Player Matchup

Cthulhu
Cthulhu
Grimm7872
Cthulhu
Level 7
God Stats
10W - 11L
1,294 SR
Queue Stats
22W - 23L
1,196 Elo+
Party 1
Ares
Ares
IAmGobSmacked
Ares
Level 3
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Medusa
Medusa
ImmaBeannnn
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,196 Elo+
Party 1
Scylla
Scylla
JSteves4192
Scylla
Level 7
God Stats
16W - 25L
1,183 SR
Queue Stats
52W - 70L
1,196 Elo+
Party 1
Mercury
Mercury
SoySauce6969
Mercury
Level 8
God Stats
2W - 3L
1,278 SR
Queue Stats
72W - 78L
1,196 Elo+
Party 1
Team Averages
Level 6
1,310 SR
1,196 Elo+

VS

Team Averages
Level 19
1,519 SR
1,625 Elo+
Neith
Neith
DetroitGirI
Neith
Level 4
God Stats
3W - 1L
1,709 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 2
Bastet
Bastet
Garrgoyhle
Bastet
Level 22
God Stats
6W - 7L
1,552 SR
Queue Stats
20W - 19L
1,521 Elo+
Solo
Ra
Ra
JohnTheHobo
Ra
Level 16
God Stats
1W - 0L
1,336 SR
Queue Stats
20W - 10L
1,664 Elo+
Solo
Sylvanus
Sylvanus
TellMeAboutAWS
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,801 Elo+
Solo
Ymir
Ymir
XC3LFROST
Ymir
Level 43
God Stats
7W - 4L
1,499 SR
Queue Stats
77W - 57L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimm7872
Cthulhu
14
4 / 7 / 4
8,982
428
11,686
21,319
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 12 / 2
7,553
360
3,092
18,350
9,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
11
1 / 14 / 4
7,943
378
4,946
15,935
4,727
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
12
2 / 16 / 2
8,453
403
8,338
16,909
5,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SoySauce6969
Mercury
15
4 / 11 / 3
10,175
485
9,351
19,677
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 20
11,323
539
6,690
6,935
2,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Garrgoyhle
Bastet
18
20 / 2 / 17
12,870
613
17,522
14,796
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
19 / 2 / 21
13,336
635
27,940
19,094
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
18
13 / 3 / 7
12,477
594
18,321
16,357
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
15
5 / 3 / 32
10,917
520
7,660
19,449
20,155
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
157
12
Kills
60
60
Deaths
12
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
W
Bastet
Garrgoyhle
Bastet
20
2
17
14.25
L
Cthulhu
Grimm7872
Cthulhu
4
7
4
0.86
L
1
12
2
0.17
L
Medusa
1
14
4
0.21
L
Scylla
2
16
2
0.19
W
19
2
21
14.75
L
Mercury
SoySauce6969
Mercury
4
11
3
0.5
W
Sylvanus
13
3
7
5.5
W
Ymir
5
3
32
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
78,133
92,190
Taken
76,631
44,329
Mitigated
46,923
5,098
Healing
34,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
2,677
0
2,661
6,935
2,758
4,579
1,308
5,445
0
47,561
W
Bastet
Garrgoyhle
Bastet
17,522
6,268
0
2,686
14,796
5,993
961
4,216
10,394
0
79,538
L
Cthulhu
Grimm7872
Cthulhu
11,686
1,179
141
3,201
21,319
18,449
0
9,839
11,480
38,453
0
L
3,092
226
0
685
18,350
9,340
0
12,649
5,701
8,064
0
L
Medusa
4,946
2,305
0
352
15,935
4,727
0
10,739
5,196
0
21,909
L
Scylla
8,338
1,259
0
544
16,909
5,046
583
11,144
5,765
42,430
0
W
27,940
5,082
5,912
9,092
19,094
8,584
2,021
4,909
13,907
101,263
0
L
Mercury
SoySauce6969
Mercury
9,351
3,129
0
175
19,677
6,767
0
8,269
11,408
0
61,074
W
Sylvanus
18,321
6,024
3,817
7,646
16,357
9,433
2,677
4,715
11,023
67,409
12,288
W
Ymir
7,660
2,135
0
3,060
19,449
20,155
616
6,671
12,601
24,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
60,923
243
Minions Killed
511
0
Camps Cleared
0
1,637,503
Distance Traveled
1,940,481
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,323
539
108
5
0
334,967
1
W
Bastet
12,870
613
102
5
0
431,757
0
L
Cthulhu
8,982
428
45
2
0
376,661
0
L
Ares
7,553
360
19
1
0
271,657
1
L
Medusa
7,943
378
30
1
0
293,535
3
L
Scylla
8,453
403
54
3
0
293,359
3
W
Ra
13,336
635
147
7
0
452,323
6
L
Mercury
10,175
485
95
5
0
402,291
1
W
Sylvanus
12,477
594
122
6
0
346,006
2
W
Ymir
10,917
520
32
2
0
375,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role