Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EmanTheMeme
Achilles
Level 47
God Stats
1W - 0L
1,833 SR
Queue Stats
8W - 6L
1,506 Elo+
Solo
Janus
Janus
Kojin_XII
Janus
Level 89
God Stats
3W - 3L
1,490 SR
Queue Stats
338W - 350L
1,441 Elo+
Solo
Jing Wei
Jing Wei
McHickDrip
Jing Wei
Level 156
God Stats
2W - 5L
1,312 SR
Queue Stats
488W - 471L
1,508 Elo+
Solo
Danzaburou
Danzaburou
peanutthewoozle
Danzaburou
Level 83
God Stats
4W - 0L
1,499 SR
Queue Stats
74W - 81L
1,409 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,473 Elo+

VS

Team Averages
Level 110
1,501 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LaPandaLoca
Cernunnos
Level 93
God Stats
1W - 4L
1,271 SR
Queue Stats
109W - 101L
1,553 Elo+
Party 1
Merlin
Merlin
MadYodaface
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,513 Elo+
Solo
Chang'e
Chang'e
Tobyisagoodboy08
Chang'e
Level 125
God Stats
3W - 1L
1,736 SR
Queue Stats
369W - 380L
1,470 Elo+
Party 1
Chernobog
Chernobog
premium_tea
Chernobog
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 1 / 15
10,561
754
9,653
6,400
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
EmanTheMeme
Achilles
19
11 / 4 / 15
12,192
871
20,237
20,805
23,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Janus
Kojin_XII
Janus
17
6 / 4 / 14
11,252
804
10,986
10,075
5,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
McHickDrip
Jing Wei
17
1 / 4 / 19
10,329
738
9,745
11,645
5,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
peanutthewoozle
Danzaburou
20
9 / 1 / 15
12,408
886
21,553
14,494
7,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 6 / 5
8,675
620
3,125
12,379
4,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
LaPandaLoca
Cernunnos
16
1 / 6 / 6
9,214
658
15,114
14,602
6,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
19
8 / 7 / 2
11,274
805
14,744
15,229
6,341
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 4
9,799
700
6,759
18,473
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
premium_tea
Chernobog
14
1 / 8 / 5
8,499
607
7,886
16,596
6,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
31
Kills
12
14
Deaths
31
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
15
11.5
L
Anhur
 
Anhur
0
6
5
0.42
W
Achilles
EmanTheMeme
Achilles
11
4
15
4.63
W
Janus
Kojin_XII
Janus
6
4
14
3.25
L
Cernunnos
LaPandaLoca
Cernunnos
1
6
6
0.67
L
Merlin
8
7
2
1.29
W
Jing Wei
McHickDrip
Jing Wei
1
4
19
2.63
L
2
4
4
1
W
Danzaburou
peanutthewoozle
Danzaburou
9
1
15
16.5
L
Chernobog
premium_tea
Chernobog
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,174
Damage
47,628
63,419
Taken
77,279
43,628
Mitigated
41,381
29,889
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,653
1,648
1,743
2,331
6,400
2,727
960
3,211
3,189
27,528
0
L
Anhur
 
Anhur
3,125
2,165
1,948
2,032
12,379
4,766
0
4,014
8,125
0
12,040
W
Achilles
EmanTheMeme
Achilles
20,237
4,308
1,082
7,393
20,805
23,215
544
6,292
14,513
0
25,457
W
Janus
Kojin_XII
Janus
10,986
184
2,207
1,592
10,075
5,044
653
3,539
6,536
24,747
0
L
Cernunnos
LaPandaLoca
Cernunnos
15,114
6,246
1,541
2,020
14,602
6,415
0
5,122
9,335
0
29,523
L
Merlin
14,744
1,054
608
1,204
15,229
6,341
0
3,690
11,278
38,499
0
W
Jing Wei
McHickDrip
Jing Wei
9,745
5,130
1,869
2,451
11,645
5,269
1,221
4,647
6,998
0
26,483
L
6,759
706
4,708
5,680
18,473
17,343
0
4,770
13,291
20,657
0
W
Danzaburou
peanutthewoozle
Danzaburou
21,553
6,687
1,369
7,852
14,494
7,373
1,837
3,814
10,680
0
43,178
L
Chernobog
premium_tea
Chernobog
7,886
3,311
559
2,006
16,596
6,516
0
3,043
13,233
0
15,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
47,461
147
Minions Killed
144
0
Camps Cleared
0
1,337,243
Distance Traveled
1,117,401
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,561
754
38
3
0
277,573
4
L
Anhur
8,675
620
27
2
0
226,362
6
W
Achilles
12,192
871
6
0
0
280,090
1
W
Janus
11,252
804
28
2
0
242,759
1
L
Cernunnos
9,214
658
26
2
0
195,086
0
L
Merlin
11,274
805
55
4
0
216,050
0
W
Jing Wei
10,329
738
26
2
0
255,382
2
L
Chang'e
9,799
700
10
1
0
264,385
0
W
Danzaburou
12,408
886
49
4
0
281,439
0
L
Chernobog
8,499
607
26
2
0
215,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role