Player Matchup

Charybdis
Charybdis
Bad_Graphics_Man
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,289 Elo+
Party 1
Mercury
Mercury
Macett
Mercury
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 61L
1,334 Elo+
Solo
Athena
Athena
Queen_Psycho01
Athena
Level 85
God Stats
15W - 14L
1,500 SR
Queue Stats
326W - 403L
1,342 Elo+
Solo
Amaterasu
Amaterasu
SpaceCowboy8814
Amaterasu
Level 74
God Stats
3W - 2L
1,285 SR
Queue Stats
439W - 424L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unblood666
Morgan Le Fay
Level 18
God Stats
18W - 14L
1,427 SR
Queue Stats
33W - 36L
1,241 Elo+
Party 1
Team Averages
Level 60
1,442 SR
1,348 Elo+

VS

Team Averages
Level 102
1,508 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Goldenvison
Arachne
Level 113
God Stats
18W - 9L
1,693 SR
Queue Stats
338W - 350L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Toasty NinjaZ
Cthulhu
Level 127
God Stats
15W - 10L
1,513 SR
Queue Stats
166W - 202L
1,329 Elo+
Solo
Ne Zha
Ne Zha
magical_feetus
Ne Zha
Level 126
God Stats
27W - 21L
1,643 SR
Queue Stats
547W - 583L
1,473 Elo+
Solo
Hel
Hel
xholy_waterx
Hel
Level 58
God Stats
10W - 18L
1,192 SR
Queue Stats
200W - 225L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
7
0 / 7 / 2
4,746
475
2,208
5,894
1,391
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Macett
Mercury
9
2 / 2 / 0
5,704
570
3,593
6,079
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
4,660
466
2,067
10,490
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SpaceCowboy8814
Amaterasu
10
1 / 1 / 0
6,118
612
4,348
6,079
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Unblood666
Morgan Le Fay
8
0 / 2 / 0
4,946
495
2,381
4,310
1,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 1 / 4
6,465
647
5,678
5,805
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Goldenvison
Arachne
10
3 / 1 / 2
5,988
599
3,886
6,791
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
9
4 / 0 / 5
5,856
586
5,151
7,812
3,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 1
6,044
604
2,726
5,924
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 3
6,231
623
4,372
4,181
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
L
Charybdis
0
7
2
0.14
W
Arachne
Goldenvison
Arachne
3
1
2
4
L
Mercury
Macett
Mercury
2
2
0
1
L
0
3
1
0.17
L
Amaterasu
SpaceCowboy8814
Amaterasu
1
1
0
1
W
Cthulhu
4
0
5
6.5
L
Morgan Le Fay
Unblood666
Morgan Le Fay
0
2
0
0
W
0
1
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
21,813
32,852
Taken
30,513
13,242
Mitigated
15,175
6,739
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,678
3,646
0
1,988
5,805
2,190
761
661
5,144
0
37,236
L
Charybdis
2,208
1,296
0
0
5,894
1,391
66
1,973
3,921
0
15,435
W
Arachne
Goldenvison
Arachne
3,886
2,182
0
2,604
6,791
2,714
180
301
6,490
0
33,373
L
Mercury
Macett
Mercury
3,593
1,201
0
833
6,079
1,528
0
1,963
4,116
0
26,079
L
2,067
602
149
2,449
10,490
4,482
0
2,705
7,785
12,121
0
L
Amaterasu
SpaceCowboy8814
Amaterasu
4,348
2,087
0
2,040
6,079
4,599
0
0
6,079
0
30,226
W
Cthulhu
5,151
806
233
3,656
7,812
3,884
33
1,634
6,178
17,384
0
L
Morgan Le Fay
Unblood666
Morgan Le Fay
2,381
130
0
1,268
4,310
1,242
0
2,882
1,428
20,287
0
W
2,726
1,486
0
3,522
5,924
5,086
0
0
5,924
0
27,568
W
4,372
173
226
2,506
4,181
1,301
180
1,911
2,270
27,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
30,584
196
Minions Killed
297
0
Camps Cleared
0
967,524
Distance Traveled
1,008,051
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,465
647
72
7
0
185,866
0
L
Charybdis
4,746
475
34
3
0
170,480
2
W
Arachne
5,988
599
62
6
0
220,237
1
L
Mercury
5,704
570
47
5
0
214,293
2
L
Athena
4,660
466
21
2
0
214,083
1
L
Amaterasu
6,118
612
61
6
0
182,833
0
W
Cthulhu
5,856
586
32
3
0
198,741
0
L
Morgan Le Fay
4,946
495
33
3
0
185,835
4
W
Ne Zha
6,044
604
71
7
0
192,343
3
W
Hel
6,231
623
60
6
0
210,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role