Player Matchup

Rama
Rama
ArthurKEE
Rama
Level 64
God Stats
0W - 1L
1,777 SR
Queue Stats
11W - 11L
1,584 Elo+
Solo
Cupid
Cupid
JetComb9
Cupid
Level 64
God Stats
35W - 27L
1,558 SR
Queue Stats
928W - 947L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
LordHillton
Baba Yaga
Level 122
God Stats
19W - 21L
1,433 SR
Queue Stats
241W - 277L
1,450 Elo+
Party 1
Neith
Neith
Nyu17
Neith
Level 121
God Stats
261W - 205L
1,586 SR
Queue Stats
363W - 371L
1,488 Elo+
Party 1
Chang'e
Chang'e
drastikNZ
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,386 Elo+
Solo
Team Averages
Level 87
1,571 SR
1,477 Elo+

VS

Team Averages
Level 119
1,634 SR
1,513 Elo+
Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BloodRedFire
Cerberus
Level 97
God Stats
24W - 14L
1,675 SR
Queue Stats
269W - 229L
1,482 Elo+
Solo
Chaac
Chaac
Numbnomnom
Chaac
Level 127
God Stats
1W - 2L
1,694 SR
Queue Stats
65W - 43L
1,581 Elo+
Solo
Artemis
Artemis
Zasquatch
Artemis
Level 135
God Stats
22W - 2L
1,802 SR
Queue Stats
32W - 15L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 3 / 1
7,016
877
6,156
11,742
4,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
JetComb9
Cupid
13
0 / 4 / 1
7,010
876
9,328
12,401
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
LordHillton
Baba Yaga
13
0 / 1 / 0
7,089
886
5,776
13,104
9,643
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Nyu17
Neith
12
0 / 1 / 0
6,636
830
2,036
2,940
837
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
drastikNZ
Chang'e
13
1 / 8 / 0
7,241
905
4,965
12,975
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

217

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 1 / 7
8,744
1,093
7,552
5,552
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
 
Zhong Kui
14
4 / 0 / 4
8,341
1,043
15,133
7,572
5,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
BloodRedFire
Cerberus
14
1 / 0 / 11
8,157
1,020
7,298
6,986
7,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
2 / 0 / 12
8,092
1,012
7,595
8,949
8,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Zasquatch
Artemis
15
4 / 0 / 6
8,663
1,083
11,706
4,855
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
17
17
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
7
9.5
W
Zhong Kui
 
Zhong Kui
4
0
4
6
L
Rama
0
3
1
0.17
W
Cerberus
BloodRedFire
Cerberus
1
0
11
6.5
L
Cupid
JetComb9
Cupid
0
4
1
0.13
L
Baba Yaga
LordHillton
Baba Yaga
0
1
0
0
W
Chaac
2
0
12
8
L
Neith
Nyu17
Neith
0
1
0
0
W
Artemis
Zasquatch
Artemis
4
0
6
7
L
Chang'e
drastikNZ
Chang'e
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
49,284
53,162
Taken
33,914
22,727
Mitigated
24,765
7,585
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,552
2,423
0
0
5,552
2,141
0
1,934
3,538
0
15,276
W
Zhong Kui
 
Zhong Kui
15,133
949
31
4,011
7,572
5,346
0
1,913
5,549
31,739
0
L
Rama
6,156
5,265
88
1,027
11,742
4,043
0
5,407
6,335
0
19,125
W
Cerberus
BloodRedFire
Cerberus
7,298
701
0
1,647
6,986
7,070
0
1,951
4,940
13,873
0
L
Cupid
JetComb9
Cupid
9,328
3,808
0
426
12,401
4,368
0
6,505
5,896
0
19,651
L
Baba Yaga
LordHillton
Baba Yaga
5,776
273
536
3,175
13,104
9,643
0
4,874
8,230
20,554
0
W
Chaac
7,595
1,320
0
2,253
8,949
8,365
0
3,126
5,711
0
13,053
L
Neith
Nyu17
Neith
2,036
1,149
0
364
2,940
837
0
1,126
1,814
0
8,294
W
Artemis
Zasquatch
Artemis
11,706
4,092
0
2,120
4,855
1,843
0
1,334
3,435
0
43,274
L
Chang'e
drastikNZ
Chang'e
4,965
396
695
1,274
12,975
3,836
0
4,519
8,456
21,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
41,997
146
Minions Killed
173
3
Camps Cleared
9
624,980
Distance Traveled
796,312
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,744
1,093
20
3
2
158,483
0
W
Zhong Kui
8,341
1,043
41
5
0
168,933
0
L
Rama
7,016
877
25
3
0
118,675
0
W
Cerberus
8,157
1,020
21
3
1
152,353
0
L
Cupid
7,010
876
33
4
2
146,751
0
L
Baba Yaga
7,089
886
45
6
0
155,815
1
W
Chaac
8,092
1,012
12
2
0
173,295
0
L
Neith
6,636
830
16
2
1
66,178
1
W
Artemis
8,663
1,083
79
10
6
143,248
0
L
Chang'e
7,241
905
27
3
0
137,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role