Player Matchup

Ullr
Ullr
Gidgetman
Ullr
Level 18
God Stats
5W - 2L
1,770 SR
Queue Stats
97W - 105L
1,481 Elo+
Solo
Bellona
Bellona
Síkez
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Uszaty242
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,293 Elo+
Party 1
Sylvanus
Sylvanus
czarny242
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,329 Elo+
Party 1
The Morrigan
The Morrigan
imlu
The Morrigan
Level 29
God Stats
5W - 6L
1,412 SR
Queue Stats
108W - 113L
1,437 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,408 Elo+

VS

Team Averages
Level 12
1,423 SR
1,330 Elo+
Odin
Odin
ChaBoiTiller
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Skadi
Skadi
Milluiel
Skadi
Level 14
God Stats
7W - 12L
1,350 SR
Queue Stats
8W - 18L
1,092 Elo+
Solo
Nemesis
Nemesis
Moobid
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,530 Elo+
Solo
Hera
Hera
QueenLunjulin
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
890 Elo+
Solo
Olorun
Olorun
thiccdaddy50
Olorun
Level 15
God Stats
6W - 6L
1,263 SR
Queue Stats
73W - 66L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 2 / 4
11,104
529
2,928
10,401
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Síkez
Bellona
20
25 / 0 / 3
15,716
748
30,076
18,565
15,478
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Uszaty242
Hachiman
17
12 / 2 / 4
11,318
539
14,949
11,588
5,167
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
czarny242
Sylvanus
16
3 / 2 / 16
11,066
527
8,144
17,752
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
imlu
The Morrigan
16
5 / 8 / 7
10,909
519
8,557
13,477
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,517
406
3,691
11,540
9,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Milluiel
Skadi
13
0 / 13 / 2
8,030
382
8,211
19,062
4,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Moobid
Nemesis
16
5 / 8 / 0
10,214
486
8,175
19,021
7,479
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 9 / 4
8,062
384
9,630
13,282
3,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
17
7 / 11 / 1
10,998
524
11,839
20,987
8,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
46
Kills
13
14
Deaths
46
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ullr
1
2
4
1.5
L
Skadi
Milluiel
Skadi
0
13
2
0.08
L
Nemesis
Moobid
Nemesis
5
8
0
0.63
L
1
9
4
0.33
W
Bellona
Síkez
Bellona
25
0
3
26.5
W
Hachiman
Uszaty242
Hachiman
12
2
4
7
W
Sylvanus
czarny242
Sylvanus
3
2
16
5.5
W
The Morrigan
imlu
The Morrigan
5
8
7
1.06
L
Olorun
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,654
Damage
41,546
71,783
Taken
83,892
51,989
Mitigated
33,843
26,391
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,691
1,231
0
1,130
11,540
9,957
684
0
11,540
5,983
27,261
W
Ullr
2,928
1,138
0
2,526
10,401
4,318
2,623
1,339
8,892
0
64,597
L
Skadi
Milluiel
Skadi
8,211
5,216
0
2,237
19,062
4,401
0
4,005
15,017
0
45,509
L
Nemesis
Moobid
Nemesis
8,175
4,115
0
1,833
19,021
7,479
687
2,464
16,471
0
68,565
L
9,630
3,524
0
2,871
13,282
3,385
0
2,907
10,375
29,420
0
W
Bellona
Síkez
Bellona
30,076
16,991
0
7,804
18,565
15,478
2,700
3,769
14,518
0
156,537
W
Hachiman
Uszaty242
Hachiman
14,949
8,114
0
4,789
11,588
5,167
2,508
2,785
8,803
0
66,982
W
Sylvanus
czarny242
Sylvanus
8,144
2,710
1,322
6,663
17,752
22,023
770
6,551
11,201
31,551
0
W
The Morrigan
imlu
The Morrigan
8,557
1,999
98
3,189
13,477
5,003
3,667
6,078
7,278
50,380
3,941
L
Olorun
11,839
8,283
61
4,554
20,987
8,621
2,022
6,748
13,807
71,120
8,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
45,821
584
Minions Killed
441
0
Camps Cleared
0
1,835,833
Distance Traveled
1,559,868
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,517
406
71
3
0
327,456
2
W
Ullr
11,104
529
121
6
0
372,926
4
L
Skadi
8,030
382
75
4
0
282,771
0
L
Nemesis
10,214
486
101
5
0
388,476
3
L
Hera
8,062
384
58
3
0
298,868
6
W
Bellona
15,716
748
229
11
0
519,987
4
W
Hachiman
11,318
539
113
5
0
331,444
4
W
Sylvanus
11,066
527
34
2
0
271,858
2
W
The Morrigan
10,909
519
87
4
0
339,618
0
L
Olorun
10,998
524
136
6
0
262,297
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role