Player Matchup

Baron Samedi
Baron Samedi
CHIEFENMYSTER_HD
Baron Samedi
Level 13
God Stats
3W - 12L
1,194 SR
Queue Stats
12W - 23L
1,102 Elo+
Party 1
Nemesis
Nemesis
MoOn_RoCk_RiPpEn
Nemesis
Level 4
God Stats
3W - 14L
1,302 SR
Queue Stats
13W - 20L
1,183 Elo+
Party 1
Tiamat
Tiamat
Unrefined_GEM
Tiamat
Level 18
God Stats
15W - 13L
1,525 SR
Queue Stats
19W - 15L
1,341 Elo+
Solo
Zeus
Zeus
ibr_DAILY_
Zeus
Level 6
God Stats
2W - 10L
1,084 SR
Queue Stats
29W - 26L
1,104 Elo+
Party 1
Bakasura
Bakasura
kellyja24
Bakasura
Level 18
God Stats
51W - 54L
1,226 SR
Queue Stats
56W - 60L
1,248 Elo+
Party 1
Team Averages
Level 12
1,266 SR
1,196 Elo+

VS

Team Averages
Level 18
1,577 SR
1,264 Elo+
Zeus
Zeus
B4k3DisBack
Zeus
Level 28
God Stats
52W - 48L
1,410 SR
Queue Stats
109W - 118L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
DABINDOGGO
Danzaburou
Level 9
God Stats
3W - 5L
1,747 SR
Queue Stats
48W - 72L
1,204 Elo+
Solo
Merlin
Merlin
Segaa1987
Merlin
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 25L
1,265 Elo+
Party 2
Cerberus
Cerberus
pattogaray96
Cerberus
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 59L
1,225 Elo+
Solo
Thanatos
Thanatos
well-knownsniper
Thanatos
Level 24
God Stats
6W - 7L
1,729 SR
Queue Stats
105W - 111L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHIEFENMYSTER_HD
Baron Samedi
20
6 / 3 / 21
13,845
1,154
14,077
10,328
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 11 / 20
15,141
1,262
18,838
21,451
8,615
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 22
13,021
1,085
17,622
16,310
10,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 6 / 18
13,355
1,113
19,380
13,819
4,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
kellyja24
Bakasura
20
23 / 10 / 12
16,184
1,349
33,523
23,519
10,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 16
15,603
1,300
27,395
15,896
7,878
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DABINDOGGO
Danzaburou
20
2 / 12 / 23
13,157
1,096
7,729
20,995
9,312
Merlin
Segaa1987
Merlin
20
2 / 14 / 19
12,524
1,044
7,461
24,810
10,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pattogaray96
Cerberus
20
5 / 10 / 23
14,027
1,169
13,559
30,547
29,251
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
14 / 7 / 9
15,284
1,274
19,299
20,511
14,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
123
50
Kills
33
33
Deaths
50
93
Assists
90
Player
Kills
Deaths
Assists
KDA
L
10
7
16
2.57
W
Baron Samedi
CHIEFENMYSTER_HD
Baron Samedi
6
3
21
5.5
L
Danzaburou
DABINDOGGO
Danzaburou
2
12
23
1.13
W
9
11
20
1.73
L
Merlin
Segaa1987
Merlin
2
14
19
0.82
W
5
3
22
5.33
W
7
6
18
2.67
W
Bakasura
kellyja24
Bakasura
23
10
12
2.9
L
Cerberus
pattogaray96
Cerberus
5
10
23
1.65
L
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,440
Damage
75,443
85,427
Taken
112,759
39,322
Mitigated
71,074
9,652
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,395
8,389
0
2,912
15,896
7,878
0
7,607
7,893
53,796
0
W
Baron Samedi
CHIEFENMYSTER_HD
Baron Samedi
14,077
826
1,113
2,013
10,328
5,446
0
6,683
3,645
28,860
0
L
Danzaburou
DABINDOGGO
Danzaburou
7,729
4,775
0
814
20,995
9,312
0
9,949
9,891
0
21,417
W
18,838
11,883
0
2,352
21,451
8,615
0
14,012
7,439
0
42,514
L
Merlin
Segaa1987
Merlin
7,461
3,275
0
432
24,810
10,459
0
14,000
10,363
36,011
0
W
17,622
1,147
387
2,695
16,310
10,432
0
8,898
7,412
31,005
0
W
19,380
3,495
0
413
13,819
4,493
0
7,347
6,472
40,523
0
W
Bakasura
kellyja24
Bakasura
33,523
29,226
0
679
23,519
10,336
0
11,475
12,044
0
42,677
L
Cerberus
pattogaray96
Cerberus
13,559
1,738
0
3,514
30,547
29,251
0
9,434
19,378
35,800
0
L
19,299
10,276
0
8,541
20,511
14,174
0
8,904
10,720
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,546
Gold Earned
70,595
191
Minions Killed
235
5
Camps Cleared
4
1,041,659
Distance Traveled
996,783
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,603
1,300
74
6
2
166,340
1
W
Baron Samedi
13,845
1,154
42
4
0
207,142
3
L
Danzaburou
13,157
1,096
24
2
1
187,326
2
W
Nemesis
15,141
1,262
45
4
4
212,204
0
L
Merlin
12,524
1,044
54
5
0
178,622
0
W
Tiamat
13,021
1,085
31
3
1
206,511
1
W
Zeus
13,355
1,113
47
4
0
193,441
1
W
Bakasura
16,184
1,349
26
2
0
222,361
0
L
Cerberus
14,027
1,169
52
4
1
224,581
0
L
Thanatos
15,284
1,274
31
3
0
239,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role