Player Matchup

Ymir
Ymir
Bishop9656
Ymir
Level 26
God Stats
28W - 41L
1,491 SR
Queue Stats
246W - 313L
1,415 Elo+
Solo
King Arthur
King Arthur
OmaticPrimE1
King Arthur
Level 14
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
SoakingpeachR
Izanami
Level 15
God Stats
16W - 13L
1,441 SR
Queue Stats
28W - 31L
1,474 Elo+
Solo
Nemesis
Nemesis
StockThePrism1
Nemesis
Level 25
God Stats
9W - 7L
1,697 SR
Queue Stats
117W - 92L
1,526 Elo+
Solo
Ullr
Ullr
trse1234
Ullr
Level 8
God Stats
3W - 10L
1,349 SR
Queue Stats
11W - 14L
1,473 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,478 Elo+

VS

Team Averages
Level 23
1,513 SR
1,496 Elo+
Bastet
Bastet
Killsims003
Bastet
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
115W - 107L
1,454 Elo+
Solo
Odin
Odin
ThiaguinhoGeo
Odin
Level 26
God Stats
23W - 22L
1,616 SR
Queue Stats
207W - 216L
1,465 Elo+
Solo
Sylvanus
Sylvanus
p0982hnkn
Sylvanus
Level 21
God Stats
5W - 8L
1,740 SR
Queue Stats
6W - 10L
1,710 Elo+
Solo
Apollo
Apollo
reactedwhistle7
Apollo
Level 25
God Stats
2W - 7L
1,252 SR
Queue Stats
109W - 123L
1,502 Elo+
Solo
Xing Tian
Xing Tian
willormagdas
Xing Tian
Level 13
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 5L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,407
451
2,344
6,961
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
OmaticPrimE1
King Arthur
11
3 / 1 / 0
5,953
496
4,119
6,394
3,236
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
9
0 / 6 / 0
5,443
454
3,180
7,776
1,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,813
484
4,279
9,705
2,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
9
1 / 1 / 1
5,734
478
1,627
2,965
745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
7 / 2 / 2
7,283
607
7,229
8,544
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
6,261
522
4,481
6,822
3,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
p0982hnkn
Sylvanus
13
5 / 0 / 4
7,794
650
5,684
5,094
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 0 / 2
7,160
597
3,468
5,189
1,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
willormagdas
Xing Tian
8
0 / 2 / 1
5,273
439
1,530
6,042
2,896
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bastet
7
2
2
4
L
King Arthur
OmaticPrimE1
King Arthur
3
1
0
3
L
Izanami
0
6
0
0
L
0
4
2
0.25
W
1
1
1
1.5
W
Sylvanus
p0982hnkn
Sylvanus
5
0
4
7
W
1
0
2
2
L
Ullr
1
1
1
1.5
W
Xing Tian
willormagdas
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
22,392
33,801
Taken
31,691
12,753
Mitigated
13,321
5,702
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,344
480
150
1,271
6,961
3,927
0
1,936
4,899
14,679
0
W
Bastet
7,229
3,198
0
3,394
8,544
2,251
0
71
8,473
0
33,020
L
King Arthur
OmaticPrimE1
King Arthur
4,119
667
0
1,416
6,394
3,236
0
1,594
4,507
0
20,964
L
Izanami
3,180
1,938
0
1,120
7,776
1,994
0
1,969
5,807
0
25,342
L
4,279
2,514
0
1,286
9,705
2,851
0
2,167
7,493
0
29,669
W
4,481
904
0
1,924
6,822
3,841
146
567
6,255
3,090
28,569
W
Sylvanus
p0982hnkn
Sylvanus
5,684
2,332
304
2,329
5,094
2,688
255
386
4,708
37,652
7,654
W
3,468
2,024
0
1,994
5,189
1,645
1,133
494
4,695
0
43,584
L
Ullr
1,627
1,074
0
459
2,965
745
780
173
2,792
0
30,937
W
Xing Tian
willormagdas
Xing Tian
1,530
116
0
736
6,042
2,896
103
826
5,216
11,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
33,771
231
Minions Killed
365
0
Camps Cleared
0
1,074,810
Distance Traveled
1,106,754
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,407
451
21
2
0
205,879
0
W
Bastet
7,283
607
67
6
0
229,052
1
L
King Arthur
5,953
496
33
3
0
242,196
1
L
Izanami
5,443
454
61
5
0
192,157
0
L
Nemesis
5,813
484
56
5
0
260,532
2
W
Odin
6,261
522
82
7
0
224,381
2
W
Sylvanus
7,794
650
102
9
0
227,725
0
W
Apollo
7,160
597
95
8
0
244,763
8
L
Ullr
5,734
478
60
5
0
174,046
3
W
Xing Tian
5,273
439
19
2
0
180,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role