Player Matchup

Janus
Janus
IMTOXICPr0digy
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
IcyShad0wZ
Danzaburou
Level 43
God Stats
5W - 4L
1,715 SR
Queue Stats
75W - 67L
1,415 Elo+
Party 2
Hades
Hades
T0X1CLegion
Hades
Level 68
God Stats
33W - 25L
1,554 SR
Queue Stats
206W - 220L
1,325 Elo+
Party 2
Ares
Ares
XenoLegion
Ares
Level 54
God Stats
19W - 12L
1,620 SR
Queue Stats
76W - 77L
1,335 Elo+
Party 2
Ratatoskr
Ratatoskr
ZacharyN2004
Ratatoskr
Level 46
God Stats
2W - 1L
1,494 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 2
Team Averages
Level 53
1,577 SR
1,344 Elo+

VS

Team Averages
Level 68
1,494 SR
1,404 Elo+
Ullr
Ullr
FunnyValentinee
Ullr
Level 105
God Stats
3W - 10L
1,459 SR
Queue Stats
176W - 177L
1,466 Elo+
Solo
Achilles
Achilles
Gokujclr
Achilles
Level 69
God Stats
2W - 3L
1,411 SR
Queue Stats
37W - 60L
1,354 Elo+
Party 1
Bakasura
Bakasura
IesuokAmira
Bakasura
Level 82
God Stats
14W - 13L
1,592 SR
Queue Stats
38W - 45L
1,441 Elo+
Solo
Tiamat
Tiamat
Ravennnght
Tiamat
Level 29
God Stats
1W - 2L
1,461 SR
Queue Stats
31W - 51L
1,352 Elo+
Party 1
Ymir
Ymir
amJello
Ymir
Level 57
God Stats
24W - 18L
1,546 SR
Queue Stats
257W - 302L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,297
465
6,854
9,944
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
IcyShad0wZ
Danzaburou
19
10 / 2 / 10
12,044
602
23,091
13,520
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 9
10,701
535
13,389
14,694
6,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 9
9,780
489
6,131
17,697
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
ZacharyN2004
Ratatoskr
17
5 / 3 / 13
10,573
529
7,883
12,630
5,075
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,750
438
5,825
11,889
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Gokujclr
Achilles
14
2 / 4 / 4
8,844
442
9,540
18,217
22,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
IesuokAmira
Bakasura
17
8 / 6 / 4
11,295
565
14,344
17,703
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Ravennnght
Tiamat
15
3 / 3 / 1
9,234
462
9,710
7,971
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
amJello
Ymir
13
0 / 8 / 8
8,358
418
5,022
21,570
18,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
24
Kills
13
13
Deaths
24
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Achilles
Gokujclr
Achilles
2
4
4
1
W
2
5
6
1
W
Danzaburou
IcyShad0wZ
Danzaburou
10
2
10
7.5
L
Bakasura
IesuokAmira
Bakasura
8
6
4
1.67
L
Tiamat
Ravennnght
Tiamat
3
3
1
1.17
W
3
1
9
7.5
W
4
2
9
4.25
W
Ratatoskr
ZacharyN2004
Ratatoskr
5
3
13
3.83
L
Ymir
amJello
Ymir
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
44,441
68,485
Taken
77,350
38,154
Mitigated
57,593
18,299
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,825
2,206
0
2,581
11,889
4,019
204
2,914
8,913
0
53,233
L
Achilles
Gokujclr
Achilles
9,540
2,078
0
5,417
18,217
22,066
0
8,172
10,027
0
38,882
W
6,854
332
0
1,160
9,944
3,481
0
4,050
5,798
56,284
0
W
Danzaburou
IcyShad0wZ
Danzaburou
23,091
10,480
0
4,647
13,520
5,484
2,109
2,689
10,409
0
86,740
L
Bakasura
IesuokAmira
Bakasura
14,344
9,712
0
6,301
17,703
9,027
0
2,632
15,071
0
82,758
L
Tiamat
Ravennnght
Tiamat
9,710
611
0
2,491
7,971
3,666
524
4,435
3,366
53,463
0
W
13,389
3,005
333
9,672
14,694
6,890
2,449
1,655
11,833
63,491
0
W
6,131
305
0
1,969
17,697
17,224
502
4,182
11,780
23,182
0
W
Ratatoskr
ZacharyN2004
Ratatoskr
7,883
1,754
0
518
12,630
5,075
782
2,271
10,093
0
71,395
L
Ymir
amJello
Ymir
5,022
928
0
2,302
21,570
18,815
28
7,833
13,599
44,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
46,481
542
Minions Killed
470
0
Camps Cleared
0
1,811,120
Distance Traveled
1,738,753
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,750
438
95
5
0
325,981
3
L
Achilles
8,844
442
70
4
0
348,967
2
W
Janus
9,297
465
129
6
0
356,819
2
W
Danzaburou
12,044
602
130
7
0
345,617
4
L
Bakasura
11,295
565
135
7
0
378,464
1
L
Tiamat
9,234
462
96
5
0
360,473
2
W
Hades
10,701
535
141
7
0
324,493
0
W
Ares
9,780
489
28
1
0
390,125
3
W
Ratatoskr
10,573
529
114
6
0
394,066
0
L
Ymir
8,358
418
74
4
0
324,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role