / 2
6,702
670
5,310
6,685
5,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
PyschoSyn
Sylvanus
10
3 / 0 / 10
6,393
639
2,636
5,837
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Vlakorados
Artemis
12
9 / 0 / 4
7,142
714
10,743
6,605
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
luceis
Olorun
12
3 / 1 / 2
7,583
758
3,673
4,753
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,609
561
2,361
5,806
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
DemonKiba476
Guan Yu
9
1 / 5 / 0
5,407
541
3,835
8,313
4,691
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
KingGamer00
Jormungandr
6
0 / 4 / 0
4,208
421
2,335
7,571
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 4 / 2
5,509
551
3,969
7,234
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
fundip131
Hou Yi
6
0 / 6 / 0
4,158
416
1,401
6,393
891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
3
3
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
3
2.5
L
1
3
2
0.67
L
Guan Yu
DemonKiba476
Guan Yu
1
5
0
0.2
L
Jormungandr
KingGamer00
Jormungandr
0
4
0
0
W
5
1
2
6
W
Sylvanus
PyschoSyn
Sylvanus
3
0
10
8
L
1
4
2
0.5
W
Artemis
Vlakorados
Artemis
9
0
4
11
L
Hou Yi
fundip131
Hou Yi
0
6
0
0
W
Olorun
luceis
Olorun
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
13,901
29,635
Taken
35,317
13,759
Mitigated
13,063
12,051
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,155
1,844
0
1,330
5,755
1,673
0
1,235
4,429
0
26,708
L
2,361
204
0
829
5,806
1,619
150
2,065
3,741
23,376
0
L
Guan Yu
DemonKiba476
Guan Yu
3,835
463
35
816
8,313
4,691
722
4,176
3,824
0
29,147
L
Jormungandr
KingGamer00
Jormungandr
2,335
529
0
884
7,571
4,240
0
1,793
5,778
14,509
0
W
5,310
605
0
1,116
6,685
5,447
132
1,716
4,883
27,071
0
W
Sylvanus
PyschoSyn
Sylvanus
2,636
1,221
1,753
2,549
5,837
2,825
283
1,017
4,579
19,959
6,926
L
3,969
573
0
500
7,234
1,622
0
2,474
4,760
28,038
0
W
Artemis
Vlakorados
Artemis
10,743
6,391
0
2,781
6,605
2,094
442
2,789
3,423
0
43,539
L
Hou Yi
fundip131
Hou Yi
1,401
446
0
291
6,393
891
0
493
5,900
0
10,384
W
Olorun
luceis
Olorun
3,673
2,606
107
2,415
4,753
1,720
2,473
1,155
3,508
46,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
24,891
332
Minions Killed
226
0
Camps Cleared
0
998,061
Distance Traveled
918,150
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,523
552
51
5
0
200,270
0
L
Raijin
5,609
561
51
5
0
167,503
0
L
Guan Yu
5,407
541
62
6
0
195,532
0
L
Jormungandr
4,208
421
26
3
0
182,733
4
W
Ares
6,702
670
60
6
0
204,260
0
W
Sylvanus
6,393
639
49
5
0
180,854
3
L
Merlin
5,509
551
61
6
0
201,543
3
W
Artemis
7,142
714
62
6
0
212,824
5
L
Hou Yi
4,158
416
26
3
0
170,839
1
W
Olorun
7,583
758
110
11
0
199,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role