Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AcidicPlayer381
Apollo
Level 123
God Stats
12W - 15L
1,561 SR
Queue Stats
769W - 720L
1,496 Elo+
Solo
King Arthur
King Arthur
MAV416
King Arthur
Level 65
God Stats
0W - 6L
1,500 SR
Queue Stats
381W - 353L
1,484 Elo+
Solo
Ganesha
Ganesha
Someguy98212
Ganesha
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
7W - 7L
1,545 Elo+
Solo
Chiron
Chiron
Truj12
Chiron
Level 103
God Stats
21W - 14L
1,683 SR
Queue Stats
619W - 578L
1,511 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,507 Elo+

VS

Team Averages
Level 114
1,554 SR
1,530 Elo+
Ne Zha
Ne Zha
Call My Cat
Ne Zha
Level 160
God Stats
4W - 4L
1,553 SR
Queue Stats
508W - 463L
1,573 Elo+
Solo
Thanatos
Thanatos
EarlSw3atPant5
Thanatos
Level 127
God Stats
3W - 5L
1,649 SR
Queue Stats
135W - 145L
1,458 Elo+
Solo
Sol
Sol
IgnisInLux
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 163L
1,581 Elo+
Party 1
Discordia
Discordia
ItsyBitsyPsycho
Discordia
Level 87
God Stats
8W - 8L
1,573 SR
Queue Stats
41W - 36L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Kikegolas
Cthulhu
Level 129
God Stats
36W - 35L
1,493 SR
Queue Stats
946W - 843L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 1
9,003
600
7,323
12,011
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 0
7,251
483
7,489
11,030
3,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
MAV416
King Arthur
13
0 / 4 / 0
7,318
488
2,848
12,534
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Someguy98212
Ganesha
10
0 / 4 / 4
6,319
421
4,198
12,734
6,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Truj12
Chiron
13
7 / 5 / 0
8,240
549
8,320
11,383
3,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 0 / 7
8,462
564
5,537
9,116
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
14
3 / 4 / 4
8,359
557
7,621
11,093
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 2 / 0
9,442
629
16,796
15,117
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
ItsyBitsyPsycho
Discordia
12
1 / 6 / 2
7,404
494
4,376
8,526
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kikegolas
Cthulhu
15
3 / 0 / 0
8,775
585
5,543
6,836
4,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
12
Kills
19
19
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
1
4.5
L
1
5
0
0.2
W
Ne Zha
2
0
7
5.5
W
Thanatos
3
4
4
1.25
W
10
2
0
5
W
Discordia
ItsyBitsyPsycho
Discordia
1
6
2
0.33
W
Cthulhu
Kikegolas
Cthulhu
3
0
0
3
L
King Arthur
MAV416
King Arthur
0
4
0
0
L
Ganesha
Someguy98212
Ganesha
0
4
4
0.5
L
Chiron
Truj12
Chiron
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
39,873
59,692
Taken
50,688
29,100
Mitigated
24,415
18,961
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,323
1,070
0
6,525
12,011
6,779
0
3,023
8,988
0
58,981
L
7,489
4,455
0
2,810
11,030
3,095
0
6,744
4,286
0
51,505
W
Ne Zha
5,537
1,629
0
3,133
9,116
7,654
161
821
8,295
99
29,377
W
Thanatos
7,621
1,664
0
9,901
11,093
5,001
122
887
10,123
0
56,675
W
16,796
8,794
0
10,553
15,117
5,009
1,666
1,514
13,603
67,288
0
W
Discordia
ItsyBitsyPsycho
Discordia
4,376
337
0
1,845
8,526
1,957
561
999
7,527
39,683
0
W
Cthulhu
Kikegolas
Cthulhu
5,543
520
0
2,962
6,836
4,794
0
0
6,165
49,532
0
L
King Arthur
MAV416
King Arthur
2,848
78
0
3,849
12,534
8,714
118
4,447
7,326
0
38,722
L
Ganesha
Someguy98212
Ganesha
4,198
698
165
1,230
12,734
6,665
0
7,077
5,585
15,382
0
L
Chiron
Truj12
Chiron
8,320
4,541
75
4,307
11,383
3,847
771
4,432
6,693
0
46,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
42,442
420
Minions Killed
434
0
Camps Cleared
0
1,393,071
Distance Traveled
1,431,646
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,003
600
120
8
0
313,993
1
L
Apollo
7,251
483
113
8
0
262,498
1
W
Ne Zha
8,462
564
36
2
0
312,572
8
W
Thanatos
8,359
557
96
6
0
311,846
2
W
Sol
9,442
629
111
7
0
254,081
1
W
Discordia
7,404
494
79
5
0
260,091
4
W
Cthulhu
8,775
585
112
7
0
293,056
6
L
King Arthur
7,318
488
94
6
0
290,544
3
L
Ganesha
6,319
421
4
0
0
277,060
6
L
Chiron
8,240
549
89
6
0
248,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role