Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EarnedCell44159
Anubis
Level 134
God Stats
17W - 18L
1,466 SR
Queue Stats
836W - 808L
1,533 Elo+
Solo
Artio
Artio
Gabep0429
Artio
Level 99
God Stats
13W - 10L
1,461 SR
Queue Stats
309W - 287L
1,409 Elo+
Solo
Rama
Rama
Mabuuu
Rama
Level 108
God Stats
3W - 1L
1,898 SR
Queue Stats
101W - 90L
1,515 Elo+
Solo
Ymir
Ymir
Naitherrrr_
Ymir
Level 55
God Stats
1W - 3L
1,451 SR
Queue Stats
71W - 72L
1,480 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,487 Elo+

VS

Team Averages
Level 111
1,424 SR
1,488 Elo+
Geb
Geb
INDICAmaaan zzz
Geb
Level 125
God Stats
2W - 3L
1,321 SR
Queue Stats
272W - 260L
1,438 Elo+
Solo
Apollo
Apollo
Juanes1812
Apollo
Level 86
God Stats
2W - 6L
1,390 SR
Queue Stats
132W - 156L
1,442 Elo+
Party 1
Hel
Hel
Sebas459LF1
Hel
Level 84
God Stats
8W - 7L
1,252 SR
Queue Stats
430W - 407L
1,437 Elo+
Party 1
Achilles
Achilles
opioid-addiction
Achilles
Level 102
God Stats
12W - 6L
1,548 SR
Queue Stats
284W - 302L
1,498 Elo+
Solo
Mercury
Mercury
samariwookje182
Mercury
Level 156
God Stats
6W - 1L
1,612 SR
Queue Stats
156W - 114L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 1 / 0
8,061
537
2,252
8,483
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 0
8,791
586
5,866
8,531
4,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Gabep0429
Artio
12
0 / 4 / 1
7,068
471
4,585
14,966
15,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rama
Mabuuu
Rama
13
6 / 3 / 3
7,828
522
11,361
11,340
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 3 / 6
7,814
521
5,445
10,786
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,325
422
4,292
11,948
6,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Juanes1812
Apollo
11
1 / 5 / 0
6,806
454
5,125
9,703
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 2
9,848
657
9,215
7,750
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 3
8,442
563
9,600
9,034
5,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 6
8,356
557
7,566
9,994
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
14
14
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
1
3
0
0.33
L
Artio
Gabep0429
Artio
0
4
1
0.13
W
0
4
1
0.13
W
Apollo
Juanes1812
Apollo
1
5
0
0.2
L
Rama
Mabuuu
Rama
6
3
3
2.5
L
3
3
6
2
W
7
0
2
8
W
2
1
3
3.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
35,798
54,106
Taken
48,429
36,593
Mitigated
21,371
16,434
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,252
828
0
594
8,483
3,967
0
892
7,591
0
61,436
L
5,866
191
0
4,019
8,531
4,936
344
3,513
5,018
73,168
0
L
Artio
Gabep0429
Artio
4,585
344
0
6,678
14,966
15,606
105
1,238
13,728
37,586
0
W
4,292
302
0
520
11,948
6,256
0
2,090
9,858
27,517
0
W
Apollo
Juanes1812
Apollo
5,125
3,255
0
1,435
9,703
2,844
0
2,227
7,476
0
39,635
L
Rama
Mabuuu
Rama
11,361
8,868
0
3,686
11,340
3,838
58
4,637
6,703
0
55,936
L
5,445
959
0
1,457
10,786
8,246
120
3,292
7,494
21,010
0
W
9,215
457
774
5,905
7,750
3,045
0
3,807
3,943
73,094
0
W
9,600
3,485
0
2,955
9,034
5,380
500
4,390
4,644
0
54,086
W
7,566
3,298
0
2,890
9,994
3,846
0
3,382
6,612
0
49,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
39,777
476
Minions Killed
452
0
Camps Cleared
0
1,409,624
Distance Traveled
1,561,420
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,061
537
120
8
0
339,856
4
L
Anubis
8,791
586
155
10
0
279,651
3
L
Artio
7,068
471
72
5
0
267,506
2
W
Geb
6,325
422
34
2
0
278,590
3
W
Apollo
6,806
454
83
6
0
259,716
2
L
Rama
7,828
522
85
6
0
244,396
3
L
Ymir
7,814
521
44
3
0
278,215
4
W
Hel
9,848
657
144
10
0
333,314
2
W
Achilles
8,442
563
106
7
0
301,526
0
W
Mercury
8,356
557
85
6
0
388,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role