Player Matchup

Kukulkan
Kukulkan
PeeJ709
Kukulkan
Level 8
God Stats
5W - 3L
1,555 SR
Queue Stats
10W - 10L
1,285 Elo+
Party 1
Artemis
Artemis
SadSalad420
Artemis
Level 17
God Stats
6W - 4L
1,713 SR
Queue Stats
14W - 24L
1,165 Elo+
Party 3
Nemesis
Nemesis
Samuwll
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
SleepyZzed
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,265 Elo+
Party 3
Ra
Ra
gamer900020
Ra
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 17
1,554 SR
1,343 Elo+

VS

Team Averages
Level 12
1,496 SR
1,343 Elo+
Jormungandr
Jormungandr
DarkKaas
Jormungandr
Level 17
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 8L
1,079 Elo+
Solo
Chernobog
Chernobog
ImActuallyACat
Chernobog
Level 21
God Stats
0W - 3L
1,333 SR
Queue Stats
18W - 27L
1,332 Elo+
Party 2
Olorun
Olorun
LTM_LEO12
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
WookieThunder
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,303 Elo+
Party 2
Fenrir
Fenrir
milangadou
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PeeJ709
Kukulkan
12
2 / 3 / 10
7,910
494
6,899
6,277
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SadSalad420
Artemis
16
4 / 1 / 1
9,693
606
5,732
7,378
2,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Samuwll
Nemesis
10
5 / 4 / 7
7,744
484
5,507
6,877
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
9 / 4 / 12
8,991
562
9,341
15,788
8,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
15 / 0 / 8
10,388
649
15,006
8,231
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkKaas
Jormungandr
12
2 / 5 / 4
8,006
500
7,600
18,387
18,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
ImActuallyACat
Chernobog
11
2 / 6 / 0
7,066
442
4,489
9,994
2,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
LTM_LEO12
Olorun
10
3 / 11 / 2
7,086
443
4,669
13,452
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
5
1 / 5 / 1
5,557
347
2,110
5,569
2,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
milangadou
Fenrir
10
3 / 12 / 1
6,503
406
5,160
13,275
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
35
Kills
11
12
Deaths
39
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DarkKaas
Jormungandr
2
5
4
0.8
L
Chernobog
ImActuallyACat
Chernobog
2
6
0
0.33
L
Olorun
LTM_LEO12
Olorun
3
11
2
0.36
W
Kukulkan
PeeJ709
Kukulkan
2
3
10
2.33
W
Artemis
SadSalad420
Artemis
4
1
1
4.5
W
Nemesis
Samuwll
Nemesis
5
4
7
2.13
W
9
4
12
3.75
L
Guan Yu
1
5
1
0.3
W
15
0
8
19
L
Fenrir
milangadou
Fenrir
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,485
Damage
24,028
44,551
Taken
60,677
18,526
Mitigated
34,529
15,591
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DarkKaas
Jormungandr
7,600
2,127
0
0
18,387
18,377
0
6,969
11,372
41,923
0
L
Chernobog
ImActuallyACat
Chernobog
4,489
3,393
0
1,270
9,994
2,773
378
790
9,204
0
36,735
L
Olorun
LTM_LEO12
Olorun
4,669
2,590
326
2,491
13,452
5,803
1,272
5,334
8,118
25,058
5,939
W
Kukulkan
PeeJ709
Kukulkan
6,899
973
0
1,791
6,277
1,957
723
1,154
5,123
38,592
0
W
Artemis
SadSalad420
Artemis
5,732
3,301
0
2,428
7,378
2,449
2,884
1,029
6,341
0
51,600
W
Nemesis
Samuwll
Nemesis
5,507
2,135
0
175
6,877
2,566
815
1,900
4,956
0
16,605
W
9,341
3,266
0
3,290
15,788
8,474
1,341
4,912
10,856
0
26,730
L
Guan Yu
2,110
616
90
1,315
5,569
2,782
147
2,417
3,152
0
8,556
W
15,006
3,798
2,910
4,997
8,231
3,080
3,106
2,510
5,721
62,060
0
L
Fenrir
milangadou
Fenrir
5,160
875
0
208
13,275
4,794
644
6,395
6,816
0
13,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,726
Gold Earned
34,218
351
Minions Killed
201
0
Camps Cleared
0
1,373,957
Distance Traveled
1,136,024
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,006
500
60
4
0
285,191
0
L
Chernobog
7,066
442
63
4
0
260,540
4
L
Olorun
7,086
443
46
3
0
245,150
0
W
Kukulkan
7,910
494
60
4
0
220,516
0
W
Artemis
9,693
606
111
7
0
255,018
5
W
Nemesis
7,744
484
28
2
0
272,280
3
W
Thor
8,991
562
49
3
0
309,677
1
L
Guan Yu
5,557
347
15
1
0
107,079
0
W
Ra
10,388
649
103
6
0
316,466
0
L
Fenrir
6,503
406
17
1
0
238,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role