Player Matchup

Bacchus
Bacchus
BraiaSwag
Bacchus
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,152 Elo+
Party 3
Ne Zha
Ne Zha
MelSmitesU
Ne Zha
Level 17
God Stats
17W - 12L
1,603 SR
Queue Stats
124W - 110L
1,414 Elo+
Party 1
Bellona
Bellona
RodrigoMalzoni
Bellona
Level 7
God Stats
7W - 9L
1,463 SR
Queue Stats
7W - 10L
1,553 Elo+
Solo
Apollo
Apollo
TKelisson
Apollo
Level 17
God Stats
8W - 1L
1,856 SR
Queue Stats
75W - 67L
1,380 Elo+
Party 3
Da Ji
Da Ji
yonnycage
Da Ji
Level 18
God Stats
12W - 12L
1,527 SR
Queue Stats
130W - 118L
1,419 Elo+
Party 1
Team Averages
Level 12
1,590 SR
1,383 Elo+

VS

Team Averages
Level 16
1,460 SR
1,421 Elo+
Artemis
Artemis
CaitlynnesDad
Artemis
Level 15
God Stats
4W - 2L
1,683 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
GoobersPlural
Baba Yaga
Level 16
God Stats
8W - 13L
1,244 SR
Queue Stats
63W - 77L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Uliveto
Sylvanus
Level 16
God Stats
89W - 72L
1,287 SR
Queue Stats
780W - 865L
1,338 Elo+
Solo
Discordia
Discordia
chanin99
Discordia
Level 13
God Stats
21W - 18L
1,534 SR
Queue Stats
26W - 32L
1,447 Elo+
Solo
Kukulkan
Kukulkan
connorJM
Kukulkan
Level 18
God Stats
20W - 13L
1,549 SR
Queue Stats
21W - 15L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BraiaSwag
Bacchus
20
1 / 3 / 23
14,227
948
8,847
21,476
26,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
MelSmitesU
Ne Zha
20
7 / 6 / 13
15,166
1,011
14,412
24,110
11,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 7 / 18
15,116
1,008
17,666
33,122
24,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
TKelisson
Apollo
20
7 / 4 / 16
15,196
1,013
19,093
25,253
10,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
yonnycage
Da Ji
20
18 / 6 / 9
16,425
1,095
28,435
21,969
11,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
21 / 10 / 4
19,704
1,314
49,985
22,239
9,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
GoobersPlural
Baba Yaga
20
2 / 8 / 18
14,623
975
26,295
19,873
8,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Uliveto
Sylvanus
20
2 / 6 / 18
15,328
1,022
11,036
15,349
27,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
chanin99
Discordia
20
0 / 6 / 10
13,003
867
12,367
16,537
4,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
connorJM
Kukulkan
20
1 / 9 / 10
13,482
899
18,532
18,339
6,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
39
Kills
26
26
Deaths
39
79
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BraiaSwag
Bacchus
1
3
23
4.17
L
Artemis
21
10
4
2.3
L
Baba Yaga
GoobersPlural
Baba Yaga
2
8
18
1.38
W
Ne Zha
MelSmitesU
Ne Zha
7
6
13
2.25
W
6
7
18
2.14
W
Apollo
TKelisson
Apollo
7
4
16
3.75
L
Sylvanus
Uliveto
Sylvanus
2
6
18
1.83
L
Discordia
chanin99
Discordia
0
6
10
0.83
L
Kukulkan
connorJM
Kukulkan
1
9
10
0.67
W
Da Ji
yonnycage
Da Ji
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,453
Damage
118,215
125,930
Taken
92,337
84,662
Mitigated
57,633
6,042
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BraiaSwag
Bacchus
8,847
545
0
0
21,476
26,864
0
11,688
9,788
25,798
0
L
Artemis
49,985
26,844
0
3,473
22,239
9,526
0
1,079
21,160
0
97,994
L
Baba Yaga
GoobersPlural
Baba Yaga
26,295
2,429
0
2,199
19,873
8,771
0
1,234
18,639
45,615
0
W
Ne Zha
MelSmitesU
Ne Zha
14,412
2,255
0
3,408
24,110
11,708
0
12,239
11,871
0
36,228
W
17,666
4,645
0
340
33,122
24,715
0
20,079
13,043
0
38,737
W
Apollo
TKelisson
Apollo
19,093
8,243
0
2,056
25,253
10,033
0
15,900
9,353
0
58,085
L
Sylvanus
Uliveto
Sylvanus
11,036
1,960
1,648
2,212
15,349
27,801
0
2,235
13,114
20,429
0
L
Discordia
chanin99
Discordia
12,367
350
462
1,230
16,537
4,637
0
811
15,726
34,518
0
L
Kukulkan
connorJM
Kukulkan
18,532
1,936
0
727
18,339
6,898
0
3,488
14,851
45,747
0
W
Da Ji
yonnycage
Da Ji
28,435
5,444
0
238
21,969
11,342
0
8,324
13,645
0
35,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,130
Gold Earned
76,140
256
Minions Killed
271
5
Camps Cleared
10
1,393,669
Distance Traveled
1,295,699
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,227
948
24
2
1
319,978
2
L
Artemis
19,704
1,314
91
6
5
240,637
0
L
Baba Yaga
14,623
975
50
3
1
276,029
0
W
Ne Zha
15,166
1,011
54
4
0
252,659
2
W
Bellona
15,116
1,008
62
4
2
276,990
0
W
Apollo
15,196
1,013
105
7
2
282,332
0
L
Sylvanus
15,328
1,022
14
1
0
229,476
0
L
Discordia
13,003
867
48
3
1
292,721
5
L
Kukulkan
13,482
899
68
5
3
256,836
0
W
Da Ji
16,425
1,095
11
1
0
261,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role