Player Matchup

Jormungandr
Jormungandr
Arsakkles
Jormungandr
Level 106
God Stats
1W - 1L
1,481 SR
Queue Stats
42W - 39L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
DrAxX_10
Gilgamesh
Level 64
God Stats
8W - 4L
1,444 SR
Queue Stats
182W - 203L
1,447 Elo+
Party 1
Tiamat
Tiamat
ICB_Enr1qu3Gx
Tiamat
Level 13
God Stats
1W - 1L
1,528 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 61
1,484 SR
1,478 Elo+

VS

Team Averages
Level 26
1,543 SR
1,391 Elo+
Neith
Neith
Asdkj6
Neith
Level 8
God Stats
2W - 1L
1,628 SR
Queue Stats
7W - 10L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
The_Silly_Law
Sun Wukong
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
1,102 Elo+
Party 2
Kukulkan
Kukulkan
cool56123
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arsakkles
Jormungandr
15
7 / 6 / 12
12,614
701
18,220
24,324
25,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
DrAxX_10
Gilgamesh
16
9 / 6 / 9
13,413
745
12,000
16,980
15,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 13
11,374
632
12,717
18,459
13,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asdkj6
Neith
17
9 / 3 / 4
12,969
721
17,277
12,376
4,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
The_Silly_Law
Sun Wukong
14
5 / 6 / 8
12,101
672
13,385
20,284
17,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
cool56123
Kukulkan
13
2 / 11 / 9
11,373
632
10,819
14,141
4,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
20
Kills
16
17
Deaths
20
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arsakkles
Jormungandr
7
6
12
2.17
L
Neith
Asdkj6
Neith
9
3
4
3.67
W
Gilgamesh
DrAxX_10
Gilgamesh
9
6
9
2.25
W
4
5
13
2.1
L
Sun Wukong
The_Silly_Law
Sun Wukong
5
6
8
1.5
L
Kukulkan
cool56123
Kukulkan
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,937
Damage
41,481
59,763
Taken
46,801
53,774
Mitigated
26,793
7,051
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arsakkles
Jormungandr
18,220
4,914
0
974
24,324
25,271
459
3,936
20,388
50,617
0
L
Neith
Asdkj6
Neith
17,277
9,368
0
4,632
12,376
4,755
380
7,900
4,476
0
51,132
W
Gilgamesh
DrAxX_10
Gilgamesh
12,000
3,473
0
820
16,980
15,483
1,289
2,460
14,520
0
38,044
W
12,717
1,481
156
5,101
18,459
13,020
494
5,375
13,084
42,540
0
L
Sun Wukong
The_Silly_Law
Sun Wukong
13,385
2,023
0
5,281
20,284
17,045
0
12,597
7,687
235
29,042
L
Kukulkan
cool56123
Kukulkan
10,819
2,214
0
1,192
14,141
4,993
0
10,683
3,458
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
36,443
185
Minions Killed
157
9
Camps Cleared
3
905,990
Distance Traveled
792,584
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,614
701
61
3
3
282,092
0
L
Neith
12,969
721
83
5
3
251,926
3
W
Gilgamesh
13,413
745
45
3
5
319,649
1
W
Tiamat
11,374
632
79
4
1
304,249
1
L
Sun Wukong
12,101
672
39
2
0
327,445
3
L
Kukulkan
11,373
632
35
2
0
213,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role